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God of War and Video Game Side Quests

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Forget about that deadly meteor that's coming to kill us all — it's time to raise some farm animals! Inspired by God of War Ragnarok's plethora of optional content, this week the Triple Click gang talks side quests. What makes a good side quest? What are our favorites? And have we really come up with another taxonomy? Yes, yes we have.

One More Thing:

Kirk: Reservation Dogs S2

Maddy: New TV (LG OLED C1 Series 48” 4k Smart TV)

Jason: Tactics Ogre Reborn

Links:

Support Triple Click: http://maximumfun.org/join

Buy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-sh

Join the Triple Click Discord: http://discord.gg/tripleclickpod

Triple Click Ethics Policy:

https://maximumfun.org/triple-click-ethics-policy/

Some Sidequest Types:

  • The Arena - A combat area that remixes enemy types from the broader game
  • The Racetrack - A racing arena where you race. Cars, horses, ATVs, footrace, etc.
  • The Tournament - A tournament for the in-game game. Gwent, Pazaak, etc.
  • The Loyalty Mission - Basically a story mission focused on one of your party members/NPCs. Can have an impact on the story or the ending.
  • The Collect-A-Thon - A sidequest you get early in a game that has you collecting a certain number of things. Collection can also mean destruction. Lots of subvarieties of this
  • Boss-a-Thon - A series of optional boss fights culminating in one very hard fight or maybe a rush against all of them
  • The Secret Sidequest - A quest that you didn’t even realize you were doing, but that eventually unlocks actual story material or alternate endings
  • Harder Puzzles, Please - Optional puzzles set right near the ones you had to do for the story, which are much more complicated
  • Treasure Map - Find this location, with this clue.
  • Animal Farm - Basically chocobo breeding but I know there are other games that do this
  • Merchandise Spotlight - Master the ins and outs of a store or trading network with rotating items so that you can get all the items
  • It’s A Mystery - Solve a mystery of varying complexity, either by gathering clues or talking with witnesses. It is often possible to solve the mystery incorrectly
  • The Ancient Dungeon - a big optional dungeon, often with 100 randomly generated floors, that exists just to let you spend more hours playing
  • The Fetch Quest - bring object A to person B, rinse, repeat. Can be a one-off or can gradually expand
  continue reading

212 episodes

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God of War and Video Game Side Quests

Triple Click

750 subscribers

published

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Manage episode 347271791 series 2654216
Content provided by Maximum Fun. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Maximum Fun or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Forget about that deadly meteor that's coming to kill us all — it's time to raise some farm animals! Inspired by God of War Ragnarok's plethora of optional content, this week the Triple Click gang talks side quests. What makes a good side quest? What are our favorites? And have we really come up with another taxonomy? Yes, yes we have.

One More Thing:

Kirk: Reservation Dogs S2

Maddy: New TV (LG OLED C1 Series 48” 4k Smart TV)

Jason: Tactics Ogre Reborn

Links:

Support Triple Click: http://maximumfun.org/join

Buy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-sh

Join the Triple Click Discord: http://discord.gg/tripleclickpod

Triple Click Ethics Policy:

https://maximumfun.org/triple-click-ethics-policy/

Some Sidequest Types:

  • The Arena - A combat area that remixes enemy types from the broader game
  • The Racetrack - A racing arena where you race. Cars, horses, ATVs, footrace, etc.
  • The Tournament - A tournament for the in-game game. Gwent, Pazaak, etc.
  • The Loyalty Mission - Basically a story mission focused on one of your party members/NPCs. Can have an impact on the story or the ending.
  • The Collect-A-Thon - A sidequest you get early in a game that has you collecting a certain number of things. Collection can also mean destruction. Lots of subvarieties of this
  • Boss-a-Thon - A series of optional boss fights culminating in one very hard fight or maybe a rush against all of them
  • The Secret Sidequest - A quest that you didn’t even realize you were doing, but that eventually unlocks actual story material or alternate endings
  • Harder Puzzles, Please - Optional puzzles set right near the ones you had to do for the story, which are much more complicated
  • Treasure Map - Find this location, with this clue.
  • Animal Farm - Basically chocobo breeding but I know there are other games that do this
  • Merchandise Spotlight - Master the ins and outs of a store or trading network with rotating items so that you can get all the items
  • It’s A Mystery - Solve a mystery of varying complexity, either by gathering clues or talking with witnesses. It is often possible to solve the mystery incorrectly
  • The Ancient Dungeon - a big optional dungeon, often with 100 randomly generated floors, that exists just to let you spend more hours playing
  • The Fetch Quest - bring object A to person B, rinse, repeat. Can be a one-off or can gradually expand
  continue reading

212 episodes

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