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The Sausage Factory Episode 43: Daniel Linssen

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Manage episode 273565274 series 2431761
Content provided by Chris O'Regan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris O'Regan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Chris O'Regan chats to Daniel Linssen about The Sun and Moon. When is a platform not a platform? When it turns into water and reverses the polarity of gravity. At least that is the case with The Sun and Moon. Show host Chris O'Regan first discovered The Sun and Moon at EGX 2014 but only managed to play it at Play Expo in Manchester. Using minimalist visuals, The Sun and Moon relies on both momentum and the acceptance on the part of the player to use the changing nature of the platforms to move around any given level. Developed by Daniel Linssen who is based in Sydney, Australia Chris chats to him about the Sun and Moon as well as a plethora of other topics including the cross over between tabletop and video games. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode43.mp3 The Sausage Factory 43 was edited by Chris O'Regan
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490 episodes

Artwork
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Manage episode 273565274 series 2431761
Content provided by Chris O'Regan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris O'Regan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Chris O'Regan chats to Daniel Linssen about The Sun and Moon. When is a platform not a platform? When it turns into water and reverses the polarity of gravity. At least that is the case with The Sun and Moon. Show host Chris O'Regan first discovered The Sun and Moon at EGX 2014 but only managed to play it at Play Expo in Manchester. Using minimalist visuals, The Sun and Moon relies on both momentum and the acceptance on the part of the player to use the changing nature of the platforms to move around any given level. Developed by Daniel Linssen who is based in Sydney, Australia Chris chats to him about the Sun and Moon as well as a plethora of other topics including the cross over between tabletop and video games. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode43.mp3 The Sausage Factory 43 was edited by Chris O'Regan
  continue reading

490 episodes

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