DDPcast public
[search 0]
More
Download the App!
show episodes
 
Loading …
show series
 
We do our best to process this past year and give our parting thoughts on Season 2. We also announce the 2024 slate of content. Spoiler alert: it's the Year of Persona. That's rite, Season 3 will be Shin Megami Tensei: Persona (PSP), and we'll also be hosting a monthly stream titled Persona the 4th where (you guessed it) we play Person 4 Golden!!! …
  continue reading
 
We do our best Winston Churchill impressions we could muster here. You already know what's going on at this point. Let's kick some ass, resurrect our friends, and close all these time loops once and for all. Tiny announce at the fin. Patreon: www.patreon.com/digitaldevilpod Instagram: www.instagram.com/digitaldevilpod…
  continue reading
 
The game *finally* delivers on the promise of the two storylines interacting somewhat as we barrel towards the climax, and our betrayers begin to receive their various comeuppances. What's your favorite way to eat pickles? Is it straight out of the jar? Do you enjoy the feeling of the vinegar on your fingertips? Sorry, I'm just trying to lighten th…
  continue reading
 
Saddle up gang, it's time to go kill Imperious...along with the facedancing physical manifestation of chaos or whatever. How much higher will the body count rise? Where will the powers of light and dark guide us? Will we be able to recover all 7 balls to revive our dead friends? At any rate, join us as we put DemiKids Dark Version (and another one …
  continue reading
 
Once upon a time, DJ Khaled got lost on a jet ski at night (this may or may not have been the same time he jet ski'd (?) over to Future's house only to find out he wasn't home). The trials and tribulations of this episode mirror that of Khaled's nighttime Sea-Doo Saga as we briefly become a speck lost amidst a layercake of moments in spacetime acro…
  continue reading
 
The time travel arc is in full effect as we bounce back and forth between exotic points in spacetime including our ruined future, present day Limbo, past tense Heaven, and a public park across many timelines. You ever wonder what it would be like if the PSP could still connect to modern wifi? What kind of shenangians you'd get into? Who you'd end u…
  continue reading
 
A very special episode where we cover McSwain guitars, freeze dried fruits, and how The Lamb Of God Guy wound up jailed in Eastern Europe. Don't worry though, we do make some headway in the game as well by clearing a couple more time rifts and putting together a plan of attack to rescue Lena from Imperius. We also learn something Very Upsetting abo…
  continue reading
 
Now that we've been given another grip of time chains and pointed in the direction of the Ice Temple, it's time to finally hit the ice biome! The Icy Aces task us with aiding in the rescue of King Icy from the clutches of the Imperial forces, we get a fun taste of the ol' "demons in the chest", and we play a fun little minigame of chip's challenge …
  continue reading
 
We're gearing up to bust a captured rebel faction out of the prison cells of Limbo when we get some upsetting news regarding Leena's group. Remember when warplanes had shark mouth's painted on them? Tangents regarding transcendental black metal, the burst beat, and the Lesser Key of Solomon threaten to derail the entire episode. Who is your favorit…
  continue reading
 
We're all smiles now that we've unlocked the keys to fusion and leveling (standing on the proper side of the counter) and it's time to take the fight to this meathead that's been blocking our path to Papa Lucifer. Wait awaits us in Lucifer's Orgel Room? Whose big idea was linear time in the first place? Will Justin ever stop bringing up Guyver? Wil…
  continue reading
 
We sure did waste a lot of brain power trying to figure out the negotiation system that ended up being completely randomized as usual didn't we? Anyways, it's onto Hydraville as we finally start to click into the grooves and loops of the game now that all the systems confusions is largely in the past. Dungeon time baby. Also don't bother stealing o…
  continue reading
 
We've named ourselves, we've met the gang, and we've proven ourselves to the Windmaster. Traveling deeper into hel...I mean Dem, we arrive at the equivalent of a small tourist trap town just outside of Orlando Florida where the townsfolk won't stop yammering about this Orgel Room full of Maidens! Will we ever figure out the proper mechanism for lev…
  continue reading
 
Episode 2 of Shin Megami Letsplei Season 2: DemiKids Light Version for the Game Boy Advance Now that we've got our DemiLegs under us it's time to peel back more of this combat system, even though we've chewed all our fingernails off in a metaphorical sense. We also still haven't fully wrapped our noodles around the truth of the leveling system hidd…
  continue reading
 
Episode 1 of Shin Megami Letsplei Season 2: Demikids Light Version for the Game Boy Advance It's the back to school double feature! Come along with us and our protagonist, H.I.M., as we meddle in affairs above our grade level at the Rem City Wayside School and summon something foul in the library. How bad would a transfer student from Valhalla stic…
  continue reading
 
Episode 1 of Shin Megami Letsplei Season 2: DemiKids Dark Version for the Game Boy Advance Join us as we start our journey through the *Dark Version* of DemiKids in Bea's half of Season 2! The video version of this episode (and this episode only) is available for free on our Patreon page (www.patreon.com/digitaldevilpod) so maybe give that a peep i…
  continue reading
 
We're back! Herein, Bea and Justin explain what happened, what's happening, and what's going to happen with the project as we gear up for Season(s) 2, Demikids Dark & Light Versions! That's right, Justin and Bea will be playing both versions of DemiKids (the bigtime Pokemon rip) for the Game Boy Advance and releasing each playthru as a concurrent s…
  continue reading
 
We finally put a pin in this whole "Digital Devil Story" thing for the time being. What is protoplasm? What does it really mean for something to be "Lynchian"? How many different Lunchables have there been? Monica Coleslaw and Ali Jaafar join us to answer these questions and more as we wax poetic about straight to VHS movies, religious children's m…
  continue reading
 
We wanted to really peal back the layers of the Original Video Animation accompaniment to the first round of DDS media, but unfortunately, there aren't many, and what's up in there mostly stinks. So, in lieu of re-treading the same critiques we had of the books (listen to that episode if you haven't), we try to clue you in to some stuff we think is…
  continue reading
 
No Nike, you know we do it. We beat the game in this episode I mean. We also try to make sense of an American Sniper + Punisher Skull window decal. We also learn some crucial gameplay facts quite literally on Lucifer's doorstep. Also, we touch on the possibility of a long running midwestern weekly radio variety show dealing permanent psychic damage…
  continue reading
 
It's the penultimate episode, and after we take care of this here snake monster, we're going on the only real treasure hunt the game has to offer us. We (mostly Brent) also deal with a brief bout of Stockholm Syndrome as we begin to feel the train pulling into the station, but that particular shine wears off quickly. Very quickly. Remember phone nu…
  continue reading
 
Truly, we're brought to the brink on Satan's doorstep and beset by catastrophe (including a real life plague of wasps). Just lots of pain, smiling through it all. Wait a tick, who's this tiny comrade stuck in a bottle out here in the barren waste of the Sea of Flames? What's your family's weird quirk that you probably don't even know is a quirk?…
  continue reading
 
The shift from Mazurka to The Rotting Sea of Flames is one of the truer representations of the old turn of phrase "out of the frying pan, into the fryer" we've ever run across. The game remains much the same, only now everything is protracted needlessly by resource drain, so we've clipped out the hours of lamenting our new situation and left you wi…
  continue reading
 
After weeks upon weeks of tile sweeping for items, all the while enduring increasingly caustic barbs from the denizens of the dungeons (in addition to the dungeons themselves), we finally loop back around to clear out some big baddies. It's a double header this week as we set out to take on Loki and Hecate before taking our first real steps into th…
  continue reading
 
We discover that Mazurka is, in fact, THREE separate dungeons stacked in a trench coat masquerading as one, and every tile we clear brings us one step closer to a confrontation with the *ahem* naked thief, Gaia. Gaia does one of the worst things any video game character has ever done to us. The sheer scope of the map situation forces us to break ou…
  continue reading
 
The never ending search for Latos's Statue continues across two more days of play, and honestly, we've forgotten why we needed it in the first place. As the clearing of tiles rolls ever onward, we revisit childhood memories of christian youth group sports retreats, share peanut butter & jelly sandwich tips, and bring up Guyver again. Jovana (@dirt.…
  continue reading
 
Our desperation to escape Mazurka reaches a fever pitch. We continue fleshing out floors of the map, each one a more twiztid shape than the last, searching for Latos's Statue, finding only pain. Not to be hyperbolic, but this is where the game begins to do the absolute most disrespectful things a video game has ever done to us personally. Yet still…
  continue reading
 
The year may be fresh, but the hell never ended. It's been a ride, and the ride finally caught up to us here at DDP and has slowed our ongoing series detailing the "first" game in the Megaten franchise, Digital Devil Story: Megami Tensei. Justin pops by to give you an update and assure you that the show will go on, all to the blissful music styling…
  continue reading
 
Surprise, it's the book episode! The back half of Kyuuyaku really suffers from the lack (see: a supermassive black hole) of narrative so we dive head-first into the kiddie pool that is the Digital Devil Story light novels to try to make sense of all of it, from ritual magick and Whitesnake, to cybernetic astral tentacle attacks, and god-fights in s…
  continue reading
 
The dungeon of Mazurka is huge, and it's brutal, and it's empty. This week, instead of dwelling on the most frustrating aspects of an incredibly frustrating (and old) game, we're cutting all that out and leaving you with a lot of horsehockey about facebook marketplace lewd drawings, space fortresses in the Gundam universe, daytime Overwatch ranked …
  continue reading
 
We finally unlock the recreation area in the sky city via wining the battle of attrition against Medusa, and we try to soak up every last bit of the ol' razzle dazzle the game hits us with in the big mid-game info dump! After another gear up, we head out to find Rag, the last friendly face we'll meet before the long, cold, dark back half of Kyuuyak…
  continue reading
 
The game really starts to ratchet up the tomfoolery as we set out to explore the rest of Bien, the petrified city in the sky, in search of the statue we need to seal Medusa's magic. Later, a series of sidetracks finds us meandering the corridors of Loki's basement prison where we forge a new friendship and come to a deeply troubling realization abo…
  continue reading
 
In the back half of The Episode That Almost Wasn't, we grapple with the introduction of mini bosses into our loop as we continue to desperately try to peel back the edges of the demon fusion system. What does recarm do? Who was Tabasa? Why does the currently petrified captain of the Sky City pilot said Sky City using an old-timey ship's wheel? We l…
  continue reading
 
The Episode That Almost Never Was: after realizing Brent's voiceover audio for an ENTIRE session was corrupted, we had to re-record and edit the whole thing in the space of a few days (in the middle of some particularly bogus fascist fracus). After spinning the wheels for a little while, we're finally gaining some traction! We have a final reckonin…
  continue reading
 
It's Day 2 of play, Justin has the controller, and we're gonna do our damndest to push through the distractions and get out of this cursed ziggurat! Justin learns some upsetting truths about cockroach anatomy, and Brent does their best not to have an existential crisis over what other humans on the internet do with their collectible figurines.…
  continue reading
 
In the conclusion of our first session of play, we continue to schmooze with the demonic denizens of Daedalus as we search every nook and cranny of the ziggurat for a story beat. More mysteries of the game's menus and systems are revealed to us, along with some of Justin's final wishes and the origin of the verb "bogarting".…
  continue reading
 
Loading …

Quick Reference Guide