A Pathfinder actual play podcast with 1-5 friends. d5gamers.wordpress.com
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The party wakes up on the third day of their pilgrimage, and presses on towards the Mountain Shrine. Both the guardians of the path and the mountain weather itself seem intent on stopping them. https://ia904604.us.archive.org/9/items/sog-21-final/SoG%2021%20final.mp3 DownloadBy Anton Davydovski
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The party continues on their spiritual journey, following the Pilgrim’s Path higher in the mountains – but the second shrine on the road may contain several surprises. https://ia800605.us.archive.org/1/items/sog-20-final/SoG%2020%20final.mp3 DownloadBy Anton Davydovski
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The party continues on the Pilgrim’s Path, encountering beasts, fiends, and restless dead. What can they learn about themselves and their journey at the first shrine? https://ia800804.us.archive.org/23/items/sog-19-final/SoG%2019%20final.mp3 DownloadBy Anton Davydovski
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The party opens the Wall of Ghosts. They are not prepared for what they find inside. (One of my favourite setpieces of the whole AP!) https://ia600603.us.archive.org/12/items/sog-18-final/SoG%2018%20final.mp3 DownloadBy Anton Davydovski
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The party investigates a missing corpse and makes a surprising discovery. Willowshore celebrates the festival of First Long Night, and we play some minigames before the group makes a big decision. https://ia800601.us.archive.org/5/items/sog-17-final/SoG%2017%20final.mp3 DownloadBy Anton Davydovski
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With the start of Book 2, we leave summer behind and move on to fall. As the seasons change, Willowshore must begin to prepare for winter, and the party must deal with new hauntings and occult threats. https://ia600300.us.archive.org/24/items/sog-16-final/SoG%2016%20final.mp3 DownloadBy Anton Davydovski
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The party revisits the Canary Inn, and become the rightful owners of the Cerulean Teahouse. End of Book 1. https://ia600403.us.archive.org/24/items/sog-15-final/SoG%2015%20final.mp3 DownloadBy Anton Davydovski
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The party returns to Willowshore, learns a dark secret from Old Matsuki, ties up loose ends, and begins to research where they can go next. https://ia903205.us.archive.org/17/items/sog-14-final/SoG%2014%20final.mp3 DownloadBy Anton Davydovski
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The PCs witness the culmination of Zoudou’s rite, and get a glimpse of just what kind of dark power they’re up against. Then we engage in a lot of wild conjecture and theories, read several confusing journals, and get a final dream of the Blood Moon to “close out” Book 1. In other words, 10/10 session. https://ia902300.us.archive.org/31/items/sog-1…
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The party cleans up the rest of the Lumber Camp, finds a creepy statue, and discovers what Zoudou’s real plans are. https://ia903409.us.archive.org/31/items/sog-12-final/SoG%2012%20final.mp3 DownloadBy Anton Davydovski
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Preparations out of the way, the party enjoys a calm evening together before attacking the noppera-bo encampment. https://ia600300.us.archive.org/23/items/sog-11-final/SoG%2011%20final.mp3 DownloadBy Anton Davydovski
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The party returns to Willowshore with their new friend and then we have a bunch of downtime and RP as they make preparations to attack the Lumber Camp. https://ia600308.us.archive.org/25/items/sog-10-final/SoG%2010%20final.mp3 DownloadBy Anton Davydovski
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The party investigates just where (and why) Ugly Cute disappeared, forms an unexpected alliance, and makes another unsettling discovery. https://ia600301.us.archive.org/27/items/sog-9-final/SoG%209%20final.mp3 DownloadBy Anton Davydovski
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The party communes with Great Willow and meets a fun guy named Xungu. https://ia800305.us.archive.org/10/items/sog-8-final/SoG%208%20final.mp3 DownloadBy Anton Davydovski
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Chapter 7: The beginning of the end. The “keystone” party of Haz’ward, Sellith, Remy, and Bobby returns at level 12 to deal with the immediate aftermath of Heroes of Undarin. https://ia800207.us.archive.org/14/items/dd-23-final/DD23%20final.mp3 DownloadBy Anton Davydovski
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The party encounters surprising signs of activity at the Hunter’s Hut, and returns to Willowshore to break the news to everyone. https://ia601309.us.archive.org/12/items/sog-7-final/SoG%207%20final.mp3 DownloadBy Anton Davydovski
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The party accepts the elders’ request to go to Karahai, and discovers something…. unexpected along the way. And also buys a spoon. https://ia601306.us.archive.org/22/items/sog-6-final/SoG%206%20final.mp3 DownloadBy Anton Davydovski
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The party tracks down Mo Douqiu, the leader of the invading forces, and begins to uncover the beginnings of a deeper mystery. Also we learn about Ugly Cute’s political leanings. https://ia800208.us.archive.org/14/items/sog-5-final/SoG%205%20final.mp3 DownloadBy Anton Davydovski
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The party sees disturbing visions, visits Granny Hu, disarms a Saw trap, and meets some fraternity turtles. https://ia601307.us.archive.org/10/items/sog-4-final/SoG%204%20final.mp3 DownloadBy Anton Davydovski
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The party crosses Dawnstep Bridge and enters Downtown Willowshore. https://ia801306.us.archive.org/35/items/sog-3-final/SoG%203%20final.mp3 DownloadBy Anton Davydovski
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The party makes contact with Southbank and pushes towards liberating the Dawnstep Bridge. And Anton makes the best pronunciation slip-up of all time. https://ia801306.us.archive.org/23/items/sog-2-final/SoG%202%20final%202.mp3 DownloadBy Anton Davydovski
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Introducing the Season of Ghosts adventure path! A horror/mystery/slice-of-life (?) story that I think is one of the best APs Paizo has ever written. Welcome to Willowshore. Phazius (he/him) – Yoru Hisui (she/her), Nephilim Cleric of Tsukiyo Lucy (she/her) – Y’siraan (she/her), Nagaji Thaumaturge Valergain (he/him) – Lee Si-Tzin (he/him), Human Fig…
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The epic conclusion to Heroes of Undarin. The best TTRPG session I’ve ever played. https://archive.org/download/dd-22-final/DD22%20final.mp3 DownloadBy Anton Davydovski
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The setting sun at their backs, the Heroes of Undarin begin their final stand. What tactics does Commander Varex’shal have up her sleeve? https://archive.org/download/dd-21-final/DD21%20final%20re-edit.mp3 DownloadBy Anton Davydovski
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Waves 5 and 6 of the hilltop battle, as the ancient high priestess intensifies her assault on the temple. Apologies for some messier audio in this, I had to make a lot of cuts as one of our players was sick. https://ia902707.us.archive.org/17/items/dd-20-final/DD20%20final.mp3 DownloadBy Anton Davydovski
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The hilltop battle for the ruined temple of Sarenrae starts to escalate with more waves of enemies, and our heroes begin to realize what kind of predicament they’re in. https://ia802700.us.archive.org/11/items/dd-19-final/DD19%20final.mp3 DownloadBy Anton Davydovski
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Chapter 6: It’s here – the infamous TPK chapter. A party of high-level demon slayers is sent into the as-yet unsealed Worldwound to escort a group of Esoteric Order agents to an ancient temple. They will be asked to give their all to this mission… including their lives. Lucy – Lohrinaar Marn, Aasimar Gunslinger (Pistolero) Kerri – Respen Bennet, Hu…
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[Go to 16:23 to skip intro banter.] The resolution of Necerion, Whark’s poker game, and the rest of the plots and schemes at the gala. Will our pirate PCs ever know the part they have played in saving the world from the Doomsday Dawn? https://ia601601.us.archive.org/35/items/dd17-final/DD17%20final.mp3 Download…
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As Xig follows a suspicious pirate to the “back area”, all hell breaks loose in Whark’s fortress. https://ia601603.us.archive.org/10/items/dd16-final/DD16%20final.mp3 DownloadBy Anton Davydovski
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Our pirates secure some alabaster tokens and the highest-stakes poker game in the Shackles begins. Also, I say “the flop” like 7 times when I mean “the river”. https://ia902608.us.archive.org/1/items/dd15-final/DD15%20final.mp3 DownloadBy Anton Davydovski
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Our pirate party arrives at Whark’s high-stakes gala, meets a myriad of new faces, and begins to scope out the event in search of Necerion. https://ia902606.us.archive.org/18/items/dd-14-final/DD14%20final.mp3 DownloadBy Anton Davydovski
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Chapter 5: The pirates from Plunder & Peril are back! Assigned a special mission by an important patron, they must infiltrate Free Captain Whark’s expensive gala and find out what a dangerous cultist from Osirion is doing here. Phazius – Xig, Orc Gunslinger (Sniper) Lucy – Irkhan, Tiefling Cleric of Gozreh Kerri – Sharis, Tiefling Sorcerer (Element…
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What will our heroes find under Ramlock’s Tower? A quick conclusion to Chapter 4, before we launch into the pirate chapter! https://ia904709.us.archive.org/20/items/dd-12-coda/DD12%20coda.mp3 DownloadBy Anton Davydovski
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On the shores of the Moonmere, our heroes’ forces crash against the Night Heralds. https://ia601602.us.archive.org/25/items/dd12-final/DD12%20final.mp3 DownloadBy Anton Davydovski
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With the last allies in the Thicketfell located, the Order coalition finally moves against the Night Heralds. https://ia904701.us.archive.org/20/items/dd-11-final/DD11%20final.mp3 DownloadBy Anton Davydovski
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The 9th-level adventuring party continues to explore the Thicketfell. In this session: an unexpected ally, an unnerving dream, and lots of key scouting info about the Night Heralds. https://ia904708.us.archive.org/4/items/dd-10-final/DD10%20final.mp3 DownloadBy Anton Davydovski
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Chapter 4: Kingmaker, baby!!! The original party of Haz’ward, Sellith, Remy, and Bobby is back at level 9, to explore the wild & remote Thicketfell in search of the Night Heralds. https://ia601403.us.archive.org/6/items/dd-9-final/DD9%20final.mp3 DownloadBy Anton Davydovski
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The final battle for Sombrefell Hall. Our level 7 heroes may never know it, but they’ve just played an integral role in averting Golarion’s destruction. End of Chapter 3. https://ia601505.us.archive.org/32/items/dd8-final/DD8%20final.mp3 DownloadBy Anton Davydovski
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Battle breaks out in Sombrefell Hall’s library. The mystery of Dr. Oscilar’s secrets begins to unravel. https://ia601401.us.archive.org/27/items/dd-7-final/DD7%20final.mp3 DownloadBy Anton Davydovski
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A brief interlude from Doomsday Dawn to play a very exciting one-shot from Dark Archive! A group of adventurers (alternate-universe Haz’ward, Remy, Sellith, and Bobby from Doomsday Dawn) board a restaurant boat in Goka for an evening they’ll never forget… https://ia601406.us.archive.org/10/items/tomorrows-feast-final/Tomorrow%27s%20Feast%20final.mp…
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Chapter 3: Two years after the exploration of Tular Seft’s tomb, the Esoteric Order needs aid decoding the occult mysteries they have learned. A motley crew of academics and adventurers – aided by an undercover Order spy – are sent to look for a Ustalavian specialist: Dr. Verid Oscilar. Phazius – Dr. Fastidious Hemlock (Human Investigator) Naams – …
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The level 4 party finishes exploring Tular’s Tomb, and sees a glimpse of the dark secrets he took to his grave… End of Chapter 2. https://ia601408.us.archive.org/27/items/dd5-final/DD5%20final.mp3 DownloadBy Anton Davydovski
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The Katapesh Trailer Park Boys ascend further up the slopes of Pale Mountain, encounter monstrous dangers along the way, and finally reach the Tomb they seek… https://ia902504.us.archive.org/33/items/dd4-final/DD4%20final.mp3 DownloadBy Anton Davydovski
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Chapter 2: Two years after the events at the Ashen Ossuary, the “Katapesh Trailer Park Boys” are hired to race the Night Heralds to an ancient tomb. What dire secrets will it contain? Naams – Myhr’reep (Grippli Storm Druid) Phazius – Skizert (Ysoki Inventor) Kerri – Merk (Orc Fury Barbarian) Lucy – Girbak (Goblin Universalist Wizard) Anton – Me! Th…
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The 1st party finishes exploring the Ashen Ossuary, sees a disturbing vision of the future, and learns what role fate may hold for them in averting the Doomsday Dawn. End of Chapter 1. https://ia902504.us.archive.org/6/items/dd2-final/DD2%20final.mp3 DownloadBy Anton Davydovski
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A new campaign! Almost 4 years after it released, we’ll be playing the PF2E Playtest adventure Doomsday Dawn (updated for modern PF2E rules, of course). Introducing the 1st party (which will return in Chapters 4 and Chapter 7): Kerri – Robert “Bobby” Cardei (Human Changeling Bard, Maestro) Lucy – Sellith Maius (Human Tiefling Summoner, Dragon Eidol…
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Almost 4 years after it released, we’ll be playing the PF2E Playtest adventure Doomsday Dawn (updated for modern PF2E rules, of course). For playtesting purposes, this unique adventure jumped between 5 parties, with timeskips (and level jumps) between chapters – however, because of this, IMO it also ended up with a really interesting, non-linear, e…
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At the heart of the corn maze, the party learns Ravenmoor’s darkest secrets… (Well, it’s 14 months after it was recorded, but better late than never: The finale of Feast of Ravenmoor. More adventures coming this year!) https://ia804607.us.archive.org/12/items/for-7-final/FoR%207%20final.mp3 DownloadBy Anton Davydovski
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The pirates confront their ultimate foe. Finale & Epilogue. Thanks for sticking with us! If you made it this far, leave a comment or message. https://archive.org/download/pp-21-final-2/P%26P21%20final2.mp3 DownloadBy Anton Davydovski
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In the penultimate episode, the party learns more about the complex they find themselves in… and just what kind of enemies they’re dealing with. https://archive.org/download/pp-20-final/P%26P%2020%20final.mp3 DownloadBy Anton Davydovski
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