When you write a novel or build a game, you have to design a whole world. A world with culture, hierarchy, taboos, economy, fairness, traditions, careers, and origin stories. In Full Worlds, we hear authors and creators explain the worlds they built, without the story getting in the way.
What happens when a society is spread out over the vastness of space? How do you control them? How can culture be a means of structure and hierarchy? And, what happens when a society doesn't see gender?By Hampus Jakobsson
What happens post-nation-states, post-gender, post-incarceration, and post-nuclear families? But, most of all - what happens when people stop asking questions?By Hampus Jakobsson
How will humanity explore space? Will we send out self-replicating AI or frozen humans? How will we handle the loneliness and time?By Hampus Jakobsson
What happens when we can upload minds? Will be think differently about death? Will copies be "slaves" or will they have rights?By Hampus Jakobsson
How will Artificial Intelligence, digitalization, and automation change society? And, what do we do in a post-labor economy. Alfred Ruth wrote a book to get everybody on board with that world and exploring Universal Basic Income. https://medium.com/full-worlds/alfred-ruth-fermis-filter-5e9914998720By Hampus Jakobsson
In this episode we hear Hannu Rajaniemi describe the world of the Jean le Flambeur series. The game-clan like Zokus, the uploading digital-founders of the Sobernost, the Oubliette with its privacy layer and instant request of information. https://medium.com/full-worlds/hannu-rajaniemi-jean-le-flambeur-series-95ab68e392fd…