Podcast about WebXR - VR and AR on the Web. Hosted by Vhite Rabbit, the developers behind the VR browser games portal "Construct Arcade" and Wonderland Engine - a WebXR focused development platform. We dicuss topics in the immersive web space with various guests who are important in the space.
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Episode 045 with Elia Ducceschi: Making WebXR games with Wonderland Engine & "mr Not - Enough is Enough"
43:55
43:55
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We chat with Elia Ducceschi (aka. Pipo) about his latest WebXR game "mr NOT - Enough is Enough", a unique game about the idea of not being enough, and various other topics related to WebXR development with Wonderland Engine. Tune in to learn more about the unique ways Elia approaches game development. Links https://constructarcade.com/game/enough-i…
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Episode 044 with Stephan Lohß and Kim Gripp: WebAR at Immblend, Solving Problems with WebAR
33:12
33:12
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33:12
In this very WebAR focused chat with Stephan Lohß and Kim Gripp of Immblend, we dive into WebAR development platforms, the challenges working with non technical clients and also get a great comparison of various 3-dof VR headsets. Links https://immblend.de/ - Immblend Website (German) https://www.linkedin.com/in/stephan-loh%C3%9F-923b48211/ - Steph…
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Episode 043 with Dave Hill: Oculus Browser, Challenges in WebXR Development and its Future
59:31
59:31
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Dave Hill is the Engineering Manager for Oculus Browser at Meta. With his experience in the Games Industry and working at Microsoft on HoloLens, he shares a lot of very interesting thoughts about the current state of WebXR, where it's going, performance, current problems developers are facing. We also get a great overview of what Meta is working on…
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Episode 042 with Alon Grinshpoon: Echo3D, AR & VR in the Cloud, Metaverse and Entrepreneurship
40:31
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Alon Grinshpoon is a founder and the CEO of Echo3D, a 3D-ready cloud platform to manage and deliver 3D, AR and VR content. We chat about XR on the web and how it applies to even the seemingly most unrelated industries, cloud streaming of XR content and finally some tips for entrepreneurs in the WebXR space. We also touch on NFTs and the Metaverse. …
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Episode 041 with Yin-Chien Yeap: Ski Fit 365, Empathising with Mass Market Consumers and WebXR in Unity
1:11:28
1:11:28
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In this episode, we speak to Yin-Chien Yeap, who is the CEO of playko software. With their recent release of the VR downhill ski racing game "Ski Fit 365" on Construct Arcade, they are working towards a "no excuses" approach to VR development on the web. We talk about playkos motivations and plans for using the web, when they chose web over native …
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Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips
35:53
35:53
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Dries Croons (CROEWENS) is a full stack and WebXR developer from Belgium and the creator of the popular WebXR puzzle game "Plockle". In this episode, we talk about Plockle and his experience with react-three-fiber and react-xr. Then we dive into some general tips for WebXR development, make sure to give it a listen! You can follow the podcast on tw…
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Episode 039 with Ada Rose Cannon: Upcoming WebXR features, WebXR Privacy and PWAs for VR
1:03:15
1:03:15
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Ada Rose Cannon is the link between web developers and the Samsung Internet Browser developers with a strong focus on WebXR and PWAs, as well as the Co-chair of W3C Immersive Web Groups. We go over a wide range of topics from upcoming WebXR spec features, the W3C standardization process, privacy risks that are being considered for new features and …
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Episode 038 with Roland Dubois: From VRML to A-Frame, XR Accessiblity, Virtuleap and WebXR News
1:03:12
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Roland Dubois is the curator of "WebXR News", organizer of the NYC A-Frame Meetup group and part of the W3C immersive web working group. He is further known for hosting the Virtuleap WebXR Hackathon back in 2018 and his latest efforts contribute to accessibility in XR through the XRAccess.org and A11y initiatives in form of in-depth blog posts and …
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Episode 037 with Alban Denoyel: Founding Sketchfab, 3D scanning and much more!
40:30
40:30
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Alban Denoyel is the co-founder and CEO of Sketchfab - the #1 platform to publish and explore 3D content online and in VR. Prior to Sketchfab, he launched a low cost web agency, and worked for 4 years in the 2D world of photojournalists. He loves making things (usually with wood or in 3D). He graduated from ESSEC Business School (Paris, France). We…
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Episode 036 with Ben Erwin: The growth of the web, WebXR Awards and the possibities of the immersive web
50:04
50:04
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50:04
Ben Erwin is a subject matter expert on the vanguard of the Immersive Web, WebXR (AR/VR/MR), Spatial Computing, and Volumetric Video ecosystem of hardware, software, content, and use cases. Ben has been a web innovation frontiersman since the 90s, now applying his deep expertise to advise on next generation web-based interfaces and experiences for …
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Episode 035 with Andrzej Mazur: Hosting js13kGames and Making Money as HTML5 GameDev
42:22
42:22
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We talk to Andrzej about how he started js13kGames and about his career as HTML5 game developer. We learn about web monetization and how he makes a living as a gamedev, as well as his view on WebVR. **Links:** https://enclavegames.com/ - Andrej's Game Studio https://js13kgames.com/ - Website of the js13kGames competition https://js13kgames.com/webx…
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Episode 034 with Jacob Rossi: Oculus Browser, Infinite Office, PWAs, ... the Immersive Web at Oculus
42:16
42:16
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Jacob Rossi is the product manager of Oculus Browser. After his talk at Oculus Connect, we had many questions about WebXR at Oculus. We talk about Infinite Office, PWAs and the Oculus Browser's involvement with the WebXR Device API spec development, e.g. on WebXR Hand Tracking and WebXR Layers. We also discuss how the New Tab Page tries to help wit…
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Episode 033 celebrating 2 years Construct Arcade, The Journey and The Games
32:54
32:54
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Florian and Jonathan talk about the beginnings of Construct Arcade, our personal journeys with it and its history of game releases. Ferry compiled a couple of impressive numbers and we discuss the new Construct Arcade Leaderboards. Links https://constructarca.de/ - Construct Arcade https://blog.constructarca.de/2-years/ - 2 Years Construct Arcade B…
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Episode 032 with Ferry Abt: New Construct Arcade VR Hub and the Vision for the Hub
14:14
14:14
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Ferry Abt recently took over Construct Arcade. Ever since many things have improved on the WebXR browser games platform, especially the VR Hub, which released a few weeks ago, based on new technology and rocking enhanced visuals. We chat about where the VR Hub is going and how we achieved the new look, aswell as our backing technology. Links: https…
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Episode 031 with Brandon Jones: Origins of WebVR/WebXR, the Spec, Performance, Input Profiles and more!
1:14:37
1:14:37
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Brandon Jones is a developer at Google and one of the two people who originally brought WebVR into life. As one of the main WebXR Device API spec editors, developer on Chrome's WebGL implementation and contributor on the webxr-input-profiles, he has some interesting insights to share on web graphics performance, spec contribution process and the hi…
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Episode 030 with Anselm Hook & Joshua Marinacci: Creating the WebXR ecosystem at Mozilla Mixed Reality
55:48
55:48
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Anselm Hook works on Research and Development at Mozilla, where he focuses on problem solving in many different areas. He initially joined Mozilla to solve problems in AR and VR, but has since pivoted his work's primary focus to monetization on the web. Joshua Marinacci is the senior developer evangelist at Mozilla Mixed Reality. His passion is bui…
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Episode 029 with Timmy Kokke: Potential of WebAR, JS13K Game Development, WebXR NL Meetup
20:54
20:54
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Episode 028 with Lars Bergstrom: Directing WebXR Efforts at Mozilla Mixed Reality, Hello WebXR & Mozilla Hubs
50:52
50:52
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Lars Bergstrom is the technical director of the Mixed Reality team at Mozilla. He manages the virtual and augmented reality browser efforts, the Mozilla Hubs team, their mixed reality content creation and discovery teams and the ops work it all relies on. If it touches virtual or augmented reality at Mozilla, somebody in his team is involved. Lars …
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Episode 027 with Fabien Bénétou: Consulting for the EU Parliament & UNICEF, Managing Information in VR, WebXR Meetups And More
55:55
55:55
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Episode 026 with Sven Meyenberg: WebXR In Fitness And Education, SROMLINE Portfolio And Using Hubs For Client Meetings
18:53
18:53
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Episode 022: Why We Are Building A WebXR Graphics Engine
6:44
6:44
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We are building a WebXR focused graphics engine. We discuss the reasons behind why we decided to take this risk and why it is important for WebXR. Links: - https://discord.gg/ZSA6kCQ Wonderland Engine Discord Server - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll
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Episode 020: Hello WebXR! by Mozilla Reality
7:00
7:00
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Episode 019: Speech to Text as Input in WebXR
18:03
18:03
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Episode 017 with Elijah Tai: Future of WebXR and Audio AR
11:29
11:29
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Episode 016 with Elijah Tai: User Expectations Towards WebXR, Discoverability and Input
14:42
14:42
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Episode 015 with Elijah Tai: Why WebXR, What it's Missing And Diversity
19:19
19:19
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Episode 014 with Elijah Tai: Advertisement on the Immersive Web
14:56
14:56
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Episode 013 with Elijah Tai: How Wonderleap Started
7:55
7:55
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Episode 012: Which Headset to use for WebXR development
12:17
12:17
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Episode 011: WebXR Support in Browsers and Upcoming WebXR Spec Features
11:11
11:11
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Episode 010: Exploring applications for WebXR
17:01
17:01
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Episode 009: WebAssembly and the Scope of XR on the Web vs Native
13:32
13:32
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Episode 008: Unity 3D and Unreal Engine for WebXR
15:28
15:28
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Episode 007: Augmented Reality on the Web, Hololense and WebXR on AR Headsets
12:25
12:25
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Episode 005: Monetization of WebXR Experiences
10:12
10:12
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Episode 003: How to Get WebXR Experiences Featured in Browsers
9:05
9:05
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Episode 002: Construct Arcade, A-Frame and the VR Hub
8:47
8:47
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