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Darkest Night

The Paragon Collective

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Darkest Night is a binaural audio drama that places you, the listener, at the center of a recovered memory that sounds as though it’s happening around you in real time. Each chapter delves into the last memories of the recently deceased, slowly revealing a horrifying master plan. Who is weaving this master conspiracy, and what is their ultimate goal? Subscribe now to find out, and wear headphones for the best, most terrifying results. Darkest Night is narrated by Lee Pace (The Hobbit Films, ...
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Deadly Manners

The Paragon Collective

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Deadly Manners is a 10 episode, dark comedy murder-mystery series set in the winter of 1954. It follows the events during the night of the affluent Billings family annual dinner party with their distinguished, eccentric guests. However, all is not fun and games as shortly after the party starts, a snowstorm begins to rage outside, trapping all the partygoers inside their host’s mansion. When a murderer starts killing off those in attendance, the guests must figure out who is responsible, or ...
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The Oyster

The Paragon Collective

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In a not so distant future, due to overwhelming carbon emissions, The Earth is on the brink of becoming uninhabitable. These conditions are made far more horrifying because the available housing shelters (that can produce sustainable air quality) will only be able to house 80% of the world’s total population. To try and save the human race, every person has a government-mandated microchip implanted in their brains to attempt to facilitate the migration of a portion of the population to an un ...
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The Booster Pack Network

The Booster Pack Network Team

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The Booster Pack Network offers a diverse range of TCG-related content through its quartet of shows.From players to collectors to designers & even academics, we have the show for you.Formally "The Booster Pack" podcast, this feed has expanded to invite new voices & platforms to share our love for collectible trading card games.
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On this episode of TCG Design Theory, Jay talks with Max Fieve, Art Director for Altered TCG & Equinox, about the process of making sure the visual elements of a trading card game are cohesive. Max talks about the responsibilities of an art director, as well as the other artistic roles an art director oversees when working on a project. Check out o…
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On this episode of TCG Design Theory, Jay talks with Justin Parnell, Manager of Organized Play for Altered TCG & Equinox North America, about organized play at every level. Justin defines exactly what organized play is, along with the pros and cons that come with the territory. Check out our sponsor for new TCG cards: https://www.trollandtoad.com/ …
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On this episode of TCG Design Theory, Jay talks with Chris Haskins, Lead Designer of Paragon: Monsters & Mayhem TCG, about his design journey since the conception of the idea. Chris talks through some of his design choices and where his inspiration came from in making Paragon. Check out our new sponsor for new TCG cards: https://www.trollandtoad.co…
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In this episode of TCG SCOOPS! Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of August 2023 Check out our new sponsor for new TCG cards: https://www.trollandtoad.com/ Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the card's listing). Check out our original sponso…
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On this episode of TCG Design Theory, Jay talks with Hunter Angell, creator of the Nostalgix TCG, about building a community around your trading card game. You could create a TCG that is truly spectacular, but if no one knows about it, you're going to have a hard time building the game from there. Starting and maintaining a community of fans and pl…
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TL;DR— After 3 years, The Booster Pack Network is going to change. Three of our shows—Booster Pack Throwback, Rare Slot and TCG SCOOPS—will go through some degree reorganization or reformatting. Now is your chance to let us know what you want in regards to TCG content. Tell us what you like to see about TCGs (Set reviews, news, history, deck-buildi…
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In this episode of TCG SCOOPS! Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of July 2023 Check out our new sponsor for new TCG cards: https://www.trollandtoad.com/ Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the card's listing). Check out our original sponsor …
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On this episode of TCG Design Theory, Jay talks with Mike Taylor, co-creator and project lead of the Animal Kingdom TCG, about designing a game without using traditional combat mechanics. In the overwhelming majority of trading card games, you’ll often find the game centered around tried and true, but typical, combat mechanics. Is it possible to ma…
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Rands is joined by two designers from the HPTCG Revival group and together they all explore what when into their most recent virtual expansion: "Echoes of the Past", based on the second half of the Prisoner of Azkaban novel. _HARRY POTTER TCG REVIVAL____________________________________________ The Harry Potter TCG database: https://accio.cards/ Fin…
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On this episode of TCG Design Theory, Jay talks to Chuck Kallenbach, former game designer at Decipher and Sony Online Entertainment, about the different challenges of designing a TCG in the physical space vs digital space. Is it easier to design games in the digital space? Can designing a digital game lead to mechanics that are too complex? What de…
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In this episode of TCG SCOOPS! Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of June 2023 Check out our new sponsor for new TCG cards: https://www.trollandtoad.com/ Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the card's listing). Check out our original sponsor …
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THIS EPISODE IS A PART OF TBPN's CELEBRATION OF 30 YEARS OF MAGIC: THE GATHERING (1993-2023) On this Rare Slot, Rands is joined by Magic: The Gathering historian, eclectic cardboard collector and trained pressman—Ryan W. Rooks—to discuss a variety of Magic: The Gathering cards that should not have ever existed. Thats right these cards were either m…
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On this episode of TCG Design Theory, Jay talks to Joey Senart, who has over a decade of marketing experience with several well-known companies. How important is marketing when trying to launch and grow a trading card game? How does your marketing approach change once your game launches successfully? Joey discusses what he thinks can be a simple an…
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This episode of Booster Pack Throwback we see the return of Erik Olofsson to the network. Since we first spoke 18 months ago, Erik and his team have been busy getting Sorcery: Contested Realm made. Erik tells about his experience managing his initial Kickstarter, finding printers and finalizing the card set for S:CR's Alpha edition. So whether or n…
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*corrected audio version (the original upload of this podcast was the pre-edit version, this has been corrected within an hour of the original upload going live) Check out our new sponsor for new TCG cards: https://www.trollandtoad.com/ Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the car…
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THIS EPISODE IS A PART OF TBPN's CELEBRATION OF 30 YEARS OF MAGIC: THE GATHERING (1993-2023) On this Rare Slot, Rands is regaled with first-hand stories from the first-ever finalist of a public TCG tournament. That event was of course a Magic: The Gathering tournament, featuring the very first Alpha Magic cards. It was held at Gen Con 1993. _______…
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On this episode of TCG Design Theory, Jay talks to Anya Combs, Tabletop Account Manager at BackerKit. The past few years have brought countless new TCGs to the marketplace, and that has been made possible primarily due to crowdfunding platforms like Kickstarter. With so many trading card games being brought to life with crowdfunding, and with more …
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In this (belated) episode of TCG SCOOPS! Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of March 2023 Find Cimoooooooo's video about Yu-Gi-Oh's make a wish card: https://www.youtube.com/watch?v=SOZOhogpK_w Find OmniPoke's vids in ZoroBox: https://www.youtube.com/@OmniPoke/videos _TBPN_______________________________________…
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On this Rare Slot, Peter from Card Game Crypt on YouTube breaks down his top independent TCGs releasing in 2023. Take a listen & learn about some games you might be hearing about this year. Peter's Channel: https://www.youtube.com/channel/UCx8twHnxHRs6bUUyUbatp7g Team APS: https://www.youtube.com/channel/UCaqlCjzSFmunjBOP4EmYpxg Game #5: https://ww…
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On this episode of BOOSTER PACK THROWBACK, Rands chats with the CEO of the (former) Precedence Entertainment. Precedence was a major TCG publisher in the 1990s, releasing over 6 different games including Babylon 5 CCG, Tomb Raider CCG & the Wheel of Time TCG. Throughout this chat, Paul not only shares his business & game industry stories but also s…
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On this episode of TCG Design Theory, Jay talks to Alex Miller, lead designer of Genesis: Battle of Champions TCG. An often overlooked area in trading card games is movement and positioning. There are usually zones on the playing field, but rarely do we see games that allow you to move your cards as if they're on a board. Perhaps the reason few gam…
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Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of February 2023. EM Cards & Collectibles — https://www.emcards.ca/ (Canada-wide shipping) _TBPN____________________________________________ Let us know feedback, topic suggestions or games you'd like to hear about via email or any of our social media (DMs are also open to any…
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On this Rare Slot Rands & Assad go deep on the recent history and changes in the TCG industry. Please share this conversation if you found value in it. Find Genesis; Battle of Champions— https://www.genesisbattleofchampions.com Assad's previous @TBPN podcast: https://youtu.be/bUsvm-HY7Sg Genesis: BoC on Twitter: https://twitter.com/genesisboc _____…
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On this episode of TCG Design Theory, Jay talks to Gem Blender TCG’s creator, Steve Sekula, about designing resource systems and mechanics. Arguably the most important design aspect of your trading card game is how the resource system works. How do players actually play the cards? How do you implement your resource mechanics in a way that fits with…
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NOTE: THE AUDIO QUALITY OF THIS EPISODE IS LOWER THAN THE EXPECTED TPBN STANDARD. THIS EPISODE IS PRESENTED AS IS. FUTURE EPISODES OF TCG SCOOPS WILL NOT BE SUBJECT TO THESE SAME ISSUES. —Rands Nico, Parker & Tyler unpack the news from the "Big 3" TCGs for the month of February 2023. Untitled Pilot Episode — https://youtu.be/ud8fklL-7N8 _TBPN______…
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This episode of BOOSTER PACK THROWBACK stands out as one of the most unique episodes yet. Joining Rands today is Brian Lewis, and unlike nearly all the previous guests, Brian doesn't create games—rather he helps protect them by using the law. As the first in-house lawyer hired by Wizards of the Coast, Brian shares his experiences working to help Ma…
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On this episode of TCG Design Theory, Jay talks to Kryptik TCG’s creator, Tanner McBride, about designing combat mechanics. Combat is a staple in trading card games, but is it an essential part of their design? How much does combat influence the other mechanics of a game’s design? Considering combat is often a huge factor for players in deciding wh…
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This time we have a special bonus, end-of-year episode. You are going to get a little look behind the curtain here at The Booster Pack Network. What we have here is a pilot episode record from a new podcast we are developing. The idea is simple: Rands is joined by a trio of TCG experts each specializing in one of the "Big 3" TCGs—Magic, Pokemon & Y…
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On this "BOOSTER PACK THROWBACK", Rands is lucky enough to be joined by *the* John Wick. John was the person behind the story for the original L5R CCG, as well as the creator of the 7th Sea setting (which also had its own CCG). Famously, the L5R's story tournament system allowed players to craft the story in those games though competitive play. Joh…
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On this episode of TCG Design Theory, Jay talks to Alpha Clash TCG’s lead designer, Ridge Kiley, about designing around theme. Trading card games typically center around an already established world or IP, which provides a framework for the game’s design. However, it can sometimes prove to be difficult to stay true to the source material. Maintaini…
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On this episode of the Rare Slot podcast, Rands is joined by previous guest & D-Spirits creator, STERLING. Since the last time they chatted STERLING has been busy managing and expanding the D-Spirits card game & brand. He catches Rands up on the challenges & successes he has faced since becoming a pioneer in this new era of crowdfunded, indie TCGs.…
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[[ We apologies for the audio quality of this episode. This technical difficulty is limited to this episode only — TBPN ]] On this "BOOSTER PACK THROWBACK", Rands is visited by a man of many talents! As a writer, an editor, an art director, a game designer & even president of a publishing company; Matt Forbeck has done so much in gaming—both analog…
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On this episode of TCG Design Theory, Jay talks to fellow TBPN collaborator Rands Lincoln about the different historical periods so far in collectible trading card game history. Trading card games are a notoriously difficult product to produce successfully. With that in mind, an essential lesson for any TCG designer is the history of the genre. If …
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[[ Formally titled The Booster Pack: Rare Slot ]] On this first standalone Rare Slot episode, Rands sits down with gaming historian & author Ben Riggs. Ben shares his perspective on how TCGs changed the tabletop hobby landscape after their arrival in 1993. Specifically we discuss what happened to the then-most popular genre of gaming—Roleplaying Ga…
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[[ Formally titled The Booster Pack Podcast ]] On this very first episode of the newly retitled "BOOSTER PACK THROWBACK", Rands chats to one of the most influential figures in tabletop gaming—Peter Adkison! Peter founded Wizards of the Coast & suggested that Magic: The Gathering designer Richard Garfield try creating a simple, portable card game. T…
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On this debut episode of TCG Design Theory, host Jay Dotson kicks off the series with a chat to game designer, content creator & community builder Gabe Barrett. Gabe is the host of the BOARD GAME DESIGN LAB podcast & has launched several successful board games of his very own. Here he discusses his 7 tips for becoming an accomplished & prolific gam…
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[[ Originally released as "TBP: Rare Slot" — a Bonus Episode of the former "The Booster Pack Podcast" ]] [[ To find TCG DESIGN THEORY, sub to this podcast feed — Episode #1 goes live Oct 11, 2022 ]] Some big changes are coming to The Booster Pack podcast. In this episode Rands introduces the start of theses changes & then chats with the host of a b…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] We once again follow history's path back to the golden age of collectible trading card games. Our adventure finds us exploring the origins of the Middle Earth CCG by Iron Crown Enterprises. The sagely wizard that is guiding us this time is no…
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[[ Originally released as "TBP: Rare Slot" — a Bonus Episode of the former "The Booster Pack Podcast" ]] We've got something special on this RARE SLOT! Rands chats to the producers of a brand-new documentary that covers the history & community of Magic: The Gathering. This film, titled Igniting The Spark, features over 50 interviews with people who…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] Today we are joined for our second episode with collectible game pioneer Tom Braunlich. Tom, along with his design partner Rollie Tesh, designed 2 of the biggest CCGs of the 1990s: Decipher's Star Trek & Star Wars CCGs. This episode Tom chats…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] Today we are joined for our first of two episodes with collectible game pioneer Tom Braunlich. Tom, along with his design partner Rollie Tesh, designed 2 of the biggest CCGs in the 1990s: Decipher's Star Trek & Star Wars CCGs. This episode To…
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[NOTE: [[THIS EPISODE WAS AN ANNOUNCEMENT FOR A 2022 GENCON TRIP. It is now kept in this feed only for archival purposes]] ] In this very short, glasses-free Singles episode, shameless Rands brags about an upcoming trip to GenCon. Will you be there too? Also, share your past GenCon stories with me! EMAIL — theboosterpack@ccghistory.com Find @CCG Hi…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] On this episode Rands talks to Stephen Domzalski, the former Manager of Game Development for the Fleer Trading Card Company. During the first CCG craze of the mid-1990s, Fleer eagerly jumped into the game publishing world with the launch of 2…
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[[ Originally released as "TBP: Rare Slot" — a Bonus Episode of the former "The Booster Pack Podcast" ]] On this RARE SLOT episode of The Booster Pack podcast, Rands is joined by a veteran of hobby card game creation—Andrew Navaro. For over 15 years Andrew worked with Fantasy Flight Games to produce several hobby card games inc. Android: Netrunner,…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] On this episode Rands is joined by lauded Dungeons & Dragon's author & worldbuilder Steven E. Schend. Steven's time in collectible trading card games was short but impactful—he designed the Blood Wars CCG in 1995 at TSR. However, Steven's his…
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[[ Originally released as "TBP: Rare Slot" — a Bonus Episode of the former "The Booster Pack Podcast" ]] [[[The Booster Pack's interview with SCRYE magazine founder JM White can be found elsewhere on this podcast feed or via YouTube: https://youtu.be/1P0OvkUrFVo]]] On this bonus episode of The Booster Pack podcast, celebrated author John Jackson Mi…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] On this episode of The Booster Pack, Rands talks to tabletop game designer Matt Hyra. Matt's stories with collectible games actually start even before the very first one—Magic: The Gathering—is released. Since those days he has worked on seve…
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[[ Originally released as "TBP: Rare Slot" — a Bonus Episode of the former "The Booster Pack Podcast" ]] On this episode of the Rare Slot, Rands discusses the history & future of cooperative (or solo) modes in collectible trading card games with game designer Brett Schofield. These modes (often called "Player vs Environment" or "PvE" modes) are som…
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Some snake or something once said "...And Now For Something Completely Different". Well, on today's show things are a bit different. On this super-sized "Singles" episode, Rands discusses a brief history of collectible trading card games based on other media properties & why the future of them might be vastly different from the past. If this is you…
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[[ Originally released as "The Booster Pack". This show has since been retitled "Booster Pack Throwback" ]] Magi-Nation Duel & The Spoils TCG—you'd be hard pressed to find two Trading Card Games more different. One is a kid-friendly Pokemon-esque franchise with relatively simple gameplay. The other presents a hard-hitting world of mature humor & wa…
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