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TGC: 044 Cary Walkin- Why should you use Excel to prototype your videogame?

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When? This feed was archived on January 02, 2019 01:42 (5y ago). Last successful fetch was on October 31, 2018 02:41 (5+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

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Manage episode 126688481 series 181129
Content provided by Stephen Ruduski. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Stephen Ruduski or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Every professional skillset you can develop is useful in to gaming industry, and can serve as a way into a dream job. Don't believe us? Then believe Cary Walkin, accountant, consultant, professor at York University, Game Designer and Consultant at Walkin Games, who joined us to talk about how he designed his own game entirely in Microsoft Excel. Learn how someone with a degree in accounting found his own way into the gaming industry with the talents and background he had to offer, and how you can compile your business and networking passions into a pathway to accomplish the same.

Subscribe on iTunes, Stitcher, TuneIn Radio

CHECK OUT HIS STEAM GREENLIT GAME HERE!

Producers of this Episode:

Sean Mann- www.naplandgames.com Aaron Gunnaway- https://www.patreon.com/user?u=606088 Trevor Lehmann- https://www.kickstarter.com/projects/1776342422/crop-cycle-2015 Hugo Vasquez- https://twitter.com/hugo_voss Brian Carter- http://brianbcarter.com/

Would you like to become a Producer for The Gaming Careers Podcast? Check out the details on:

The post TGC: 044 Cary Walkin- Why should you use Excel to prototype your videogame? appeared first on The Company Bard.

  continue reading

87 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on January 02, 2019 01:42 (5y ago). Last successful fetch was on October 31, 2018 02:41 (5+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 126688481 series 181129
Content provided by Stephen Ruduski. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Stephen Ruduski or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Every professional skillset you can develop is useful in to gaming industry, and can serve as a way into a dream job. Don't believe us? Then believe Cary Walkin, accountant, consultant, professor at York University, Game Designer and Consultant at Walkin Games, who joined us to talk about how he designed his own game entirely in Microsoft Excel. Learn how someone with a degree in accounting found his own way into the gaming industry with the talents and background he had to offer, and how you can compile your business and networking passions into a pathway to accomplish the same.

Subscribe on iTunes, Stitcher, TuneIn Radio

CHECK OUT HIS STEAM GREENLIT GAME HERE!

Producers of this Episode:

Sean Mann- www.naplandgames.com Aaron Gunnaway- https://www.patreon.com/user?u=606088 Trevor Lehmann- https://www.kickstarter.com/projects/1776342422/crop-cycle-2015 Hugo Vasquez- https://twitter.com/hugo_voss Brian Carter- http://brianbcarter.com/

Would you like to become a Producer for The Gaming Careers Podcast? Check out the details on:

The post TGC: 044 Cary Walkin- Why should you use Excel to prototype your videogame? appeared first on The Company Bard.

  continue reading

87 episodes

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