First Week – Zomcast #2


This series is archived ("Inactive feed" status)

Please note series archiving is a new, experimental, feature of Player FM with the aim of helping users understand how we fetch series and report on any issues.

When? This feed was archived on December 26, 2017 16:35 (9M ago). Last successful fetch was on November 25, 2017 12:12 (10M ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 185553838 series 1529008
By Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio streamed directly from their servers.

<- Previous Episode

This is the second episode of my new podcast Zomcast, all about preparing for the zombie apocalypse. In this episode, I will talk about the most important things you should do to keep safe in the first week of the outbreak.

Transcript of Zomcast Episode 2 – First Week

Hello and welcome to the second episode of Zomcast, my zombie preparation podcast. I am Josh, king of the apocalypse. Today I will be talking about surviving the first week of the zombie apocalypse.

In the previous episode, I asked you if you preferred a single leader or a council to decide your group’s actions. In my opinion, a council is better because decisions would be discussed. This means that the actions aren’t based solely on one person’s interests. Another reason I would prefer a group leadership is in case a single leader stopped making sane decisions, which could get a lot of people killed.

This episode focuses on what you should do to stay alive during the initial outbreak. Before we start I just want to say that the advice I give is not a guarantee since, at time of recording, zombies don’t exist so I can’t say how they will act. So, let’s get on with the main tasks you might need to do to keep safe.

Find Shelter

This is easily the most important task during the zombie outbreak. The streets aren’t a safe place to be during the outbreak. Zombies trying to eat you. Crazy, confused people running around in a panic. All on top of everyday problems such as the weather. In my opinion, you should get to a house you or your family own. This is because, as I said in the last episode, it will help your family find you. Depending on where you are when the outbreak hits, it may not be possible for you to get to a house. In this case, you should get into the nearest building and stay there. Even if it isn’t with your family, being alive is better than being a zombie. A quick note, if you can help it, try to avoid infection hot spots such as hospitals.

Securing the Shelter

Being inside increases your chances of survival, but not by much unless you are secure. This means blocking the doors so zombies can’t open them, but also letting you open them when you need to get out. The other thing you need to do is cover the windows. Zombies can see through the windows and can easily break them. To help secure the building I would recommend using heavy objects to brace the doors because they can be moved when necessary. Next, all windows should be plastered with something to stop zombies looking in, such as news paper. After this, you should barricade all windows in the reach of zombies with whatever you can find. Wood and metal bars make good choices. You may want to reinforce the inner doors though this is optional.

Checking Survivors

Chances are that you aren’t alone in the building you’re surviving in. In most respects, that’s good, but until they’re checked they could be a ticking time bomb. Anyone who has been infected could kill you. Before resting you should check everyone for signs of infection. There are many ways to do this but the easiest is inspecting bodies for bite or scratch marks. If you have the equipment and knowledge, you can also use a blood test but this relies on zombiism being a medical condition as opposed to magic. If you do find someone who is potentially infected you should keep them in a secured room, so they can’t escape. They should be provided with water and held for at least 24 hours. The checking process should be repeated on anyone who could have been exposed to zombies and anyone showing symptoms of zombiism.


Now you know you’re safe from the other people you’re with, it’s time to start searching for supplies. You should cautiously search every room, dispatching any zombies you find, in a methodical manner. To be safe I would recommend groups of between 2 and 5 people. You should take any food, water, batteries and weapons as well as anything else that could aid your survival. If you can’t find enough supplies to support your group you could also check out other nearby buildings. Be careful if you do this though, there could be zombies or other survivors inside.

Panic Room

Every time you move into a new base, you should create a panic room. This is a room which can be secured from the inside in case of an emergency. The room should be able to hold a small group and should contain enough supplies to last the group for a week. If the room can’t hold all of the survivors in the building, you should set up multiple panic rooms, to keep everybody safe. Your panic rooms should be easily accessible and should be able to keep zombies out. Ideally, it should also keep other humans out to keep you safe.


Everyone in the building will have skills that can help you survive. To find out what skills everyone possesses you should all get together and describe any useful skills you have accurately. It is important that you don’t exaggerate as this could cost lives. After you have found everyone’s strengths, give them work in their fields of expertise. For example, nurses could give first aid while a mechanic chooses a vehicle.


Not essential but a good idea would be to form alliances with survivors who aren’t in the same building as you. There are many ways to communicate with nearby survivors, get creative. If the phones still work you can use them, and the same goes for the internet.If not, with a bit of ingenuity you could build a radio broadcasting station or a Morse code transmitter. Eventually, you might need them or they might need you. It’s always better to be on friendly terms rather than negative terms.


Unless you plan on living in your current base permanently, you will need to travel. Unlike normal times, walking down the street isn’t safe anymore. If you want to go anywhere further than next door, you will need to drive. The vehicle you choose should be strong and good for offroad. This means no convertibles. If you have enough materials you could secure the vehicle’s windows, though this isn’t essential. An added bonus for vehicles is space. Once the apocalypse progresses you will need to scavenge further away and a spacious vehicle means fewer trips.


You won’t perform your actions at your best if you’re not happy. Although you won’t be having the best day of your life in the zombie apocalypse, you should still keep spirits high. Depending on where you are, your options will differ but as long as it keeps you entertained it’s good. I would recommend books because they require no power to use so won’t drain precious electricity.


This is also a way to keep morale high but this is something you should definitely do anyway. Everybody in your group should exchange skills with each other, in case they can’t help when needed. This could be because they’re out scavenging or doing another job. The main skills that should be taught are first aid, driving and self-defence. Other skills such as farming and technology could also come in handy.

Now before I leave you, I want to ask you a question. If you came across another group, would you trade with them to get supplies or take them with force? My answer will be at the start of the next episode. Good bye, thanks for listening and happy surviving.

2 episodes available. A new episode about every 0 hours averaging 6 mins duration .