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Have you seen The Grug Brained Developer? It’s an essay with a URL. It’s written like a caveman became a developer and put together a philosophy that is largely a rally against complexity. Cavemen have dumb simple brains, get it? It has good points, and I largely agree with it. The caveman angle is a clever quirk to get to read it and to stick in o…
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Marie and I jump on the show to tell y'all we're taking a little break! It feels like years since we've been eluding to the fact that we're working on a new major upgrade to CodePen. Rather than keep dancing around it, we're going to minimize or remove working on anything that isn't working on that. We can't wait to come back for episode 401 and te…
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Stephen and I hop on the podcast to chat about some of our recent tooling, local development, and DevOps work. A little while back, we cleaned up our entire monorepo's circular dependency problems using Madge and elbow grease. That kind of thing usually isn't the biggest of deals and the kind of thing a super mature bundler like webpack deals with,…
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I was asked about the paradoxical nature of CodePen itself recently. CodePen needs to be safe and secure, yet we accept and gleefully execute user-authored code, which is like don't-do-that 101 in web security. Marie and I hop on the show to talk this through as an update from quite a long time ago. It's wonderfully-terribly complicated. Part of wh…
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Robert and I jump on the podcast to have a little chat about open source generally and what we do with open source at CodePen. CodePen itself is not open source, aside from the small bits we've made public and the open-source things we include within it. But all Public Pens on CodePen are open source, so we certainly handle a lot of it! Enough that…
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Marie and I hop on the show to discuss our recently released Most Hearted of 2022 Pens. We only did the calculations the day before, so this is more of a first reaction than a deep dive. Congrats to Hyperplexed for #1 and a massive year on CodePen. Last year, just one entry on the Top 100, and this year, nine. "Full layouts" like this appeared a nu…
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Dee and Chris chat about our latest take on Project Management (PM), a somewhat tricky topic for us with such a small team where literally everyone is an individual contributor (IC) with a lot on their shoulders aside from PM. We're attempting a project of large scale, so part of what has helped us so far is scoping the project into phases releases…
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TypeScript ain't exactly new, but it's a bit new to us. Robert was the most knowledgeable about TypeScript on the team and felt like it could be valuable for us. What does that mean though? Where would we use TypeScript? What blockers were there? What does it actually help with? The implementation hasn't been trivial, so has it been worth it? Will …
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One thing that's been keeping us very busy at CodePen is moving our main API. We decided on GraphQL long ago and it's served us pretty well. We originally built it in Ruby on Rails alongside a lot of the rest of our app. But while Rails served us well, we've been moving off of it. We like our React architecture and we're better served leaning into …
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This week I got to talk to Kristopher Van Sant! Again! This time we got to talk about Kristopher's professional work as well as some favorite Pens. Time Jumps Sponsor: Equinix Metal’s Startup Partner Program Equinix Metal’s Startup Partner Program helps early stage companies level up. Their experts work with startups like GenesysGo and Cuemby to bu…
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We just recently published the 300th CodePen Spark. Marie joins me on the show, as she leads up the creation of the vast majority of Spark newsletters. We get into things like why we do it, how we create it, how we send it, and things we've learned along the way sending a newsletter of this magnitude. We have some interesting failsafe procedures in…
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CodePen will host your assets, like images, data models, libraries, whatever. It's quite useful! They are easy to browse, easy to copy URLs or code snippets of usage, served with the right headers from a fast global CDN, and heck, we'll even help optimize them. It's easy to amass a lof of them, as we allow you upload many at a time. But while we ha…
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Marie and I this week! Marie dug up some interesting data about "external library" usage on CodePen. In the Pen Editor (specifically), you have the option of adding external resources. These are literally placed in the Settings area and added to the end of your HTML. We're specifically focused on these (not scripts you might add in the HTML by hand…
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This week I got to speak with Jake Albaugh. Long-time listeners will remember Jake as an alumnus of Team CodePen. That's a first for a podcast guest! We looked back a bit, where Marie dug up some of the best Jake classic Pens, and talked with him about what his professional life has looked like post-CodePen. Time Jumps Sponsor: Memberful Memberful …
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Both Alex and I, the co-founders of CodePen, spent time trying to whittle down hopefully interesting and practical advice for you from our experience in running a SaaS company for a decade! Let's go back and forth, combining into a top 10 like we did in the show. 🔟 Alex: The High Low Principle Only do things that are either: High time, high value L…
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This week I got to speak with Lee Martin! Lee is a fascinating fella, due in part to him having a job I think we all want: designing weird cool digital experiences for good bands. Fortunately for us, he often writes about them. Just check out the Inter Dimensional Video Player for Lord Huron, for example, or Using Three.js to Hear the Dawn with Jac…
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This week I got to speak with Jase Smith, a kindred spirit bouncing across the designer/developer line out of Denver, Colorado. Before you know it, we're doing a bit of a rundown of Jase's career path, all the way from that all-too-familiar fake-it-til-you-make it early days to being a successful developer and mentoring as a form of industry paybac…
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This week I got to speak with Ilithya, who put together some favorite Pens, some of which we actually manage to get to during the show 😂. Like our chat with Lea Rosema, we really get into the magic of Shaders. Shaders are certainly of the web, but often feel extraordinary, giving off a "the web can do that?" kind of feeling. Check out: personal web…
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