Artwork

Content provided by Jamie Madigan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jamie Madigan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

003 - Psychological Flow

49:06
 
Share
 

Manage episode 177281821 series 1423359
Content provided by Jamie Madigan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jamie Madigan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Ever just get "in the zone" with a video game? Like it just clicks with you and it's challenging enough to hold your interest but not too difficult as to get frustrating? This is a mental state called psychological flow, and it's been studied in work, sports, and all kinds of play including video games.
Game developers often design with flow in mind, and getting players to that state is usually seen as the halmark of good game design. It usually involves getting dialing in just the right amount of challenge, making sure players know what they need to do, giving them clear feedback, and a few other things. But recently some researchers have begun to take an interest in how group dynamics and collaborative (or competitive) situations within groups affects flow. Do the rules change when groups are involved? This, along with psychological flow in general, will be the topic of this podcast episode, along with our expert Dr. Linda Kaye, a Senior Lecturer in the department of Psychology at Edge Hill University in the United Kingdom. She has studied flow in games and started probing into the topic of group flow.
My Patron supporters got this podcast days early. Support me on Patron to get early access next time.
Info on this week's guest:
Info on Dr. Linda KayeHer Researchgate page
Audio credits
Music: Robot Motivation The Polish Ambassador licensed under Creative Commons: CC BY-NC-SA 3.0Buy the Flower OST on
  continue reading

92 episodes

Artwork
iconShare
 
Manage episode 177281821 series 1423359
Content provided by Jamie Madigan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jamie Madigan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Ever just get "in the zone" with a video game? Like it just clicks with you and it's challenging enough to hold your interest but not too difficult as to get frustrating? This is a mental state called psychological flow, and it's been studied in work, sports, and all kinds of play including video games.
Game developers often design with flow in mind, and getting players to that state is usually seen as the halmark of good game design. It usually involves getting dialing in just the right amount of challenge, making sure players know what they need to do, giving them clear feedback, and a few other things. But recently some researchers have begun to take an interest in how group dynamics and collaborative (or competitive) situations within groups affects flow. Do the rules change when groups are involved? This, along with psychological flow in general, will be the topic of this podcast episode, along with our expert Dr. Linda Kaye, a Senior Lecturer in the department of Psychology at Edge Hill University in the United Kingdom. She has studied flow in games and started probing into the topic of group flow.
My Patron supporters got this podcast days early. Support me on Patron to get early access next time.
Info on this week's guest:
Info on Dr. Linda KayeHer Researchgate page
Audio credits
Music: Robot Motivation The Polish Ambassador licensed under Creative Commons: CC BY-NC-SA 3.0Buy the Flower OST on
  continue reading

92 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide