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Level Up

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Manage episode 191640554 series 1757104
Content provided by Dallas Taylor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dallas Taylor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Video games are a growing industry and every play-controlled experience is defined by its harmony of music, sound effects, and voice acting. In this episode, we reveal how these elements of a video game's soundscape are crafted and come together to tell an interactive story. The most sophisticated sound design in video games allows those without the ability to see a chance to engage with some of our greatest modern entertainment. Featuring Microsoft Sound Designer, Zachary Quarles, and ArenaNet Technical Sound Designer, Damian Kastbauer.

Check out Defacto Sound, the studios that produced Twenty Thousand Hertz, hosted by Dallas Taylor.

Consider supporting the show at donate.20k.org

Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/levelup

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

201 episodes

Artwork

Level Up

Twenty Thousand Hertz

3,471 subscribers

published

iconShare
 
Manage episode 191640554 series 1757104
Content provided by Dallas Taylor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dallas Taylor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Video games are a growing industry and every play-controlled experience is defined by its harmony of music, sound effects, and voice acting. In this episode, we reveal how these elements of a video game's soundscape are crafted and come together to tell an interactive story. The most sophisticated sound design in video games allows those without the ability to see a chance to engage with some of our greatest modern entertainment. Featuring Microsoft Sound Designer, Zachary Quarles, and ArenaNet Technical Sound Designer, Damian Kastbauer.

Check out Defacto Sound, the studios that produced Twenty Thousand Hertz, hosted by Dallas Taylor.

Consider supporting the show at donate.20k.org

Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/levelup

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

201 episodes

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