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Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Designing Levels for your portfolio

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Manage episode 360465778 series 2391359
Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

As some of you will know, I have been working on a personal level for a while which is based on the God of War Universe. It has taken some time to work on it, gone through many iterations, and with more to come. But with this still, in development, I really wanted to talk about personal work its importance for us as LDs at all levels and how best to approach one. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Live Steams ----------------------------------- Part 1 - https://www.youtube.com/live/bOJeRJmjzy8?feature=share Part 2 - https://www.youtube.com/live/9yk4T2NBTgQ?feature=share ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: leveldesignlobby@gmail.com #LevelDesign #Podcast #GameDev

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230 episodes

Artwork
iconShare
 
Manage episode 360465778 series 2391359
Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

As some of you will know, I have been working on a personal level for a while which is based on the God of War Universe. It has taken some time to work on it, gone through many iterations, and with more to come. But with this still, in development, I really wanted to talk about personal work its importance for us as LDs at all levels and how best to approach one. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Live Steams ----------------------------------- Part 1 - https://www.youtube.com/live/bOJeRJmjzy8?feature=share Part 2 - https://www.youtube.com/live/9yk4T2NBTgQ?feature=share ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: leveldesignlobby@gmail.com #LevelDesign #Podcast #GameDev

  continue reading

230 episodes

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