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CanesCast

Carolina Hurricanes

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CanesCast is the official long-form podcast of the Carolina Hurricanes. Hosted by TV and Web Host Mike Maniscalco and Broadcast Analyst Shane Willis, CanesCast brings you the inside scoop on the Hurricanes with exclusive interviews, analysis, and more.
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Ethics and Video Games Podcast

Shlomo Sher and Andy Ashcraft

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We explore controversial ethical issues about video games (e.g. what should be censored), in video games (e.g. what counts as cheating), and in video game design (e.g. what works to make a game morally interesting). Your hosts are Shlomo Sher, Ph.D. (Philosophy Professor and Video Game Ethicist) and Andy Ashcraft (Veteran Video Game Designer and Professor).
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The regular season opens Friday and Shane and Mike have a look at the Canes roster. What and who stood out during training camp and the pre-season? Plus, the two welcome in a very special guest as President Doug Warf comes on to talk about the Carolina Hurricanes Foundation fundraising efforts and how the team is helping those impacted by Hurricane…
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Another Svechnikov lacrosse goal? Another Svechnikov lacrosse goal. That, plus a discussion of Seth Jarvis reaching the 30-goal mark as Scott Burnside joins the show. The fellas also get into the season thus far, how the Canes changed the perception around the league under Rod Brind'Amour, and more.By Carolina Hurricanes
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The All-Star break is in the rear-view and now the sprint to the end of the regular season is underway. The Canes are going to need everybody, so how valuable are contributions up and down the lineup, as opposed to having just one line? Shane and Mike also look at the current playoff format versus a change, and the two also examine questions from y…
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The Canes have passed the midway point of the regular season. How do the guys stay ready for the grind of all 82 games? How will they stay sharp through the All-Star break? For those questions, the guys bring in Strength & Conditioning Coach Bill Burniston. The guys also discuss what they've liked about the first half and the value of leadership in…
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There are over 50 million players over the age of 50 in the USA alone and those numbers will only continue to grow for an activity that’s too often viewed as “kids’ stuff”. How and when do older players engage with online gaming communities? Do designers need to be concerned about monetizing techniques that might take advantage of vulnerable older …
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Games are particularly fertile grounds for extremist recruitment. Why is that? What’s special about games and gaming culture that might make them attractive spaces for recruitment? How does extremist recruitment work in games? What is being done about it right now? And what can be done to help prevent the spread of extremism through games? --------…
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When game companies simulate cultures in their games they usually focus on the tropes that their intended audiences have about those cultures and then design their game around those tropes. Is there anything wrong with that? If so, what? What can game designers do to present cultures – present and past – more respectfully? -------------------------…
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Gaming and game development work differently for the developed global north than the developing global south. What are those differences? How does the global south play and pay differently? Why is it so hard to start a game development company in the global south? How can the gaming world better take these things into consideration in order to be m…
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In a couple of recent episodes guests have mentioned concerns about battle passes. So, in this episode we decided to explore how they work, how they differ from traditional subscription models or microtransactions, why they’re so popular today with game companies, and whether they raise any serious ethical concerns. --------------------------------…
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What can college esport teams do to blunt harassment against female players and make esports more inclusive? Are they in a unique position to help solve these problems in esports? We chat with representatives from Kean University about their attempts to make their own esport teams more inclusive to women. -------------------------------------------…
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