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Dice

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Manage episode 299132307 series 2966115
Content provided by Danilo Vujevic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Danilo Vujevic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week I'm joined by Aaron Saltzman (@five2lif), host of Feats & Fantasies actual-play podcasts Cataclysm Rising and Trivium of Time, to discuss everything about dice. We start by talking about how the requirement of random dice rolls fundamentally changes the nature of the "game" from what might be considered a "pure" role-playing experience. Despite my hypocrisy, Aaron and I share stories and anecdotes centred on dice and their oft whimsical nature. Although dice start as an esoteric prerequisite for D&D, they often transform into a completely different beast: a TCG-like collect-'em-up where it's worryingly easy to spend money on extra sets which are utterly surplus. Dice are possibly one of the only things that is the same for every D&D player, which brings us all together, no matter our differences.

  • 02:21 - Dice as RNGs necessary to make it a "game"
  • 07:00 - Anti-dice propaganda - the diminished need for physical dice during lockdown
  • 17:57 - Dice Culture and how it brings us together
  • 28:11 - Dice - The "craft beer" of D&D
  • 37:01 - Accessorise!
  • 43:52 - Awkward dissonance caused by randomness

Find Aaron on (@five2lif) on:

Find me on:

References:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episodes

Artwork
iconShare
 
Manage episode 299132307 series 2966115
Content provided by Danilo Vujevic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Danilo Vujevic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week I'm joined by Aaron Saltzman (@five2lif), host of Feats & Fantasies actual-play podcasts Cataclysm Rising and Trivium of Time, to discuss everything about dice. We start by talking about how the requirement of random dice rolls fundamentally changes the nature of the "game" from what might be considered a "pure" role-playing experience. Despite my hypocrisy, Aaron and I share stories and anecdotes centred on dice and their oft whimsical nature. Although dice start as an esoteric prerequisite for D&D, they often transform into a completely different beast: a TCG-like collect-'em-up where it's worryingly easy to spend money on extra sets which are utterly surplus. Dice are possibly one of the only things that is the same for every D&D player, which brings us all together, no matter our differences.

  • 02:21 - Dice as RNGs necessary to make it a "game"
  • 07:00 - Anti-dice propaganda - the diminished need for physical dice during lockdown
  • 17:57 - Dice Culture and how it brings us together
  • 28:11 - Dice - The "craft beer" of D&D
  • 37:01 - Accessorise!
  • 43:52 - Awkward dissonance caused by randomness

Find Aaron on (@five2lif) on:

Find me on:

References:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episodes

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