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Cult of the Old - Battlestar Galactica

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Manage episode 402084978 series 3462355
Content provided by cultoftheolduk. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by cultoftheolduk or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to the latest episode of Cult of the Old!

Each episode your hosts Iain McAllister, Matt Thrower, and Nate Owens are going to turn back the clock to look at games that are at least 10 years old. They’ll give their own critical impressions, tell you about the history of the game and its impact, and what relevance these games still have in the modern hobby landscape.

The history of TV and film franchises becoming tabletop games has not been one filled with glory. Eager executives and overconfident designers would rush games out to market, only to be met with a distinct sound of disinterest from the gaming public. Despite a few honourable exceptions, like Star Wars Queen’s Gambit and Epic Duels, when our next game came to market, everyone thought it would continue this run of duds. It did not.

Released 4 years after the start of the TV series it was based on, Battlestar Galactica saw players engaging in inevitable betrayal and cunning tactics to win the game for their side. This game of artificial intelligence versus humans is not only on the nose for the current political climate, but, like its parent show, linked to the politics of its time through metaphorical allusions to 9/11.

The game was designed by Corey Koniecza, with art from Kevin Childress, Brian Schomburg, and Wil Springer.

Show Links

Below are links to the games and anything else that the team mention during the course of the cast. We will be linking to BGG for games, designers, artists, and publishers as that is a good place to start for raw information about the game in question.

Games Mentioned

Battlestar Galactica

Battlestar Galactica the CCG

Arkham Horror

War of the Ring

Mafia /Werewolf

Starcraft

Betrayal at House on the Hill

Shadows over Camelot

Labyrinth: War on Terror

Twilight Struggle

Tortuga 1667

Blood on the Clocktower

Dark Moon

One Night Ultimate Werewolf

The Resistance

The Resistance: Avalon

Nemesis

Nemesis Lockdown

Unfathomable

Dune

Other Mentions

Fringe

Tao of gaming

Team Links

Websites you can find the cast on

There Will Be Games

Iain

The Giant Brain

Bluesky

Matt

Bluesky

Nate

Bluesky

Threads

Support us on Ko-Fi

https://ko-fi.com/cultoftheold

Support us on Patreon

https://www.patreon.com/CultoftheOld

Email us at cultoftheolduk@gmail.com

  continue reading

18 episodes

Artwork
iconShare
 
Manage episode 402084978 series 3462355
Content provided by cultoftheolduk. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by cultoftheolduk or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to the latest episode of Cult of the Old!

Each episode your hosts Iain McAllister, Matt Thrower, and Nate Owens are going to turn back the clock to look at games that are at least 10 years old. They’ll give their own critical impressions, tell you about the history of the game and its impact, and what relevance these games still have in the modern hobby landscape.

The history of TV and film franchises becoming tabletop games has not been one filled with glory. Eager executives and overconfident designers would rush games out to market, only to be met with a distinct sound of disinterest from the gaming public. Despite a few honourable exceptions, like Star Wars Queen’s Gambit and Epic Duels, when our next game came to market, everyone thought it would continue this run of duds. It did not.

Released 4 years after the start of the TV series it was based on, Battlestar Galactica saw players engaging in inevitable betrayal and cunning tactics to win the game for their side. This game of artificial intelligence versus humans is not only on the nose for the current political climate, but, like its parent show, linked to the politics of its time through metaphorical allusions to 9/11.

The game was designed by Corey Koniecza, with art from Kevin Childress, Brian Schomburg, and Wil Springer.

Show Links

Below are links to the games and anything else that the team mention during the course of the cast. We will be linking to BGG for games, designers, artists, and publishers as that is a good place to start for raw information about the game in question.

Games Mentioned

Battlestar Galactica

Battlestar Galactica the CCG

Arkham Horror

War of the Ring

Mafia /Werewolf

Starcraft

Betrayal at House on the Hill

Shadows over Camelot

Labyrinth: War on Terror

Twilight Struggle

Tortuga 1667

Blood on the Clocktower

Dark Moon

One Night Ultimate Werewolf

The Resistance

The Resistance: Avalon

Nemesis

Nemesis Lockdown

Unfathomable

Dune

Other Mentions

Fringe

Tao of gaming

Team Links

Websites you can find the cast on

There Will Be Games

Iain

The Giant Brain

Bluesky

Matt

Bluesky

Nate

Bluesky

Threads

Support us on Ko-Fi

https://ko-fi.com/cultoftheold

Support us on Patreon

https://www.patreon.com/CultoftheOld

Email us at cultoftheolduk@gmail.com

  continue reading

18 episodes

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