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Welcome to Field & Foley! From capturing nature's sounds to studio tinkering, we share stories from professional sound designers, field recordists, and foley artists from all walks of the arts. Together, we'll be answering your questions and giving tips to help beginners get started.
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My guest today is one I have been looking forward to for a while! Thomas Rex Beverly is not just a field recordist and composer – he's a sound explorer on a mission to capture the essence of our changing planet through sound. In a world saturated with noise, Thomas's work celebrates the beauty of pristine natural soundscapes, urging us to reconnect…
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About this Episode Today, I'm thrilled to have Pauli Ondruska and Henry Scott from Remedy Entertainment joining us. With their extensive expertise in game audio, they've played pivotal roles in crafting the intense soundscape of Alan Wake 2. In this episode, we'll delve into their unique experiences working on such an esteemed franchise, exploring …
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Today, I'm super excited to welcome Faith Abi-Haydar to the show! Faith is a freelance sound designer, mixer, foley artist, and editor with a wealth of experience. She's worked on a massive 2000+ SFX library for Shutterstock at Vaudeville Sound in Vancouver and had her short films shown at the Brooklyn Film Festival. Not only is she proficient in D…
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Introducing Tony Manfredonia, a Michigan-based composer and singer-songwriter known for his emotive and captivating music. From epic symphonic rock to tender pop-piano ballads, Tony's genre-defying sound takes listeners on extraordinary journeys. Performing worldwide with esteemed ensembles like the Pittsburgh Symphony Orchestra and collaborating w…
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Meet Lewis Thompson: music composer, sound designer, and master of all things audio! From strumming his first guitar at the age of 11 to crafting immersive soundscapes for indie games and cinematic titles like The Quarry and As Dusk Falls, Lewis is a prominent figure in the UK game dev community, organizing meet-ups and events. And on top of all th…
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About this Episode Thank you for a year of listening to Field & Foley! As a special treat, here is a compilation of a recording from each of our guests this past year (Thanks to Katharina for the idea!). And the first three people that send us a message with the episode number of the last recording in this compilation will win a special prize! Sit …
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One year anniversary episode! Join us for a special bonus episode as we celebrate our one-year anniversary with a twist! Host Ben Reichstein takes the guest seat to reflect on the journey, share insights, and answer questions. Don't miss this unique opportunity to hear from the voice behind the mic! About Field & Foley Welcome to Field & Foley, the…
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About this Episode Today, I'm excited to introduce Mikel Parraga-Wills, a highly esteemed Foley Mixer based in Los Angeles, California. With an impressive resume featuring projects like Fast X, Dungeons & Dragons: Honor Among Thieves and two of my favourite movies of the last years, Oppenheimer and Dune: Part Two. Join us as we explore Mikel's jour…
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About this Episode Martha Mutiso, a Kenyan-based freelance tour leader and conservation storyteller, joins us today. Passionate about nature, conservation, and ecotourism, Martha's work spans photography, filming, writing and the captivating art of field recording. Her mission is to preserve the dwindling sounds of nature and inspire change through…
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About this Episode Our guest today is Damjan Mravunac, whose name has never been pronounced correctly in english! With 25 years of experience working in the video game industry, he is the mastermind behind the music of the "Serious Sam" and "The Talos principle" franchises. As a multi-instrumentalist, Damjan could easily play all parts in the Rock …
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About this Episode I'm thrilled to welcome Glenn Goa, a seasoned sound designer with over a decade of experience in the audio industry. Their expertise spans across various mediums, from video games to film, and encompasses a wide range of audio-related fields. As a Senior Sound Designer at Larian Studios in Belgium, Glenn's contributions to projec…
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About this Episode My guest today is Sergio Ronchetti, a maestro in the art of sonic storytelling within the gaming universe. As a composer and sound designer, he infuses games with soulful narratives. His expertise lies in crafting adaptive music, synchronizing with gameplay and immersive sound design. He also shares valuable insights into FMOD th…
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About this Episode Our guest today is Eran Ben-Isaac. With over 12 years of experience as a professional production sound mixer, Eran's expertise has graced numerous film and TV productions, documentaries, and commercials. Now based in Brussels, Belgium, his influence spans both local and international projects. Eran's natural environment is the fi…
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About this Episode Today, it's an absolute pleasure to have Tyler Brannan as my guest. His multifaceted skills span game production, marketing, writing, on-screen and voiceover performances, and even an interesting stint as an amateur-pro wrestler. As the CEO of 'In the Keep LLC,' an indie game development & publishing venture, Tyler's dedication e…
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About this Episode Today, I'm thrilled to have Shirly Spikes join us. Shirly is a musician, sound designer, and audio engineer, specializing in spatial audio and immersive soundscapes. From winning MIT's Reality Virtually Hackathon to founding Virtuo Studios, her journey from Jerusalem to Boston has been defined by a passion for VR, technology, and…
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About this Episode Joining me on the podcast today is the multi-award-winning Danish sound designer and re-recording mixer, Peter Albrechtsen. With a versatile career spanning across Scandinavian and international cinema, Peter's sonic craftsmanship has graced renowned films such as "Evil Dead Rise," "The Territory," and "The Killing of Two Lovers.…
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About this Episode Today, I'm honored to welcome Melissa Pons, a dedicated field recordist and sound designer from Portugal on a mission to capture nature's symphonies. At the non-profit earth.fm, she helps to curate submission to the now over 700 immersive natural soundscapes from all over the world. Melissa's own field recording adventures took h…
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About this Episode Joining us today is Jason Smith, the mastermind behind the retro shooter 'CULTIC.' His passion for game development ignited in his early teens and persisted, leading to him working on games even while pursuing studies in graphic design and working in full-time jobs. As of March 2021, Jason embarked on a thrilling journey, signing…
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About this Episode Joining us today is Bastian Gerner, a renowned freelance Foley Artist and Dolby Atmos Studio Owner from Düsseldorf, Germany. With well over 70 film credits to his name, Bastian is a master at bringing sound to life through Foley work. His expertise extends to studio organization, inventory management, field recording. And he love…
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About this Episode For the first time, we bring together two distinguished professionals who have made their mark in the realm of sound. First, we have Yann van der Cruyssen, a composer and sound designer celebrated for his work on the video game "Stray," which garnered accolades including Best Sound Design for an Indie Game, Playstation Game of th…
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About this Episode Today, I have the honor of welcoming an extraordinary talent to the show – Julie Elven, a renowned soundtrack vocalist, concert soloist and musician based in Munich, Germany. Julie's career has seen her collaborate with Hollywood's finest composers. Her captivating voice has graced a multitude of iconic projects, including the GR…
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About this Episode I'm excited to introduce you to Christopher Bolte, a talented sound designer, mixing & mastering engineer and field recordist. Hailing from Germany and now based in Boston, he's shaping music, creating innovative tools and crafting captivating soundscapes for games and film. To add to the excitement, he's just returned from an ex…
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About this Episode Today our guest is Mariana Lopez, a Latin American researcher and sound designer based in the UK. With a focus on sound design and accessibility, Mariana's expertise extends to acoustical heritage, historical soundscapes, and gender equality in audio. Her contributions to the field of sound design, including VR experiences, insta…
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About this Episode Our guest today is Katrine Amsler, a Danish musician, composer, producer, and sound artist. With an impressive background in interactive audio, sound design, and composition for films, commercials, video games and more, Katrine's talent and versatility shine through in her work. She has contributed to renowned projects like "Cont…
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About this Episode I am excited to welcome to the show the multi-talented Arron Amo-Travers, who has made a name for himself in the world of audio across various fields. From interactive audio and implementation to specialized field recording and foley, Arron has an impressive set of skills that extend beyond traditional sound design. He works on f…
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About this Episode Today, we have an incredible guest with us, Mark Mangini, a legendary sound designer who has left his mark on some of the most iconic films in Hollywood history. With two Oscars under his belt for his work on Dune and Mad Max Fury Road, and more nominations to his name, Mark's career spans over four decades of creating amazing so…
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About this Episode On today's episode, we will get to know Katharina Bär, a sound designer based in Düsseldorf, Germany. With a strong musical background, she combines her passion for music and recordings in her work on game audio, film projects, and audio books. She has also worked on audio narration with curated music and foley for the board game…
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About this Episode Today we're joined by Nathan Moody, a multi-talented composer, musician, and sound designer who specializes in creating immersive worlds through sound. Whether he's crafting soundtracks for games, or his own albums, Nathan is a master of using a variety of instruments and sound sources to build rich, evocative sonic landscapes. H…
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About this Episode Today we have the pleasure of chatting with Amanda Niles, a sound designer who has previously worked on the open world action game "Days Gone". They are currently bringing audio to life in "Don't Starve Together" (especially creature vocals) and enjoy going out for field recording as a hobby! Things we talked about on this Episod…
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About this Episode Join us for a conversation with Emily E. Meo, a skilled musician, sound designer and composer currently lending her talents to the team at Arkane Studios Austin. Her portfolio includes working on video games such as Transformers: Rise of the Dark Spark and the upcoming open-world immersive vampire shooter Redfall. Emily's dedicat…
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About this Episode Jez riley French is a sound artist from Yorkshire who runs workshops and lectures on his art practices. He has a passion for capturing the overlooked details of life through his recorded work and creative output, which focuses on themes of audible silence, active listening, and stillness. For exploring these themes he develops an…
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About this Episode David Woje is a Sound Designer and Field Recordist with over 20 years of experience. He currently works as Head Audio Engineer at Audily, a podcast and audiobook production company. And he produces the outstanding "Ambisonic Spaces" podcast, traveling to the farthest reaches of the world, discovering different audio artists to te…
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About this Episode Greg Lester is a Sound Designer for video games at Soundcuts who worked on TheQuarry. He is also one of the creators of gameaudiolearning.com, a central learning space for everything about game audio. And just recently he and Lewis Thompson launched Airwiggles, a brand new community for all things audio! Things we talked about in…
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About Field & Foley Welcome to Field & Foley, the podcast that explores the world of field recording and foley art. I am your host, Ben Reichstein, and every two weeks I'm joined by a new guest from the wonderful world of sound. Whether you're a beginner or a seasoned professional, we'll answer your questions, share tips and tricks and tell stories…
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Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amo…
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Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.o…
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Tristan Clark - The Artist Formerly Known As Eris Falling - is a professional music composer, currently working on In The Keep's Stellar Valkyrie. The recent release of Elementalism punctuates a decade of Tristan's contributions to the Doom modding community. We're discussing topics ranging from advanced bass guitar fingering techniques to a strang…
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Nash Muhandes is a 20 year veteran contributor to the GZDoom team. He’s now working on Darkadia, a survival horror game inspired by Resident Evil and Disdain, a retro shooter spawned from a challenge to create a Quake clone. // Nash: https://twitter.com/NashMuhandes // Hellforge Studios: https://hellforgestudios.com/games/darkadia/ // In The Keep: …
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Douwe van den Berg is a martial artist, breath & movement coach, and Wim Hof Method instructor. Ben Reichstein is not only the sound designer of Stellar Valkyrie and Call of Saregnar, but also an avid student and practitioner of Douwe’s and Wim Hof’s teachings. Only a few weeks removed from their epic journey into the mountains of Poland - armed wi…
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Chris Guerrero is the voice of Falco Crimson, the main character of In The Keep’s upcoming first person shooter Stellar Valkyrie. A long time student of acting, Chris also serves as a writer and casting director. He is also the host of The Chris Guerrero Destination podcast. // Music by Tristan Clark: https://twitter.com/erisfalling // Chris Guerre…
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Aleks with a K is a seasoned musician originating from the Northeastern American hard rock scene before slowly transitioning into the world of game soundtracks through his contributions to the Quake community (Dwell, Alkaline). He now works with Michael Markie composing for 3D Realms and Slipgate Ironworks. // Aleks with a K: https://alekswithak.ba…
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Vince Steel is a multi-media content producing mercenary presently contracted by Dread. You'll either work with him now, or wish you had. Vince was part of the editing team for Realms Deep 2020 & 2021, went to produce trailers & podcasts for Dread XP/Central, and he’s making music too! Here we discuss whether or not Immorpher is evil… And other stu…
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Foamy is the man behind No Light Games, currently working on the single player arena shooter Unleash Hell. We’re chatting about progress on Unleash Hell since Realms Deep, another top secret racing game, the differences between working alone and with a studio, and - as usual - a lot about rock ‘n roll. // Music by Jon of the Shred: https://scythesa…
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