Abpor Rob public
[search 0]
More
Download the App!
show episodes
 
Musings of a reclusive video game nerd working in telco who typically ends up far too deep down the rabbit hole. I wanted to share a vehicle for developing my understanding of myself, over-committing to new things and how we fit into a weird cosmic jigsaw puzzle when all the pieces keep changing their sides. I marry my experience in video games with my background in psychology, automation and my career in corporate environments to produce thoughtful and relevant commentary.
  continue reading
 
Loading …
show series
 
When the going gets tough - the tough get tilted. Today Will and I explore the motivations and thought processes behind when games don’t go the best they can and a bit of introspection from this. Game theory and mental game being heavy hitters on this one. Emotional success in poker, Magic the Gathering and League of Legends and the impact that til…
  continue reading
 
In Magic and online gaming, generally the aim of the game is to gain small advantages and increment your board or game state so you are in a better position to win easier. Here we compare the Magic deck archetype Storm, the sunk cost fallacy vs opportunity cost and movement in league of legends. Part of this touches on thinking less to do more and …
  continue reading
 
How to show competition by being anti-competitive. Examples and mindset behind pathways to success or a win condition. Competition being anti-competitive (Bribery in professional play to achieve x outcome) When I was playing in a Magic tournament, an opponent asked if I would like to concede/draw in exchange for a % of the prize - this was because …
  continue reading
 
What happens when your video game is more than a video game, but maintains livelihoods and essentially allows life to sustain itself. What obligations do gamers have when playing online? What is offlimits? Should players need to cater to worse players? Should gamers sacrifice themselves for others? Today we talk about the ethics of doing some “bad”…
  continue reading
 
Loading …

Quick Reference Guide