Kim Breeze & Parker Simpson public
[search 0]
Download the App!
show episodes
 
Artwork

1
Board Out of My Mind

Kim Breeze & Parker Simpson

Unsubscribe
Unsubscribe
Monthly
 
How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Kim Breeze (board game player and content creator) and Parker Simpson (illustrator and aspiring board game designer) as they pick the brains of industry experts to find out what it takes to bring a board game to life!
  continue reading
 
Loading …
show series
 
Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/. Find Dan's new book,…
  continue reading
 
In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing g…
  continue reading
 
Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names D…
  continue reading
 
Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves..... Follow us on social media at Board Ou…
  continue reading
 
Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community. Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game.... Fail Fas…
  continue reading
 
Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion! Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-p…
  continue reading
 
Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention. Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power Find Seppy on social…
  continue reading
 
Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram! Follow us on social media at Boa…
  continue reading
 
Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right? L…
  continue reading
 
In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ Follow us on social media at Board Out …
  continue reading
 
In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting. Follow along Gabe's Journey here: https://www.youtube.com/@gabebarrett https://boardgamedesignlab.com/…
  continue reading
 
In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out! Follow along Gabe's Journey here: https://www.youtube.com/@gabebarrett https…
  continue reading
 
Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?! To learn more about Mondo Davi…
  continue reading
 
How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life! Meet our hosts and get an idea of the journey they're about to head on! Follow us o…
  continue reading
 
Loading …

Quick Reference Guide