An Academic Podcast on Media and Design
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Academic lectures and discussions on media, communication and design
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The digital gothic: horror and hoaxes online
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24:55
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The internet is filled with stories of ghosts, ghouls and monsters, as well as stories that claim to be authentic evidence of hauntings, curses and possessions. In this episode (recorded in 2022), internet horror researchers Erika Kvistad (University of South-Eastern Norway) and Line Henriksen (Malmö University) talk about the ghosts that haunt our…
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From passion for sustainability – to action for sustainability
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27:55
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Today, we meet three people who have gone from passion for sustainability – to action for sustainability. The guests are all alumni from the Leadership for Sustainability master's program at Malmö University: Kevalin Saksiamkul, Chinomnso Onwunta and Paolo Nardi Fernandez. Together they have started the company Futurely, a consultancy that works wi…
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In this Medea Vox episode, we talk about sex, intimacy and robots. The basis of the discussion are so-called Real Dolls, which are hyper-realistic sex dolls. Professor Jeffrey Bardzell has studied how people describe their interactions with these dolls and their motivations for using them. This research can help us understand how to design for inti…
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"Teaching dance is teaching empathy": On hip-hop, cultural appropriation and being h-u-e-m-a-n
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1:05:55
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Dance is more than physical exercise. Dance is learning about cultures and getting to know yourself. Dance educator and Afro-diasporic dance expert Moncell Durden says that "Teaching dance is teaching empathy – dance is everywhere, it comes from everyone." In this Medea Vox episode, we talk about hip-hop, cultural appropriation and being h-u-e-m-a-…
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New research shows that data centers are not the jackpot that local politicians and energy companies claim they are: They don't create many jobs, they are a burden to the environment and the electricity networks, and they provide little benefit to local communities. So why all the hype when there's a new data center coming to town? In this Medea Vo…
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Would you rather starve next week when the economy crashes, or in 50 years when the ecosystem collapses? In this Medea Vox episode, we discuss the graphic novel The Beast: Making a Living on a Dying Planet, which has been described as a unique combination of scholarly research and creative writing with the comics medium. With scholars Patrick McCur…
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Scholars Simon Niedenthal and Michelle Westerlaken talk about our sense of smell. Can practicing smelling things delay dementia? Why is it so hard to use odors in video games? And what do zombies really smell like?By Medea
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Handwork and computing are not as separate as you may think
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Scholars Daniela K. Rosner and Per Linde discuss why women’s design contributions are often excluded in the history of engineering and innovation. They then move on to discuss a project where menstrual product dispensers are placed in public settings – a project that explores collective responsibility for public Internet of Things applications.…
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Eating animals is outdated. In this episode, designers and PhD students Michelle Westerlaken and Erik Sandelin discuss how to move towards a society that does not treat other animals as lesser beings. Underlying the discussion is the notion of speciesism, which is the oppression or exploitation of animals on the grounds of belonging to another spec…
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Pille Pruulmann-Vengerfeldt is professor in media and communication studies, but she is also the mother of a child with CHARGE syndrome. In this episode, we discuss digital parenting and how social media platforms can be spaces for pushing the boundaries of being normal.By Medea
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The Truth About Fake News? On Disinformation, Censorship and Democracy
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Oxford Dictionary’s word of the year 2016 was post-truth. Together with “fake news”, this is one of the most widely discussed digital phenomena in recent years. Why should we care, and can we do anything about it? In this episode, media scholars Pille Pruulmann-Vengerfeldt and Johan Farkas discuss fake news and post-truth in relation to democracy.…
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Comics and Politics (with Daria Bogdanska, the author of Wage Slaves)
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31:09
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Comics have been around for more than a hundred years. For a long time, comics were mainly viewed as light entertainment for kids, but today they can also be seen as an aesthetically ambitious art form. But are comics also a politically significant medium? In this episode, comics artist Daria Bogdanska and professor Magnus Nilsson talk about comics…
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In this episode we discuss degrowth. How can we build societies where economic growth is no longer important? With Miriam Lang, Ruth Kinna and Alicia Smedberg.By Medea
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The iPod Orchestra: Music for Universities
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41:52
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In this Medea Vox episode, Hugo Boothby and Erin Cory discuss the project “Music for Universities.” The project is based around generative music, which is music that is produced by a system in which degrees of randomization are defined by the composer. Central issues that are explored include audio imperfections and the narrative of technological s…
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Thinking About the Future Through Fiction
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42:27
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Fiction holds the ability of imagining alternative futures. Through comics, novels and videogames, we can explore social and technical “What If’s.” In this Medea Vox episode, we discuss how fiction can contribute to our thinking about the future in ways which other schools of thought – such as the scientific – cannot.…
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Even self-driving cars will be tinkered with
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37:17
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In recent years, the effects of digitalization are starting to appear. Sensor data and algorithms recognize who you are and then open the apartment door and turn on the lights. Data-driven AI helps you find what you want on Google, Amazon and Netflix. Datafication is everywhere. In this Medea Vox episode, Sarah Pink and Maria Engberg discuss the pi…
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Reaching for sustainability: When knowledge and toolkits are not enough
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Sustainability is a wicked problem. The wickedness lies in that the problems related to sustainability can't be solved in isolation from one another—and not with toolkits that take little consideration of the context in which the problem occurs. In this Medea Vox episode, Tim May and Magnus Johansson discuss sustainability from the viewpoint of lea…
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Nigeria is a nation of paradoxes. Crime and corruption, Boko Haram and Niger Delta militants. But Nigeria also has one of the largest movie-producing industries in the world, Nollywood, and Nigerian culture is spreading all over the world. Nigeria's glass is half empty, half full, as today's guest Eromo Egbejule describes it. In this Medea Vox epis…
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The idea of commons describes practices that rely on sharing and collaboration. But how do you make commons work in practice, and not just in theory? A discussion between design researchers Anna Seravalli and Bianca Elzenbaumer.By Medea
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This Medea Vox episode is about the connections between media and medicine. What do movies, TV dramas, and social media have to do with real-life doctor-patient relationships? And how can new media technologies enhance patient-centered care?By Medea
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The voices that are represented in history are the voices of the elites. How can we restore lost voices and open up new perspectives on history? This Medea Vox episode is a conversation between Carolyn Steedman and Magnus Nilsson.By Medea
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Sustainable Urban Development: What Role Can Culture Play?
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Culture can be a tool for change across boundaries. In this Medea Vox episode, we're discussing culture in regard to sustainable urban development. What role can culture play? Can we look at culture as a dimension to—or a pillar of—sustainability that is equal to environmental responsibility, social equity, and economic viability?…
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The Future of Learning (Or why school can never be as good as a cool video game)
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35:52
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New technologies have great potential to support education. However, bringing innovation to the school, university, learner, and teacher is a challenging endeavor. In this Medea Vox episode, we discuss how new technologies change the way people think and learn. More in particular, we discuss games, project-based learning and data analytics.…
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Why Corporations Cannot Solve Climate Change
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39:18
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Large corporations, capitalism and technological innovation will solve climate change. That is the story we’re being told, but is it true? Professor Daniel Nyberg wants us to stop believing in that narrative, which he describes as a “corporate myth.” This myth is dangerous because it prevents us from thinking of other solutions to climate change, s…
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For a hundred years, we’ve been burning fossil fuels to get from point A to point B. Now, when climate change is accelerating, we need other means than the car for individual transportation. Is bicycling part of the solution?By Medea
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50 years of Research, Teaching and Politics
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57:28
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Marju Lauristin describes herself as an academic spy in a political environment. In this Medea Vox episode, she talks about what life as a scholar was like in Soviet times—and how she brings her political experiences into teaching and research.By Medea
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To combine reflection with action is not as easy as one may think. Research ethics, feminism and activism are some of the topics that Mary Brydon-Miller and Maria Persdotter discuss in this episode of Medea Vox.By Medea
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Virtual reality is celebrated as the ultimate medium for storytelling. Some even say that virtual reality can make you feel empathy in ways that no other media could. In this episode of Medea Vox, we gather three media scholars to discuss the concepts of augmented and virtual reality. Should we believe the hype?…
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Many of us track our everyday activities. But what does the era of digital storage do to our concepts of identity and self-representation?By Medea
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Modern migration and globalization issues are forcing museums around the world to think about their role in society. Can they balance the pressures of nationalism and multiculturalism?By Medea
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In this episode of Medea Vox, we discuss what a "smart" home is—and what new ways of being together the Internet of Things will enable.By Medea
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Author and designer Zach Dodson discusses his book Bats of the Republic in relation to book design, hybrid narratives and the future of enhanced books.By Medea
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Eat Your Plastic-Munching Pests (It’s All In Your Head)
28:44
28:44
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In this episode of Medea Vox, we discuss how plastic-eating worms might influence how we will live with plastics, and what it's like to eat worms.By Medea
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What is reading? Why is it relevant in today's society? And, are Swedish teenagers really as bad at reading as it seems?By Medea
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A discussion on how political extremists use the internet and social media to promote their cause.By Medea
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Open Public Data in the Cultural Sector
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1:10:02
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Waltraut Ritter is research director at Knowledge Dialogues, specializing in applied research projects on socio-economic issues of information and knowledge societies. Her lecture Open Public Data in the Cultural Sector focuses on how this new culture for digital innovation can be nurtured across memory institutions.…
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Design of Narrative Platforms for Social Change
1:25:30
1:25:30
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Lina Srivastava is a social innovation strategist combining culture, activism and storytelling. On February 12, she gave a Medea Talk on narrative platforms for social change.By Lina Srivastava
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Deanna M. Herst is an art historian specialized in media technology in art and design.By Deanna M. Herst and Alex Schaub
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The new role of the designer in fashion tech and wearables
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46:27
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Valérie Lamontagne is a PhD scholar researching Performativity, Materiality and Laboratory Practices in Artistic Wearables at Concordia University, Canada.By Valérie Lamontagne
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Kristina Andersen is a researcher and storyteller primarily concerned with how we can allow each other to practice the future through the making of new exploratory objects.By Kristina Andersen
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The Vermont Maker movement: collaborations among artists, scientists and technologists in the USBy John Cohn, Jenn Karson and Mikael Haglund
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Lego and prototyping: current experiments integrating smart devices into physical objects
38:51
38:51
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Ralf Voncken works at Lego where his job is to come up with new ideas, make simple prototypes and then conduct tests with the potential user group.By Ralf Voncken
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David Cuartielles, co-founder of Arduino and researcher at Medea, analyzes the boundaries between technology, arts and society.By David Cuartielles
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Challenges and successes when creating prototypes with the industry
38:11
38:11
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Patricia Charlton is a researcher on artificial intelligence, cognitive science and technology enhanced learning.By Patricia Charlton
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Fablab Amsterdam and a very nice bass guitar
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32:37
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Alex Schaub, manager Fablab Amsterdam.By Alex Schaub
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Tomas Diez, Fablab Barcelona, specializes in digital fabrication and its implications on future city models.By Tomas Diez
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Tiffany St James is a social media strategist, trainer and international speaker, advising governments and industry on embedding social media and digital engagement in global businesses.By Tiffany St James
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Combining Artificial Intelligence, psychology and learning
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Katerina Avramides, London Knowledge Lab, is involved in projects developing learner-centred technology for teenagers and supporting teachers in assessing student learning through evidence-based methods.By Katerina Avramides
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Methods and experiences with web productions at ARTE
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Chadi Romanos is editor in chief of ARTE’s online platform which explores new interactions between broadcast and webcast, films and any other types of storytelling.By Chadi Romanos
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Methods and experiences at BBC’s prototyping department
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58:48
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George Wright is head of the Internet Research and Future Services Team at the BBC which builds new prototypes, demonstrators and services across all digital platforms.By George Wright
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