In this series of episodes hosts from the History & Games Lab from the University of Edinburgh will be talking to historians, game creators, heritage professionals and others about history, games and the places where they meet. Connect with us further: https://linktr.ee/HistoryandGamesLab
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Episode #14 : Interview with Joshua Gillingham (Althingi: Saga Heroes) - History and Games Lab Podcast
50:00
50:00
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In this episode, host Eduard Gafton is joined once more by Althingi designer Joshua Gillingham as he makes a triumphant return to the show and talks about the challenges of making and releasing the expansion Saga Heroes. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Intro ○ 00:06:03 - When did Joshua realise that Althingi was worth expanding on? ○ 00:22:39 - How much c…
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Episode #13 : Interview with Eric Wood (The Last Samurai Rebellion) - History and Games Lab Podcast
57:52
57:52
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In this episode, University of Edinburgh graduate Eric Wood joins host Eduard Gafton to talk about his game The Last Samurai Rebellion and how students can get started with the world of wargaming. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Intro ○ 00:03:15 - How did The Last Samurai Rebellion begin? ○ 00:12:58 - How did Eric start designing his game? ○ 00:23:01 - Ho…
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Episode #12 : Interview with Brian Train (Brief Border Wars) - History and Games Lab Podcast
1:23:11
1:23:11
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In this episode, award-winning game designer Brian Train joins host Eduard Gafton to talk about his game Brief Border Wars and using a card-driven system to model the chaotic, stop-and-start nature of impromptu wars. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:08:01 - How did Brian get into games? ○ 00:33:17 - How does asymmetry make for interesting match-…
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Episode #11 : Interview with James Coltrain (Blackhaven) - History and Games Lab Podcast
53:09
53:09
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In this episode, game designer and professor James Coltrain joins host Eduard Gafton to talk about his game, Blackhaven, and how it explores racism, slavery and America’s past. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:02:30 - How did Blackhaven start? ○ 00:23:10 - How does a 3D environment change how we interact with history? ○ 00:43:41 - Which games wo…
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Episode #10 : Interview with Volko Ruhnke (Labyrinth: The War on Terror) - History and Games Lab Podcast
1:20:17
1:20:17
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In this episode, award-winning game designer Volko Ruhnke joins host Eduard Gafton to talk about his game Labyrinth - The War on Terror and how it presents guerrilla warfare and counterinsurgency. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:04:38 - How does Labyrinth anticipate the future of 'The War on Terror'? ○ 00:26:25 - Is it difficult to convince peo…
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Episode #9 : Interview with Tomislav Čipčić (Brotherhood & Unity) - History and Games Lab Podcast
1:02:16
1:02:16
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In this episode, game creator Tomislav Čipčić joins host Eduard Gafton to talk about his game Brotherhood & Unity and how it portrays the Bosnian War. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:01:55 - How did Tom come up with Brotherhood & Unity? ○ 00:17:03 - Did the theme/setting of the game, i.e the Bosnian War, come first? ○ 00:41:21 - How is the tran…
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Episode #8 : Interview with Dave Beck (Distilled) - History and Games Lab Podcast
1:04:35
1:04:35
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In this episode, game creator Dave Beck joins host Eduard Gafton to talk about Distilled and how this upcoming spirited strategy game started with a sabbatical spent in Dalkeith. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○00:00:00 - Start ○ 00:02:20 - How did Dave come up with the idea for Distilled? How has being in Scotland influenced him? ○ 00:14:03 - Is Distilled historical…
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Episode #7 : Interview with Cole Wehrle (Pax Pamir, John Company) - History and Games Lab Podcast
1:03:07
1:03:07
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1:03:07
In this episode, game designer Cole Wehrle joins host Eduard Gafton to talk Pax Pamir, John Company and Wehrlegig Games’ mission to ‘strive to publish beautiful games with historical themes that treat their subjects and their players seriously.’ 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:02:24 - How did Pax Pamir start? ○ 00:17:14 - What is there to learn…
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Episode #6 : Interview with Erika Svanoe and Erik Evensen (Marrying Mr. Darcy) - History and Games Lab Podcast
1:06:16
1:06:16
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In this episode, game designer Erika Svanoe and illustrator Erik Evensen join hosts Eduard Gafton and Hannah Weaver to talk Marrying Mr. Darcy and the process of adapting Jane Austen's most beloved novel. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:02:29 - How does a game like Marrying Mr. Darcy come to be? ○ 00:05:22 - Adapting Pride &Prejudice to a card …
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Episode #5 : Interview with Roberta Taylor (designer of the tabletop game Creature Comforts) - History and Games Lab Podcast
47:37
47:37
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47:37
Interview with Roberta Taylor In this episode, veteran game designer Roberta Taylor (Octopus’ Garden, Creature Comforts) joins host Eduard Gafton to discuss cozy and historical games alike, the role of history in making games and the compromises made between historical accuracy and game design. Time Stamps 00:00:00 – Start 00:01:25 – How does a gam…
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Episode #4 : Interview with Joshua Gillingham (designer of the card game Althingi) - History and Games Lab Podcast
46:39
46:39
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46:39
In this episode, game designer and author Joshua Gillingham (Althingi, The Gatewatch) joins new podcast host and producer Eduard Gafton to discuss the making of Althingi, working with crowdfunding platform Kickstarter and share advice for game creators everywhere. Mentioned in this Episode Althingi’s Kickstarter page: https://www.kickstarter.com/pr…
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Episode #3 : Interview with Lew Pulsipher (author of the boardgame Britannia) - History and Games Lab Podcast
48:34
48:34
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48:34
In this episode, veteran game designer Lew Pulsipher (Britannia, Stalingrad Besieged, Dragon Rage and many more) joins James and Gianluca to discuss creating historical games, how gamers have changed over the decades, and how creating games is as much about what you leave out as what you include. Mentioned in this episode: Pulsipher Games website: …
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Episode #2 : The Fall of the King with Gianluca Raccagni and Giacomo Santopietro - History and Games Lab Podcast
50:29
50:29
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50:29
Wargaming has deep roots in history, but how does historical research inform wargames design? In this episode, host James Holloway talks to Giacomo Santopietro of Sir Chester Cobblepot Games and Gianluca Raccagni of the Edinburgh University History and Games Lab to talk about The Fall of the King (currently on Kickstarter), the first games project …
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Episode #1 : History and Role-playing Games with Jon Hodgson (Beowulf: Age of Heroes) and Davide Mana (Brancalonia: The Spaghetti Fantasy Role-Playing Game) - History and Games Lab Podcast
42:31
42:31
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42:31
Although there are very few purely historical role-playing games, history still plays an important part in their design. In this episode, hosts James Holloway and Gianluca Raccagni spoke with Jon Hodgson of Handiwork Games and Davide Mana of Acheron Books about their work on upcoming historically-inspired role-playing projects: Handiwork's Beowulf:…
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