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Taking the Next Step in Python Game Development

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Manage episode 290718060 series 2637014
Content provided by Real Python. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Real Python or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Are you interested in creating video games but feel limited in what you can accomplish within Python? Is there a platform where you can take advantage of your Python skills and provide the benefits of a dedicated game engine? This week on the show, we have Paweł Fertyk. Paweł is a Real Python author and has been creating games as Miskatonic Studio for several years now.

Paweł has worked with PyGame. We recently featured his article on creating a clone of Asteroids in a previous episode. After working with PyGame for a while, he also tried a visual novel engine named Ren’Py, and Panda3D.

After struggling within these Python libraries, he started to look for an open-source game engine that could help him create the types of games he was striving to create. He found Godot and its Python-like scripting language of GDScript. We talk about his creations, the tools, and how game development is not exactly like most other types of development.

Course Spotlight: Make a 2D Side-Scroller Game With PyGame

In this step-by-step course, you’ll learn how to use PyGame. This library allows you to create games and rich multimedia programs in Python. You’ll learn how to draw items on your screen, implement collision detection, handle user input, and much more!

Topics:

  • 00:00:00 – Introduction
  • 00:01:55 – Writing for Real Python
  • 00:02:58 – Asteroids PyGame Article
  • 00:11:05 – Do you think programming games is a good way to learn programming?
  • 00:13:46 – What game technologies did you try before PyGame?
  • 00:18:35 – Trying out Ren’Py, Panda3D, and looking for an engine
  • 00:27:16 – Sponsor: Digital Ocean
  • 00:27:56 – What appealed to you about Godot?
  • 00:33:42 – Working with a GUI editor
  • 00:37:03 – GDScript, programming game logic, and similarities to Python
  • 00:42:46 – Creating Molecules: Osmos clone
  • 00:48:21 – Video Course Spotlight
  • 00:49:33 – Creating Intrepid: 3D Escape Room
  • 00:55:47 – Creating 3D assets and finding collaborators
  • 00:58:18 – Exporting the finished game
  • 01:01:24 – GOAT: Godot Open Adventure Template
  • 01:08:27 – What are you excited about in the world of Python?
  • 01:12:39 – What do you want to learn next?
  • 01:14:57 – Thanks and goodbye

Show Links:

Level up your Python skills with our expert-led courses:

Support the podcast & join our community of Pythonistas

  continue reading

202 episodes

Artwork
iconShare
 
Manage episode 290718060 series 2637014
Content provided by Real Python. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Real Python or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Are you interested in creating video games but feel limited in what you can accomplish within Python? Is there a platform where you can take advantage of your Python skills and provide the benefits of a dedicated game engine? This week on the show, we have Paweł Fertyk. Paweł is a Real Python author and has been creating games as Miskatonic Studio for several years now.

Paweł has worked with PyGame. We recently featured his article on creating a clone of Asteroids in a previous episode. After working with PyGame for a while, he also tried a visual novel engine named Ren’Py, and Panda3D.

After struggling within these Python libraries, he started to look for an open-source game engine that could help him create the types of games he was striving to create. He found Godot and its Python-like scripting language of GDScript. We talk about his creations, the tools, and how game development is not exactly like most other types of development.

Course Spotlight: Make a 2D Side-Scroller Game With PyGame

In this step-by-step course, you’ll learn how to use PyGame. This library allows you to create games and rich multimedia programs in Python. You’ll learn how to draw items on your screen, implement collision detection, handle user input, and much more!

Topics:

  • 00:00:00 – Introduction
  • 00:01:55 – Writing for Real Python
  • 00:02:58 – Asteroids PyGame Article
  • 00:11:05 – Do you think programming games is a good way to learn programming?
  • 00:13:46 – What game technologies did you try before PyGame?
  • 00:18:35 – Trying out Ren’Py, Panda3D, and looking for an engine
  • 00:27:16 – Sponsor: Digital Ocean
  • 00:27:56 – What appealed to you about Godot?
  • 00:33:42 – Working with a GUI editor
  • 00:37:03 – GDScript, programming game logic, and similarities to Python
  • 00:42:46 – Creating Molecules: Osmos clone
  • 00:48:21 – Video Course Spotlight
  • 00:49:33 – Creating Intrepid: 3D Escape Room
  • 00:55:47 – Creating 3D assets and finding collaborators
  • 00:58:18 – Exporting the finished game
  • 01:01:24 – GOAT: Godot Open Adventure Template
  • 01:08:27 – What are you excited about in the world of Python?
  • 01:12:39 – What do you want to learn next?
  • 01:14:57 – Thanks and goodbye

Show Links:

Level up your Python skills with our expert-led courses:

Support the podcast & join our community of Pythonistas

  continue reading

202 episodes

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