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The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ fra ...
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This week, Nathan, Luke, and Riley reconvene after a holiday weekend to discuss everybody’s favorite, inescapably pervasive topic: enshittification, defined by writer Cory Doctorow as the process by which "the services that matter to us, that we rely on, are turning into giant piles of shit.” This week alone, it happened to both Xbox’s Game Pass se…
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This week, everybody’s on break because of the Fourth of July, but we don’t intend on leaving you high and dry. A couple months ago, we hosted our first live event at Wonderville in Brooklyn alongside Merritt K, author of “LAN Party: Inside the Multiplayer Revolution.” We spent our time on stage discussing the golden age of LAN parties and why they…
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On this week’s episode, Nathan and Riley are joined by Ash Parrish of The Verge to discuss the reason behind Dr Disrespect’s Twitch ban and how it finally came to light after all these years. We answer one of the major questions the recent torrent of information has produced: Why did it take journalists – some of whom had known the reason for years…
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On this week’s episode, Nathan and Riley are joined by John Warren, formerly of Fanbyte and now of the just-launched VGBees. First we discuss John’s new reader and listener-supported website, which aims to provide a home to good writing about video games. The more the merrier, we say. Then we hop on the endless merry-go-round that is the question o…
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On this week’s episode, Nathan and Luke are joined by some guy they know named Ethan Gach to discuss the aftermath (lol) of Summer Game Fest. Ethan was on the ground at the show in LA, so he fields questions about the Geoff Keighley-powered husk that E3 left behind. We ultimately arrive at the same question people do after every single one of these…
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On this week’s episode, Nathan, Chris, and Riley gather on the eve of Summer Game Fest – aka Keigh-3 – to discuss pre-show announcements and an investigation into the show itself. Turns out, it costs $250,000 to buy one minute of trailer time during Geoff Keighley’s summer advertisement extravaganza. And that’s just the beginning, with pricing tier…
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On this week’s episode, Nathan, Chris, and Riley huddle together after another week surviving the slow-mo media apocalypse, this time with (even) more AI. First we discuss Vox Media and The Atlantic’s mystifying decisions to feed their journalists’ work into OpenAI’s woodchipper, shredding years of credibility and goodwill in exchange for a quick b…
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On this week’s episode, Nathan and Gita are joined by Janus Rose, author of Aftermath’s first-ever freelance piece (made possible by subscribers like you!). She tells us about what inspired her to write her piece, which focuses on parallels between Final Fantasy VII and real-world resistance movements in the face of imperialism. Then we discuss IGN…
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On this week’s episode, Nathan, Chris, and Riley discuss the new Assassin’s Creed, Shadows, which is set in feudal Japan and stars two main characters: a ninja and a samurai. It looks more interesting than the past few games in the series, if nothing else! Of course, since the ninja is a woman and the samurai is black, a certain subset of gamers ar…
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On this week’s episode, Nathan, Chris, and Gita take stock of Microsoft’s no-good, very-bad week, in which the increasingly embattled giant shut down four studios, two of them – Arkane Austin and Tango Gameworks – beloved by fans. More small games or big franchise hits? Microsoft doesn’t seem to know what it wants. Then we check in on Sony, which i…
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On this week’s episode, Nathan, Chris, and Gita ponder orbs. There used to be so many of them in video games. What happened? Where did they all go? And whose idea was it to replace the smooth, satisfying act of vacuuming up orbs with slow, tedious loot grinds? After that, we discuss Another Crab’s Treasure, a Spongebob-inspired Soulslike that’s sur…
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On this week’s episode, Nathan and Chris are joined by IGN’s Matt Kim to talk about Stellar Blade, a culture war battleground that, as it turns out, is a perfectly alright video game and nothing more. Seems to happen a lot! Maybe we could all learn something from this. But we probably won’t. Oh well. Then we discuss the impending TikTok ban, which …
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On this week’s episode, Riley and Chris are joined by games journalist Ian Boudreau. We start by talking about Riley’s stressful quest to get internet in a new apartment, before pivoting to the stressful quests of the Fallout TV show and what it does and doesn’t borrow from the games. Then, we discuss the drama around Marques Brownlee’s review of t…
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On this week’s episode, Nathan, Chris, and Gita are joined by New Blood Interactive founder and Fallout expert Dave Oshry to talk about Amazon’s new Fallout TV series, which just premiered. The general consensus: It’s good! But it’s also very Bethesda-era Fallout, heavily reliant on iconography and references (Stimpacks! Nuka Cola! The Junk Jet fro…
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On this week’s episode, Nathan, Chris, and Luke find themselves wandering a news desert, so they decide to discuss games they’ve been playing recently, almost entirely for the purpose of getting Luke to pronounce the title “Doronko Wanko.” It’s a great moment, worth the price of admission on its own. Then Nathan and Chris discuss Content Warning, a…
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On this week’s episode, Nathan and Chris are joined by writer, podcaster, PR guy, and former games journalist Ed Zitron to talk about, well, a lot of stuff. We begin by talking about “media being destroyed by idiots,” as Ed puts it, before discussing Nvidia’s pivot to AI and how it could crash and burn, taking countless jobs with it. Then we discus…
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On this week’s episode, Luke, Chris, and Riley talk about Kotaku's editor-in-chief resigning over guides mandates, our favorite indestructible tech and gadgets, why AI writing in games sucks, and how to get the most out of your local bikeshare program." Credits - Hosts: Luke Plunkett, Chris Person, and Riley MacLeod - Podcast Production & Ads: Mult…
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On this week’s episode, Nathan and Luke are joined by their former Kotaku colleague, author and Bloomberg reporter Jason Schreier, for a special Inside Baseball Week episode of the show. True to the theme, they spend most of the episode discussing the state of games journalism: Are layoffs and site closures a sign that traditional games journalism …
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On this week’s episode, Nathan, Chris, and Riley discuss the wild (and wholly inaccurate) conspiracy theory surrounding a small video game narrative studio called Sweet Baby Inc, which has recently taken the internet by storm. It begins with “wokeness” in video games and ends with multi-trillion-dollar investment company Blackrock, so buckle up – a…
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On this week’s episode, Nathan, Chris, and Riley discuss the auspicious occasion of three different game development studios – Gearbox, Saber, and Toys For Bob – all escaping from beneath the thumbs of layoff-prone owners in one day. Then we soberly reflect on mass layoffs at both Sony and EA – the other side of the coin in a week that seemed deter…
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On this week’s episode, Nathan, Gita, and Luke are joined by Lin Codega of the brand new independent, worker-owned tabletop roleplaying outlet Rascal to discuss the grim state of journalism – Vice announced that it plans to shut down its website and lay off hundreds of people seconds before recording began – and the potential of publications like 4…
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On this week’s episode, Nathan, Chris, and Luke are joined by The Verge’s Ash Parrish to discuss Microsoft’s weird podcast about its plans for a non-exclusive but still mostly exclusive future, which will involve dedicated hardware but will also circumvent the need for it? Look, it’s more weird decision-making from a company that seems to have a bl…
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On this week’s episode, Nathan, Chris, Luke, and Riley discuss Disney’s $1.5 billion investment into Epic Games for an even bigger slice of the Fortnite pie, as well as all the ways Disney has stumbled into gaming success (and failure) in the past. This gives way to a conversation about the sanitized Disney of the modern day and where, with corpora…
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On this week’s episode, Nathan, Chris, and Riley share their thoughts on the new and characteristically over the top Death Stranding 2 trailer, which gets everybody talking about the industry’s favorite auteur: Ken Levine. OK, first they discuss Hideo Kojima and his place in video games as one of the only people who gets to do His Whole Thing at su…
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On this week’s episode, Nathan, Gita, Chris, and Luke were planning to talk mostly about Palworld, the new Pokemon-with-guns sensation that’s sweeping several nations, but then gut-wrenchingly massive layoffs happened across Microsoft and the gaming giant it recently acquired, Activision Blizzard. We discussed which parts of the company are most im…
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On the first-ever episode of Aftermath Hours, Aftermath's flagship weekly podcast, Chris, Nathan, Luke, and Riley discuss the recently unveiled Indiana Jones game, Ubisoft's vision of a subscription-based future and whether or not we truly own our video games (hint: we don't), and -- relatedly -- the death of series like Rock Band, which necessitat…
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In this episode, I clone myself and chat about GameStop’s entry into the NFT marketplace, McDonald's opening shop in the Metaverse, and the new Rings of Power show creators’ hateful demeanor toward fans. Also, are nipples just too scrumptious to expose? Follow for more: 👉 https://mylinks.ai/chickenkrispy…
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