Manage episode 172657230 series 181129
Getting people to take notice of your tabletop game is one of the toughest nuts to crack in the business. Today we are joined by Avonelle Wing, the senior vice president of Double Exposure, to let give us advice about how to get more table time for our games.
On a personal note- This podcast episode is very special to me. I love the opportunity to share what the gaming industry has to offer, but most times I'm focused primarily on what the guest has to offer you as the listener.
There are a few episodes that stand out to me where I learn something or share something personal on the show. Episode 60,-where I talk with Jamey Stegmaier about using the 5 love languages in customer service, and Episode 26- where discover my guest actually helped me personally with my color-blind disability and didn't even know it, are both examples of this.
This episode is like those. While Avie and I have a great discussion about how to get exposure for your tabletop game, we also explore how we are all shortsighted in our worldview and how that can affect others in our game designs. I end up sharing some embarrassing details about my own design process and the awkwardness of working through that in a global marketplace.
This further highlights the need for services to help expose our product to a wider audience before it is complete.
Finally, we also discuss the transformative power of games in education, LARPing, and favorite convention picks :) Its a long episode... but Ohhhh so good! Enjoy.Resources Discussed
87 episodes available. A new episode about every 16 days averaging 55 mins duration .