Artwork

Content provided by Mike Bonet. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mike Bonet or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Who, What, Why? S16.E08 :: What's The Deck You Draw From Called?

51:22
 
Share
 

Manage episode 386217867 series 1306457
Content provided by Mike Bonet. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mike Bonet or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andrew Innes, designer of Anomia, joined me to discuss his neat little game that will have plenty of people yelling the wrong word aloud. Anomia is a card game where each player has a card in front of him or her that has a symbol and a category on it. During a turn, one player will draw from the deck looking at the symbol present. Anyone who has the same symbol in front of them needs to call out an item from the category in front of an opponent. For example, you and I might be playing the game and sharing a symbol. You have "Types of Ice Cream" in front of you, and I have "Dinosaur Names" in front of me. When our symbol is drawn, I need to avoid yelling "Tyrannosaurus rex" and instead yell "Rocky Road" to claim your card. What ends up happening more often than not is that you yell what's in front of you because that category shift isn't as natural as we think.

Anomia is a cool card game that works with so many players and provides so much entertainment. It's a light game but not one that seems devoid of fun. To learn more about Anomia and its iterations, visit AnomiaPress.com.

  continue reading

374 episodes

Artwork
iconShare
 
Manage episode 386217867 series 1306457
Content provided by Mike Bonet. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mike Bonet or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andrew Innes, designer of Anomia, joined me to discuss his neat little game that will have plenty of people yelling the wrong word aloud. Anomia is a card game where each player has a card in front of him or her that has a symbol and a category on it. During a turn, one player will draw from the deck looking at the symbol present. Anyone who has the same symbol in front of them needs to call out an item from the category in front of an opponent. For example, you and I might be playing the game and sharing a symbol. You have "Types of Ice Cream" in front of you, and I have "Dinosaur Names" in front of me. When our symbol is drawn, I need to avoid yelling "Tyrannosaurus rex" and instead yell "Rocky Road" to claim your card. What ends up happening more often than not is that you yell what's in front of you because that category shift isn't as natural as we think.

Anomia is a cool card game that works with so many players and provides so much entertainment. It's a light game but not one that seems devoid of fun. To learn more about Anomia and its iterations, visit AnomiaPress.com.

  continue reading

374 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide