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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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Game Dev Unchained

Game Dev Unchained

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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Dev Heads brings together three hosts from the indie, AA, and AAA segments of the games industry, offering a panoramic view of game development. Join JM8 (The Bog, [REDACTED]), Tina Sanchez (Call of Duty, Apex Legends, God of War: Ragnarok) and Michael "Mikee" Tsarouhas (Insurgency, Insurgency: Sandstorm, Onward) fortnightly as they bridge the gap between different scales of operation, with topics that reveal the inner workings, struggles, and successes of developing games at each level. Sec ...
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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The Blacspiration Podcast

Callmeazia & Cortez Washington

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Inspiring Black people one episode at a time! This is the place to find your favorite Black people who are breaking down barriers and paving the way by always staying true to themselves and unapologetic at all times! Plus, tune in for reviews, interviews and more!
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Game TeaTime Podcast

Learn Game Development Online

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Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Indie Game Movement

Andrew Pappas, Game Marketing Strategist and Consultant

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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Hi, I'm Nick, and welcome to the RetroBreak Podcast! Celebrating Video Game History, Game Dev and Content Creation! Find everything else at RetroBreak.co.uk Support this podcast: https://podcasters.spotify.com/pod/show/retrobreak/support
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Guys Games and Beer

www.guysgamesandbeer.net

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Join the Gutter Geeks every week as our panel of 5 to 10 veteran gamers of all ages talk about the latest AND oldest in video and table top gaming. Whether it’s interviews with indie and established developers, deep dives on classic hardware, or just sitting around the table talking games while throwing back a few beers you are sure to have a great time with the gang from Guys Games and Beer! Contacting Us: If you are a developer and would like us to check out your game or product contact us ...
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Rust Game Dev

Richard Patching

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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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The Trophy Room - A PlayStation Podcast

The Trophy Room - A PlayStation Podcast

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A PlayStation Podcast Made by the Players for the Players! A PlayStation Show for all things PlayStation 5 (PS5), PlayStation 4 (PS4), PlayStation VR2 (PSVR2), indie games, and PS exclusives. Here, you’ll find the weekly rundown of PlayStation gaming news, rumors, leaks, reviews, and opinions revolving around the Sony ecosystem.
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Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.
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The Dev Dump

Goodgis, Barji, PolyMars, Reece Geofroy

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Perhaps the #1 podcast for indie game development, hosted by Barji, Goodgis, PolyMars and Reece Geofroy. Goodgis: https://www.youtube.com/goodgis​ Barji: https://www.youtube.com/barjino​ PolyMars: https://www.youtube.com/polymars​ Reece Geofroy https://www.youtube.com/reecegeofroy
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The Game Dev Show

Kaley and Luke

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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Thousand Ant Indie Dev Podcast

Matt Mirrorfish and Sam Eng

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In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more.
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IndieView

IndieView

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IndieView: the indie game developer interview show! Every week I talk to another indie dev, sometimes established, sometimes up and coming, sometimes so new even they haven't heard of themselves yet! Hosted by Cajun Coder (twitter.com/cajun_coding).
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Dev Diary Podcast

Forever an Astronaut

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The Dev Diary Podcast is the official sister-show to the documentary film series. The podcast shares the same mission as the series, which is to showcase the personal lives, obstacles, and resolutions of indie video game developers in as genuine a way as possible. The show is hosted by James Reichmuth and produced by Forever an Astronaut (http://www.foreveranastronaut.com)
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“The Great Indiedev Mindshare” AT BEHIND THE INDIES WE ARE ALL ABOUT SUPPORTING INDIE DESIGNERS, STUDIOS, AND DEV TEAMS BY GIVING YOU A ‘BEHIND THE SCENES’ LOOK AT THE TALENTED FOLKS MAKING SOME REALLY GREAT INDIE GAMES!
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The Basement Gamedev Podcast touches on all subjects related to (video) game development. It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com. BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, v ...
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Indie Game International is currently on hiatus. Plans to return are in the works. When? Your guess is as good as mine. Please enjoy over 200 episodes with game devs worldwide. Thank you for listening! Are you an indie dev? Looking to get into the industry? Curious about how your favorite indie games are made and, most importantly, who makes them? Listen to the Indie Game International podcast to get all the knowledge and advice you could hope for from indie game devs worldwide! My mission i ...
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World of Game Dev

Nebulos Entertainment, LLC

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This podcast aims to be an informative, yet entertaining ride as we discuss company updates, industry news, development, and much more! What all started as a vision has quickly turned into a reality. Our motivation for delivering engaging experiences stems from the worlds we envision, the characters and stories that reside in those worlds, and the imagination that ties them all together. Every tale we tell is crafted with the love and care that looks to captivate the heart of whomever they t ...
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GL:HF Radio

GL:HF Radio

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The brain child of an Indie Game Dev who is also an amazing artist and a celebrity chef who has been gaming his whole life. GL:HF Radio is a weekly podcast that will get you all the latest news and rumors in the comic, nerd and gaming industry. Plus we have some random tangents every now and then.
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obj_podcast

obj_podcast

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obj_podcast is a gamedev podcast featuring members of the GameMaker community. Topics range from the path of an indie dev, to the intricacies of GameMaker, to our favorite foods. The GameMaker community is known for its inclusive, close knit relationships, and attracts people from many different backgrounds, each with a unique story to tell. This podcast is your one stop shop to find them. Since its beginnings, the majority of content for GameMaker has revolved around teaching and sharing. I ...
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Many indie game developers fall into the trap of letting their limitations dictate their creative process, which can affect more than just their games. So today, we're going to challenge this mindset by discussing how studios can apply AAA principles to their projects, and learn how to think big, innovate, and overcome limitations that may stand in…
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In this episode, I speak with Alex Gombos, a seasoned talent acquisition manager who shares her insights and career journey in the gaming industry. Most recently, she supported the game development studios at PlayStation. Alex highlights the importance of networking, building an online presence, and being proactive in pursuing career goals, whether…
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Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ------------------------------------------------ Timecodes Ps5 Pro analysis - 17:33 PS6 AMD BC - 33:10 Horizon Remastered - 44:14 State of Play - 1:07:23 —————————————- This week on The Trophy Room: A PlayStat…
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Join the Gutter Geeks as they join Erik from Excalibur.JS as we discuss their open source game development platform. Visit them at https://excaliburjs.com/ Excalibur Discord: https://discord.gg/W6zUd4tTY3 Excalibur Deep Dive Talk: https://www.youtube.com/watch?v=-pvSQkigIYA Excalibur Newsletter: https://news.excaliburjs.com Excalibur Video Course C…
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development: "Why should players care about your game?" With so many games flooding the market, it’s crucial to m…
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This week, we talk about localization, “nail or whiff”, and streaming. Horror games are streaming gold. People LOVE watching other people get spooked! But stream views don’t always translate to sales since the audience might prefer watching the scares to playing them. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-…
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Many indie game developers fall into the trap of letting their limitations dictate their creative process, which can affect more than just their games. So today, we're going to challenge this mindset by discussing how studios can apply AAA principles to their projects, and learn how to think big, innovate, and overcome limitations that may stand in…
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Game: Bad Design Incredible design Hidden good design The crazy, interconnected nature of game design Develop: Getting overwhelmed by big inspirations Locking in on the small inspirations Gradually realizing how much you can actually create Repeat: What game has incredible design, and what small element of it stands out to you? What game has some m…
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On this episode of Random Encounter, Jono and Hilary geek out over a fantastic book focusing on the localization of beloved indie RPG, Undertale. Video game localizations have come a long way since the days of spoony bards. When we usually think about game localization, we think Japanese to English. But what about the other way around? Legends of L…
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This week, the Dev Heads crew is joined by Abubakar Salim who has had a very interesting career being not only an actor for video games like Assassin's Creed: Origins, but is also a big-name Hollywood actor having starred in Raised by Wolves, House of the Dragon and more! Second Wind is fully independent, employee-owned and fan-funded. Consider sup…
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In this podcast episode, I chat with Eli Brewer about how he makes a full time income with his small indie games! ► Learn how to become a full time game dev, free: https://www.clkmg.com/fulltimegamedev/webinar ► Follow Eli on his channel: https://www.youtube.com/treefallstudios ► Check out Eli's game "The Perplexing Orb: Bounce Challenge": https://…
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KalesDad is Father, Music Artist, multifaceted Digital Creator, and great Conversationalist. We chat about everything from content creation being fuel for his music, what it means to have a community support your journey, how to take a chance on yourself, Blasphemous, Kendrick Lamar and more! KalesDad: https://linktr.ee/kalesdad Blacspiration: http…
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Follow The Trophy Room Patreon: https://www.patreon.com/PSTrophyRoom Apple Podcast: https://apple.co/2PglU1a Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ****** This week on The Trophy Room the hosts Joe and Kyle talk about Sony's disastrous reveal of the PlayStation 5 Pro ( or PS5 Pro for short). The price on the n…
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In this episode, we discuss Concord, live service games, and marketing. A promotional effort might briefly spike sales, but rarely changes a game’s overall trajectory. Game marketing is about cumulative effects. There’s no silver bullet! Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://youtu.be/yR…
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It is good to be back. This is the 7th episode of the Game TeaTime Podcast. We bring you interviews, roundtable discussions, gaming, and much more. After a long hiatus, Ricardo, Bryant and I are excited to be back. You won't want to miss this episode! Whether you're a gamer or a game developer, there's plenty of value here for you. Enjoy the Podcas…
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With the gaming industry experiencing significant job cuts over the past several months, developers and professionals are finding it increasingly difficult to secure new opportunities, making articulating your value more critical than ever. In this episode, we're going to discuss how to communicate your worth effectively in such a competitive envir…
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With the gaming industry experiencing significant job cuts over the past several months, developers and professionals are finding it increasingly difficult to secure new opportunities, making articulating your value more critical than ever. In this episode, we're going to discuss how to communicate your worth effectively in such a competitive envir…
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Game: Your first gaming experiences When a player carries you too hard Discovery and Learning Games that bring you the most joy The dream of a massive break from gaming Develop: Not being overwhelemed by the totality of work Knowing your target audience Not knowing how hard things will get Being absorbed in your own perspective Be an idiot (with so…
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Dev's Games on Steam, itch.io, Tumblr & Patreon | Slaughterneko on Twitch & YouTube Article referenced: Solo-Devs and Risk-Takers (An Artistic Exploration of Experimental Tools by Nathalie Lawhead Indie dev, level designer, patron and apologist-to-God Devon Wiersma joins us to discuss their latest release Centauri Dark- as well as life since going …
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Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ------------ TIMESTAMPS PS5 Pro - 12:13 Concord - 27:00 IP - 1:03:25 Until Dawn - 1:10:16 Astro Bot - 1:21:15 Flash News - 1:37:00 This week on The Trophy Room: A PlayStation Podcast hosts Joseph and Kyle talk…
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This week, we talk about red flags, risk management, and design patterns. Design isn’t just about making things work; that’s a baseline requirement. It’s also about how every interaction hits you in the feels. Let design pillars be your north star, aligning each decision towards the core experience you’re aiming for. Support Crashlands 2! Official …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied. You…
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Magic Mind is offering a saving of 48% for unchained listeners. This is their best offer yet and it won't last long! Give that brain a boost and start your day with Magic Mind. Go to ⁠⁠⁠https://www.magicmind.com/DEVUNCHAINED20⁠⁠⁠ About this episode:Scott Rogers with over 25 years in the game industry and an accomplished author drops by on the show …
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AI is revolutionizing data analytics and game development, presenting both opportunities and challenges for developers. Unfortunately, many are unsure how to leverage this information effectively. In this episode, we explore how AI solutions are reshaping the gaming industry by looking into practical applications and future trends in AI-driven game…
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AI is revolutionizing data analytics and game development, presenting both opportunities and challenges for developers. Unfortunately, many are unsure how to leverage this information effectively. In this episode, we explore how AI solutions are reshaping the gaming industry by looking into practical applications and future trends in AI-driven game…
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On this episode of Random Encounter, we're talking politics! Well, no, not really, but there are some jokes about politics in here... First up, Izzy has played the first new Mana game since 2020's Trials of Mana remake, Visions of Mana! With spiky hair, lush landscapes, and real-time RPG action, it's undeniably a Mana game, but does it live up to t…
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Game: The Idea vs The Design of... An MMO Celeste Hollow Knight Develop: My first game (Sut) How to transition from idea to design Repeat: What is your smallest creative idea right now? What core design assumptions do you have about some genre? Ko-Fi: https://ko-fi.com/anxiousbuddhagames Twitch Stream: https://www.twitch.tv/anxiousbuddhagames My fi…
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This week, the Dev Heads crew is joined by Pete Blumel, a veteran producer of film and AAA games that's worked on everything from Modern Warfare to Shrek, to chat about the relationship between Hollywood and gaming. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreo…
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Amira Young - Kingsawan is a Community Organizer with Worker Center of Racial Justice, which is a grassroots organization fighting for Black Liberation and a fair and inclusive society that benefits all people through direct action organizing, policy advocacy, leadership development and voter engagement. She is also an advocate as a member of VOICE…
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PS5 Pro State of Play - 13:50 Concord - 38:55 Ps5 Japan Sales - 56:45 Star Wars Outlaws Review - 59:00 1:15:00 This week on The Trophy Room: A PlayStation Podcast hosts Joseph and Kyle talk about the rumor coming out from Games Beat and Giant Bomb’s Jeff Grubb about the possible PS5 Pro State of Play that is coming to the Tokyo Game Show in Septemb…
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In this episode, we discuss programming, hyperrealism, and story writing. In novels, the author controls the narrative and mostly guides the reader through a plot as a passenger. In contrast, video games often make you the protagonist and writers can’t always predict what you’ll do, so flexibly adapting to player choices and interactions is a chall…
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Magic Mind is offering a saving of 48% for unchained listeners. This is their best offer yet and it won't last long! Give that brain a boost and start your day with Magic Mind. Go to ⁠⁠⁠https://www.magicmind.com/DEVUNCHAINED20⁠⁠⁠ About this episode:From the horrific Sony exclusive Concord and bug-filled Star Wars: Outlaws, when people hear AAA most…
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