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Episode 16: “Meta” Gaming with Savage Worlds

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Archived series ("Inactive feed" status)

When? This feed was archived on May 16, 2022 02:30 (2y ago). Last successful fetch was on May 15, 2021 09:12 (3y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 171465959 series 177322
Content provided by The Rocky Mountain Savages. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Rocky Mountain Savages or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Mommy, Bull, and guest host David Garrett discuss several ways to add another layer of content and crunch to your Savage Worlds games.

Savage News:

Happy Jacks RPG ActualPlay of Savage RIFTS

ArcKnight Flat Plastic Miniatures 2 Kickstarter

GenghisCon Savage Worlds Raising the Bar Panel

Evolution of Fantasy Role Playing Games

“Meta” Gaming in Savage Worlds

David Garrett discusses his idea for a competitive Savage Worlds tournament game. You can download the draft of his Savage Worlds League here.

Don’t miss Runeslinger’s excellent essay on “Premature Imagination” and how this form of meta-gaming can unintentionally hamper your enjoyment of RPGS.

All of our hosts talk about ways to incorporate meta-level considerations in to your RPG campaigns and one-shots using media properties like Westworld, The Matrix, Ready Player One, AVATAR, Inception, and Assassin’s Creed as inspiration.

Appearing: Chris Fuchs, Christopher Landauer, David Garrett
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

  continue reading

44 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on May 16, 2022 02:30 (2y ago). Last successful fetch was on May 15, 2021 09:12 (3y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 171465959 series 177322
Content provided by The Rocky Mountain Savages. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Rocky Mountain Savages or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Mommy, Bull, and guest host David Garrett discuss several ways to add another layer of content and crunch to your Savage Worlds games.

Savage News:

Happy Jacks RPG ActualPlay of Savage RIFTS

ArcKnight Flat Plastic Miniatures 2 Kickstarter

GenghisCon Savage Worlds Raising the Bar Panel

Evolution of Fantasy Role Playing Games

“Meta” Gaming in Savage Worlds

David Garrett discusses his idea for a competitive Savage Worlds tournament game. You can download the draft of his Savage Worlds League here.

Don’t miss Runeslinger’s excellent essay on “Premature Imagination” and how this form of meta-gaming can unintentionally hamper your enjoyment of RPGS.

All of our hosts talk about ways to incorporate meta-level considerations in to your RPG campaigns and one-shots using media properties like Westworld, The Matrix, Ready Player One, AVATAR, Inception, and Assassin’s Creed as inspiration.

Appearing: Chris Fuchs, Christopher Landauer, David Garrett
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

  continue reading

44 episodes

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