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I Am Hear is a conversational podcast that focuses on the guest and their experiences with RPGs and the RPG community. It explores the unique stories of RPG community members and purposefully features members of the community marginalized by race, gender, sexuality, neurodivergence, and/or disability. I Am Hear aims to boost those folks and their stories. Every episode is someone's story. And every story is worth listening to. Season 3 coming Fall 2020.
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Makenzie and I talk about her work, mental health, writing for a project that directly reflects and connects her Filipino heritage, streaming, the community, and how important it is that we keep pushing that door open for future waves of players and creators. Makenzie De Armas Website Twitter The Island of Sina Una MCDM Productions I Am Hear I Am H…
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Orion and I sit down to talk about Mutants in the Night: how it fosters fighting oppression in a healthy way, encourages still having fun, champions self care instead of vices. We also chat about how it came to be, what inspires Orion, the importance of community in their game and in real life, how they strive for positivity and uplifting those who…
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Cole Burkhardt, voice actor and podcast extraordinaire, who voices on virtually every podcast ever, talks about their bi-racial experiences, exploring their black heritage through game play, the importance of diversity and sharing the community, their love of collaborative gameplay and world building, the brilliance that is the 'X' card system, and…
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With Pride Month coming to an end, I wanted to help celebrate and honour the LGBTQ+ community. We all want to be understood, be accepted into open and loving arms, be part of a safe community, and ultimately, have our stories heard. #HearOurStories is a Pride Month Special focused on hearing a collection of stories from the community about their be…
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Meghan Dornbrock, host of the RPG Discussion show Modifier, and GM and host of the yet-launched Actual-Play Dragon Age podcast, Tales from Thedas, talks about accessibility, her experiences in the RPG community with a visual impairment, how important representation of disabled peoples is, her various cool projects, and how we can be a more accessib…
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Haley and Vee, the brilliant team behind Storybrewers Roleplaying Games and creators successful Jane Austen RPG game, Good Society, talk about what fuels their creative and design process, how their life experiences influence their creations, and how the act of design is still play, and how regardless of designing or playing games, the delight of s…
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Kat Kruger, GM and host of the D20 Dames Actual-Play Dungeons and Dragons podcast, talks about storytelling, writing adventures, her biracial experience in D&D, the importance of visibility and diverse experiences both at the table and at game development, and how important it is for women to be visible at conventions playing RPGs, running RPGs, an…
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Curt and his twin nine-year-old daughters, Sammie and Birdie, of the Dungeons and Dragons Actual-Play podcast Dungeons & Dragons & Daughters, talk about being girls playing D&D, what they love about playing with their dad, and all sorts of additional silliness. Sammie and Birdie show that any girl can (and should!) play RPGs.…
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Renee Rhodes, GM and host of the Dungeons and Dragons Actual-Play podcast Fate and the Fablemaidens, talks about physical health, mental health, disabilities, and how they can drastically affect the creative brain, how we can use RPGs to explore the abilities or skills we wish we could have or don’t currently have in our real lives, how RPGs empowe…
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