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VirginWorlds Podcast #142 - GDC 2009

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Manage episode 154664890 series 1130319
Content provided by virginworlds.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by virginworlds.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from Massively- Worlds in Motion Kick off from Raph Koster- Habbo Hotel Games Mechanics in a Social World- MMO Metrics from Daniel James at Three Rings- Wizard 101 with Kings Isle Entertainment- File Catalyst data transfer- NetDog MMO Server Technology- Player Retention in Game Design with SOE- Directed Gameplay in WOW with Jeff Kaplan- Attributes of Game Designers with Gordon Walton from Bioware
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163 episodes

Artwork
iconShare
 
Manage episode 154664890 series 1130319
Content provided by virginworlds.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by virginworlds.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from Massively- Worlds in Motion Kick off from Raph Koster- Habbo Hotel Games Mechanics in a Social World- MMO Metrics from Daniel James at Three Rings- Wizard 101 with Kings Isle Entertainment- File Catalyst data transfer- NetDog MMO Server Technology- Player Retention in Game Design with SOE- Directed Gameplay in WOW with Jeff Kaplan- Attributes of Game Designers with Gordon Walton from Bioware
  continue reading

163 episodes

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