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The Pod Called Quest is here to bring you the best long-form actual play podcast around. Die-hard players of the Pathfinder Roleplaying Game, the PCQ is dedicated to telling great stories while also fully utilizing the incredible ruleset that the Pathfinder RPG provides. All of this coupled with ardent devotion to quality audio and community engagement. So grab a drink and take a seat. For today, we quest!
 
Think Story Corp for gamers. I'll talk with the folks that play the games, facilitate the games, the folks behind the scenes that make cons go and certainly the game creators. We'll cover the rest of the gamers story, like where games fit in their lives, what's life after games look like? What was early gaming like? I'll also cover what's happening in TTRPGs that week. what I'm playing or prepping at the table (or online)
 
The Heroes Tried Their Best is a comic fantasy actual play podcast following a secret society of monster slayers as they investigate a series of mysterious pattern of kidnappings in Lamplight City. Experience thrilling battles inside meandering trains, hijacked zeppelins, occult rituals and meet a wacky cast of characters. The RPG game system we use as of right now is dungeons and dragons fifth edition and its sourcebooks, as well as D&D Beyond. Meet the Players: The Game Master: DanThe Half ...
 
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GM box

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GM box

Åsa Tornborg & Johan Winqvist

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This is a podcast where one veteran game master and one green game master discuss the ins and outs of GM-ing. We give tips on how to be a better GM, or at least how to avoid some pitfalls. The focus isn't on one system of rules but rather general ideas.We are an inclusive podcast. Is means we're very LGBTQ+ friendly, have a feminist approach, speak out on issues such as racism, ableism, and more. If you're not on board with this, don't be an ass and move on to a more suitable podcast.
 
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DiceCast

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DiceCast

Polymancer Studios, Inc.

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DiceCast™ is a podcast about roleplaying games (RPGs) and related hobbies produced by Polymancer Studios, Inc.. Episodes of DiceCast are always about topics that are of interest to gamers of all kinds (and for RPGs, this means both players and gamemasters) as well as special topics for freelance writers and artists. Other news about Polymancer® Studios, such as new opportunities for freelance writers and artists as well as new product announcements, are included in the cast.
 
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World Anvil Worldbuilding Podcast

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World Anvil Worldbuilding Podcast

World Anvil founders Janet (writer, worldbuilder, nutcase) and Dimitris (GM, worldbuilding wizard, techmonkey)

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Are you worldbuilding for homebrew RPG campaigns, novels, game development, films or anything else? Then you're in the right place! Designed to educate, inspire and entertain, World Anvil's founders - writer & RPG designer Janet Forbes and Gamemaster and RPG designer Dimitris chat with creators and academics about the brass tacks of worldbuilding, exploring a new theme each month. Expect topics like novel writing and short stories, game design, Cultures and Societies, Settlements and their n ...
 
The cast of The Pod Called Quest brings you a brand new adventure via Paizo's Jade Regent Adventure Path! Join us as five unlikely heroes embark on a simple quest that eventually proves far more vital than it immediately appears. From thwarting a local nuisance to uncovering a decades-old secret that could change the course of a nation forever, find out what adventures await us along The Way of the Rusty Dragon!
 
Behind the Doc takes you on a behind the scenes look at some of the most authentic, illuminating, and exciting documentaries chosen from the Gravitas Ventures collection. Hosts, B.C. Wehman and Heather Grayson, talk with filmmakers to get their best stories, biggest surprises during production, and uncover just what it took to bring these documentaries to you! *This podcast is a production of the Ohio Film Tax Credit.
 
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show series
 
My guests, Jason Lutes and Paul Beakley, and I get lost in the West Marches game style. Jason is currently running his second West Marches campaign using Freebooters on the Frontier and Arden Vul as the setting. I get an incredible amount of joy from running West Marches campaigns, and geeking out with both Jason and Paul on the subject was good st…
 
Science fiction short story writer and neuroscientist, Benjamin C. Kinney, joins me on the podcast. We kick off the conversation by discussing Ben's many tabletop role-playing game adventures, from Dungeons and Dragons to Shadowrun. Then we move into writing science fiction. We touch on how his work as a neuroscientist informs his writing. Monkeys …
 
Arcades take on theme parks Amstrad and Sega team up EA buys Origin These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual event…
 
The group ventures down into the Forgeheart to seek out a way to end the blight over Kaglemgrad! JOIN OUR DISCORD Check out the CAUSES WE SUPPORT to get involved and donate! Help support the show by visiting our Patreon and find even more content at our Website! Tracklist and Creative Commons Attribution Can Be Viewed HERE Intro/Outro Music “Jotunh…
 
RPG writer and game designer, Ryan Costello, joins me on the podcast to discuss his work on the G.I. Joe role-playing game. G.I. Joe, the action figures and cartoons, has been a staple of American culture for decades. Ryan takes us into his love of the Real American Hero and then fills us in on the G.I. Joe RPG. The conversation dives deep into the…
 
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari. In this second part of our interview, Leonard talks about the reshap…
 
This is the first of two crossover episodes that we are doing with a couple members from the cast of Tales from Daekonia, Sam and Rob. In this special episode, our players are three members of the Foxglove Society tasked with discovering the cause of numerous disappearances in the small town of Laxford. The regular cast - along with a new voice - f…
 
New York Times bestselling author and legendary RPG game designer, Matt Forbeck, returns to the podcast today. We have a lively discussion about many role-playing game topics. The conversation begins with advice for using GM screens and then turns to the Marvel RPG. Plus Matt gives out tons of game-master and dungeon-master advice along the way. Do…
 
With our heroes in the midst of battle against the spellcaster Volomonari, they must gather together in order to bring this adventure near its close! JOIN OUR DISCORD Check out the CAUSES WE SUPPORT to get involved and donate! Help support the show by visiting our Patreon and find even more content at our Website! Tracklist and Creative Commons Att…
 
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari. In this first part of our interview Leonard talks about programming …
 
RPG writer Ryan Schoon joins me on the podcast today. We have a wide-ranging discussion where we touch on a number of different role-playing game topics. We talk about splitting the party and Ryan shares his game master advice. Plus we talk about some of the many RPGs Ryan has written for and a lot more. Don't miss it!…
 
Distributors give conversion boards the cold shoulder Atari looks down on the competition The computer price war heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1982. As always, we'll mostly be using magazine cover dates, and th…
 
Podcast host and RPG writer, Lucas Zellers, returns to the podcast. First, we discuss what he has learned from his podcast Making a Monster. Lucas shares his insights into monsters and morality from having discussed it with many RPG designers. Then we jump into Lucas' new project which is the Book of Extinction for Dungeons and Dragons 5E. We talk …
 
Our heroes make a deal with a new acquaintance and attempt to parley with a mysterious denizen of Kaglemgrad! JOIN OUR DISCORD Check out the CAUSES WE SUPPORT to get involved and donate! Help support the show by visiting our Patreon and find even more content at our Website! Tracklist and Creative Commons Attribution Can Be Viewed HERE Intro/Outro …
 
Traveller role-playing game designer Marc Miller joins me on the podcast today. We start at the beginning, and Marc lets us know how he first learned of tabletop role-playing games through Dungeons and Dragons. Then we explore the vast reaches of the Traveller role-playing game. The creation of the first science fiction RPG becomes clear as Marc he…
 
Xbox sales figures soar 3D gaming is coming to your cellphone Cryo is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 2002. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the …
 
Award-winning game designer and writer, Tristan Zimmerman, returns to the podcast. We cover three incredible situations you can use in your tabletop role-playing games. There's a pirate king, a crazy shipwreck, and a festival gone wrong. We discuss how you can mine these historical events for your next RPG campaign. Don't miss it!…
 
Easily the week of the West Marches. Starting with my halfling wizard’s Arden Vul adventure to helping my local gamers launch their own IRL West Marches games. It’s got me thinking about other non-fantasy applications. On the Gauntlet, we’ve wrapped up a three-session run of Fading Suns with Lowell Francis at the helm. He also hosted a Zoom talk ab…
 
The group enters into some small-scale trade negotiations and continues on their search for a dwarven heartspark! JOIN OUR DISCORD Check out the CAUSES WE SUPPORT to get involved and donate! Help support the show by visiting our Patreon and find even more content at our Website! Tracklist and Creative Commons Attribution Can Be Viewed HERE Intro/Ou…
 
No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer o…
 
I have a great conversation with Leeman Kessler aka Mayor Lovecraft about the elements needed to create an exciting, horrifying tabletop roleplaying game in an urban setting. Hear our tips and book recommendations that will help enhance your gaming experience. ★ Support this podcast ★By Really Dicey
 
Ryan McHargue, the host of the Geezers of the Game podcast, returns to the podcast. Our continuing mission to break down Star Trek: The Next Generation reaches part two. This episode is the second half of the same conversation that began last week. Ryan and I now launch into the third season of TNG. Don't miss this episode as we dig deep to find si…
 
We talk to Francesco Nepitello, Free League Publishing's Main Designer of the second edition of The One Ring, a roleplaying game based on the works of J.R.R. Tolkien, about his latest book, Ruins of the Lost Realm. Is it a setting book? Is it a book of adventures. Tune in and find out! ★ Support this podcast ★…
 
Join me as I have a lively discussion with Katie Zutter, an actress who recently discovered tabletop roleplaying games. We discuss how they join with herexperience of acting as well as how they can get the creative fire going. We also talk about organizing your character notes and the joys of being a dice goblin. In the interview, Katie mentions he…
 
Fears of violence in games make coinop jittery Multimedia takes on 3D for the future of gaming Capcom partners up with Sega These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1992. As always, we'll mostly be using magazine cover dates, an…
 
Ryan McHargue, the host of the Geezers of the Game podcast, returns to the podcast. We begin our mission of breaking down Star Trek: The Next Generation. We both grew up with the TV show and love it. We look at seasons one and two for situations and concepts we can use in our RPG campaign. Join us for the geek out!…
 
We interview Jim Johnson, Project Manager for Star Trek Adventures RPG for Modiphius Entertainment, about Star Trek Adventures Utopia Planitia Starfleet Sourcebook. We talk about what Star Trek fans can expect from this book, as well as new rules and options for STA roleplayers. ★ Support this podcast ★…
 
In the depths of Kaglemgrad, the party finds themselves surrounded by enemies and must make a desperate choice! JOIN OUR DISCORD Help support the show by visiting our Patreon and find even more content at our Website! Tracklist and Creative Commons Attribution Can Be Viewed HERE Intro/Outro Music “Jotunheim” Courtesy of Serpent Sound Studios Interl…
 
Magnavox Odyssey goes on sale VCS games grow up Atari's 5200 bets on classics These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the …
 
The Monster Professor makes a triumphant return to the podcast. We tackle movie monsters by considering the storytelling techniques in The Terminator and Jaws. The monster professor breakdowns the concept of the "hunter" that is usually present in horror movies. We dive deep into scenes and storytelling before we turn to board games. Josh is design…
 
50 years ago, television manufacturer Magnavox launched a revolutionary new device that allowed users, for the first time, to manipulate the images on their home television sets. How did this technological wonder come to be? How did its development evolve? Find out with our own resident Warden of the Department of Corrections, Ethan Johnson. Links:…
 
Online gaming is one of the dominant business models today, but back in 1979, a small start up in Chicago showed how it was done. The Game Master was a virtual playground for computer enthusiasts before most people knew what a personal computer was. Robert Kniskern helped bring that technology to life. He tells us about his early experiences with m…
 
In this Episode I interview one of our new cast members, Kirsten, and have a wonderful discussion about forum board roleplaying and how that experience intersects and can compliment a typical roleplaying session. Kirsten's Socials Portfolio for Kirsten Simkiss Instagram Twitter TikTok --------------------------- Natural Geekery / Wild is Plus! Disc…
 
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