show episodes
 
We're a weekly Podcast born of the Monster Hunter Community. We discuss all games (that we care to) but all in some way started with Monster Hunter. We do a weekly show and a monthly show, weekly more discussion on current gaming and our takes and Monthly as a "video game book club" where we play a game for a month and discuss.
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Each month, members of the RFGeneration.com site participate in a play through of a shoot-em-up game, ranging from classics like R-Type and Gradius to modern "bullet hell" style games, like DoDonPachi and Ketsui. Shoot the Core-cast is an exploration of these games, and our experiences playing them alongside the site members. https://linktr.ee/shootthecorecast
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Dance, house, electro, disco..etc what's my style??..I like all kind of club music, ..put into the housemartin machine and make the mix. And what's the only aim of a dj???? ¡¡¡MAKE PEOPLE DANCIN'!!No matter how... I've been doing since 1988 ...ALL MATERIAL POSTED HERE IS ONLY FOR PROMOTING MYSELF AS DJ... INDIVIDUAL TRACKS ARE NOT ALLOWED...IF YOU LIKE A SONG, PLEASE SUPPORT THE ARTIST AND BUY HIS MUSIC... Podcast dedicado a Ricky. El dj mas impresionante que he oido en mi vida, residia en u ...
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show series
 
You start out with a single city on a map that's mostly covered in a fog of war. Use the city to produce units. Use the units to explore the map, seize more cities as you grow your army and eventually conquer the map by beating the AI. Sounds familiar? Before Sid Meier's Civilization there was... Empire, a very early example of a turn-based strateg…
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Do you ever feel the world is just too... nice? If so, perhaps Dungeon Keeper scratches that itch, because even though it's a classic game of heroes vs demons, in this case you are the demon! Dungeon Keeper was a big hit for Bullfrog Productions back in 1997, but by no means their first. After Populous, Syndicate, Magic Carpet, Theme Park and many …
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Can you believe we're 90 episodes into this show and still haven't looked at Lemmings? Lemmings! What a classic! When Lemmings (by DMA Design, published by Psygnosis) arrived on the scene in the early 90s it was an instant hit. Everyone's played this game, apparently over 15 million copies were sold over the span of its life time. Amazing, let's ch…
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We've done Prince of Persia, we've done The Last Express. So when The Making of Karateka was released in late 2023, we figured this was the perfect opportunity to have a look at Jordan Mechner's very first published game. Originally released in 1984 for the Apple II, the PC got a port of this game in 1986. So get ready for some CGA graphics, some P…
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For the Halloween season we try to pick suitably scary games, so back in October (welp) we took a look at Realms of the Haunting (1996, Gremlin/Interplay). This game ticks a lot of boxes: haunted mansion, ghosts, scary monsters, but also... Time travel? A psychic partner? Interdimensional portals? Building a bong?? It's no exaggeration to say this …
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Everybody know The Secret of Monkey Island. But few people have ever heard of Donkey Island. This game was made by two Czech teenagers on their school computers in 1994 and ended up being the first commercial game to be developed and published in Czechia. Besides a sub-par and, frankly, weird German translation, this game has so far only been avail…
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There is one game that showed everybody that the PC was starting to become as viable a gaming platform as any console on the market. While DOOM was an entirely new experience, Jazz Jackrabbit replicated the experience players had on their SNESes and Mega Drives. Its protagonist even became a mascot for PC gaming at large. But how does this 1994 gam…
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