Manage episode 126688481 series 181129
Every professional skillset you can develop is useful in to gaming industry, and can serve as a way into a dream job. Don't believe us? Then believe Cary Walkin, accountant, consultant, professor at York University, Game Designer and Consultant at Walkin Games, who joined us to talk about how he designed his own game entirely in Microsoft Excel. Learn how someone with a degree in accounting found his own way into the gaming industry with the talents and background he had to offer, and how you can compile your business and networking passions into a pathway to accomplish the same.
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CHECK OUT HIS STEAM GREENLIT GAME HERE!
Producers of this Episode:
Sean Mann- www.naplandgames.com Aaron Gunnaway- https://www.patreon.com/user?u=606088 Trevor Lehmann- https://www.kickstarter.com/projects/1776342422/crop-cycle-2015 Hugo Vasquez- https://twitter.com/hugo_voss Brian Carter- http://brianbcarter.com/
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The post TGC: 044 Cary Walkin- Why should you use Excel to prototype your videogame? appeared first on The Company Bard.
87 episodes available. A new episode about every 16 days averaging 55 mins duration .