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WE'RE BACK. Your boys - Chris and Grant - are back at it again with the RPG design, or rather, back at it again with a LOT of chat about Sheffield nightlife and some tangential Games Content. In this week's episode:- How Things Are Different In The North To The Way They Are In The South: a fascinating and novel topic of discussion- Vehicle RPGs? Is…
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Look! An episode!So yeah, it's been a weird time and we have been late with episodes. We get it. So Grant and Chris have squashed themselves into a tiny office in the middle of a blazing heatwave in an attempt to bring you, valued listener, some delicious content.On the other hand the room got so dangerously hot that we had to breaks, so enjoy that…
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We're doing a hiatus because neither of us is really in the right place to be funny and engaging and insightful for a full hour on mic right now. We'll be back (baby!) on March 5th with episode 180, so please hang tight until then.The attached audio file is just us saying this for about four minutes and a weird, slowed-down version of the theme tun…
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The four of you have two human skinsuits, two robotic children, an overbearing overlord for a boss, and Henry down the road has just gotten himself a boat. How will this injustice be dealt with? How will you very slowly take over the world one suburban neighbourhood at a time? You're a perfect family, you should be able to figure it out- G+C…
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Welcome to Mars(Venus)! While enjoying the Venusian(Martian)sunsets please remember to fill out your self-assessment forms, do the dishes, eat, socialise correctly, and not succumb to the crushing mundanity of everyday life. In this immersive VR lifestyle sim game Grimes will teach YOU how to exist as an adult in a world hellbent on crushing you un…
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Drinking: it's fun, but is it fun enough? We engage in a flight of fancy more fantastical than elves, aliens or magic: being able to meet in large groups in enclosed spaces. Can we create a drinking game that a) factors in non-drinkers as players and b)is balanced for our ravaged mid-30's hangover-prone bodies? Definitely the first one. Probably no…
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Happy Halloween! It's SPOOKY how short this episode is!Real talk: your boys aren't doing so great. We're both mad - and not in the wacky, fun-time way, more in the medicated staring at the walls sort of way. But! We've pulled it together enough to bring you a half hour of Halloween-themed entertainment. In this week's episode:- Dual Creepy Butlers-…
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This week we get weird. I mean that we have gone weird, in the head, and then done the podcast anyway. It is a strange one where we go back to answering questions for a week, sink some boats in the name of love, get angry at hypocritical governments, and make non-straight sexualities overpowered.Brace yourself for a strange thrill ride rife with ba…
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Welcome to Chess Club! There's only one rule at Chess Club - there are no rules. Well - actually, there are lots of rules, more than regular chess in fact, that's more of a turn of phrase to get across the unusual way in which we play chess. Anyway: eat this rook and we'll say no more about it. Also in this week's episode:- Just how do you organise…
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Editors note: Chris' audio is a bit messed up here because he moved and screwed up his mic. There is some stuff about spiders at around 51 minutes and he also now knows that mildew is a fungus.--Well shucks, partner - sure are some wet ghosts you've got there. I'd say that those are the wettest ghosts I ever done seen, b'god! Y'all need to get yers…
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Dulce et decorum est, pro patria DOOT DA DOOT DOOT DOOT DA DOOAlso in this episode:- The Mug Apology- Best RPG manual to have on your side in a fight- How can we make enduring and resisting as interesting as, you know, other stuff in games?- How can you get over the desire to ride the plot as hard as possible?- Who is the Mayor of Neo-London in 204…
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Even more ramshackle than usual this week, but at least that gives us an opportunity to use the word "ramshackle," so silver linings eh? Join us for advice and games design on the subject of:- THE FEAR- Is Cthulhu a game poem?- Staying even vaguely entertained when it's not your turn- Gorilla Bodybuilding Simulator- A football fighting game, then a…
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A combination of timed puzzles and resource management to, maybe, build a functioning giant robot by hand before the monsters arrive and eat the city. Or if not a *fully* functioning giant robot, then maybe just build enough to put on top of a hill and roll down into them.Also this week:- Why not try: War?- Pitching games without resorting to "just…
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That's the problem with the Animorphs - too much moving around. Terrible. Much better if instead of animals they can turn into ladders and screws and sofas and shit. Also in this week's episode:- Avoiding that terrible bit where players introduce their characters to each other- Making items memorable, or if you can't do that, getting better players…
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"Take me down / Blimp Underground," sang The Sneaker Pimps, back in 1996. Or something like that, anyway. Come to think of it, what sort of name is "Sneaker Pimps?" Weird. Maybe they sold trainers before they were a band. Or rented out shoes to fetishists for sexual purposes; one or the other.In this week's show:- FRIENDS the RPG- Dragons with a Wi…
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We spend a LONG time working out how to put spells in tanks today. Hopefully that's your sort of thing. Also in this week's episode:- Beating the heat- The Multiverse's Least Competent Stormcast Eternal- A genuinely evil evil empire- Running Sad Artsy Games - Britannia Rues The Waves- Some bollocks about an ambulatory tube of paintAnd many more. We…
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Cities on wheels? Boring. Tired. DONE. Dungeons on wheels? That's the next big thing, baby! Hop on, strap in and get ready for the ride of your life! Also in this week's episode:- Doing stuff other than playing games whilst playing games- A NORMAL game for NORMAL people- Improving low level D&D with the addition of magical bullshit- Secret Lemonade…
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Terrible and wonderful news! Grant has replaced the need to think up original ideas with a random game name generator that spits out pure gold* every time. Sorry, games design studios. Your time is up.In this week's episode:- Cursed arrow orchards (archards?)- Stitching five games together into a sort of Frankenstein's monster- How granular do you …
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Sure, we all love STARTING campaigns - but who wants to actually go through the long-winded process of PLAYING the damned thing? With our new Dungeons and Dragons module, we'll ensure that no game ever fizzles out because you'll be able to explosively detonate your plot within 45 minutes or less. Or your money back!Also:- Session Zero advice- New A…
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Bit of a shorter episode this week - we're running an online convention on the HDF Discord, dontcherknow. Coming up this week:- Easily avoidable mistakes that every new game designer makes- How to use published adventures (it involves a red pen and judicious editing)- Also we actually design a real game? Not just one with a rhyming celebrity title …
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"You've joined us for another brawl, you cheeky little blighter - come for the guts and blood and gore in NICOLAS CAGE FIGHTER!"Also in this week's episode:- Bottle episodes- An extended discussion about the ill-advised Cyberpunk 203X- Theoretical collector's editions of RPGs- A game set entirely within one room, because there's not enough of that …
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Things are weird right now but we're back, baby - kicking in the metaphorical door of your isolation and figuratively stomping around your flat, yelling at everything and clearing out your imaginary liquor cabinet.In this week's episode:- A Quake RPG?- Planning, and not planning- Running games over the internet, for obvious reasons- A sort of stack…
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We were off for a bit, but we're back now. JUST YOU WATCH. Or, rather: JUST YOU LISTEN. In this week's show:- Best subsystems?- Disappointing scenarios- Mechanical feedback for cool jackets, neat haircuts and the like- Players that feel scared of Doing It Wrong- Fred Burst- Normal People Don't Need Drugs: A Superhero Drug Game- NFLHeim: Realm of Mi…
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We're confident that we can build a fully-realised world in Unity for just under ten thousand dollars, and what's more, we have support for horses, eighteen kinds of magic, three different kinds of catgirl and something we're calling ULTIMATE LIFE PATH DEVELOPMENT.Also in this episode:- Getting back into GMing after an extended break- Big setting o…
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What's that, up in the rafters? Why, it's Nicolas Cage, scrabbling around the roof like a big horrible spider and trying to suck secrets out of the ceiling! What a scamp. Also in this week's episode:- How to reveal where the next thing in the plot is happening- An extended reminiscence of Chris' youth as a martial artist- Elimination rounds for con…
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