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A Podcast Devoted to Discussing Games with their Developers. Get Early Access to Interviews, ad-free episode, & even LIVE interviews by visiting our Patreon: https://patreon.com/developerdialogue Our Website: https://www.developerdialogue.com YouTube : https://www.youtube.com/playlist?list=PLQf5uxS9RrjZT8axwd8-dnz7xEJUkh9Op
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In our twenty first episode we have on the show the founder and Project Lead of the Combat Mission game series, Stephen Grammont. In this episode we discuss his latest game release, Combat Mission Cold War. We dive into every aspect of the game, from why cover the Cold War now, to why the Steam release was a few months delayed. We then finish off t…
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Support Us On Patreon -> https://www.patreon.com/developerdialogue In our 20th episode we have on the show one of the Matrix Co-Founders, Erik Rutins, to talk about the recently released War In The East 2. In this episode we dive into key aspects of this highly anticipated sequel such as when did development start, how big was the development team …
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Support Us On Patreon -> https://www.patreon.com/developerdialogue In our nineteenth episode we have on the show a very special guest, Alexander Oltner, the Game Director of Crusader Kings 3. In this episode we dive into Alexander’s history with this legendary game. We also discuss the upcoming DLC, Royal Court, and talk some of the unique features…
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In our eighteenth episode we dive into an upcoming indie game, Attack At Dawn North Africa with its project director Tomislav Čipčić. We spend the episode discussing this innovative operational level wargame set on the battle for North Africa. We discuss its very interesting supply system, the AI and the challenges it entails and we finish up discu…
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In our seventeenth episode we take a look at the upcoming game, Second Front with its project director Jo Bader. We spend the episode discussing this new & innovative war game and what makes it different from other strategy games. We finish up the interview diving into other conflicts that would work for this new engine and of course discussing Lin…
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In our sixteenth episode we take a look at the upcoming game, WarPlan Pacific with its project director Alvaro Sousa. We spend the episode discussing the new features being added to both 2019’s WarPlan and WarPlan Pacific. We deep dive into the critical aspects of the new game from supply, AI, to Naval Combat. We round up the interview discussing t…
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In our fifteenth episode we have on the show Wella Lasola & Bill Chinn, the developers behind the 1999 Star Trek game, Birth Of The Federation. This episode holds a special place for Jean, the Strategy Wargamer, as it is his all time favorite game. We spend the episode diving back to the development days of this legendary game that stood the test o…
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In our fourteenth episode we have on the show Sergey Nowak, the co-founder of Torpor Games, the studio behind the successful and innovative game Suzerain. We start out the interview discussing the inspiration behind the game and the countless paths you can take as President, from a peaceful ruler to a Warmonger. We each compare our own stories we t…
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In our thirteenth episode we have on Victor Reijkersz, the head of VR Designs, the studio behind the upcoming and highly anticipated Decisive Campaigns Ardennes Offensive. In this interview we dive into this new addition to the Decisive Campaigns series and why it is a game changing experience. We round up the interview discussing the future of the…
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In our twelfth episode we have on Dr. Tomas Rawlings, the CEO of Auroch Digital and the makers of the innovative simulation game, Mars Horizon. In this interview we discuss all things space, from the unique collaboration Auroch Digital had with the European Space Agency to why games take so long to develop and release. We also uncover the shocking …
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In our eleventh episode we have on the show Dan Dimitrescu of Killhouse Games to discuss the sequel to the one of the best Close Quarter Combat games, Doorkickers. But first we discover Dans interesting history in game development, from working on Silent Hunter to Assasins Creed. We naturally progress to the inspiration behind Doorkickers and how i…
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In our tenth episode we welcome back Marco Minoli to the show along with Paolo Paglianti to discuss the intellectual properties Slitherine works with such as Battlestar Galactica and Starship Troopers. We dive into the backstory of how Slitherine acquired these IP’s and how they work with the IP holders. But first we dive into the 2021 Slitherine r…
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In our ninth episode we have on the show David Freer from Wargame Design Studios (WDS) to discuss the John Tiller Game series. David is the project director of WDS and is in charge of developing new John Tiller game titles. We discuss a variety of topics from his groups herculean task of updating the 100+ titles of the John Tiller game series with …
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In our eight episode we have on the show Christian Latour from Battlegoat Studios to discuss the Supreme Ruler game series. We dive and uncover some astonishing discoveries regarding this innovative game series and its journey throughout the years. We also discuss their upcoming game, Galactic Ruler, which is the most challenging and revolutionary …
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In our seventh episode we have a very special interview for you. We sat down with the founder and owner of Slitherine & Matrix Games, Iain McNeil, as well as the man behind bringing such legendary IP’s to strategy gaming, the Marketing Director Marco Minoli. These two men are the individuals behind the strategy gaming revolution in the last decade.…
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In our sixth episode we have back on the show Luke Hughes to discuss Burden of Command. It’s been two years since we last discussed the game so we dove into key aspects of the game, from covering mutiny among the soldiers to a scenario editor. This one is a must listen to as secrets are unveiled as well as a possible release date. Links: Burden of …
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In prelude to our sixth interview we decided to republish our 2018 Burden of Command interview with Luke Hughes. This interview comes shortly after the games initial announcement and covers the vision of the game. Links: Burden of Command: https://burdenofcommand.com/ Wishlist Burden of Command on Steam: https://store.steampowered.com/app/887490/Bu…
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In our fifth episode we have back on the show Oliver Keppelmuller & Ilja Varha from Grand Tactician to discuss The Civil War 1861-1865, which recently hit Early Access on Steam. We dove into all aspects of the game from how early access went, the state of the AI in the game, and even cover Modding. We also discuss future plans for the game and the …
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In prelude to our fifth interview we decided to republish our 2018 Grand Tactician the Civil War 1861-1865 interview with Ilja Varha. This interview comes shortly after the games initial announcement and covers the overall intent and vision of the game. Links: Grand Tactician The Civil War 1861-1865: http://www.grandtactician.com/thecivilwar/index.…
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In our fourth interview we have Dr. Ezra Sidran, the project lead of the upcoming tactical simulator General Staff, on the show. Dr. Ezra is developing a unique tactical strategy simulator that will challenge even the best players with his military developed Artificial Intelligence. During the show we discuss how General Staff separates itself from…
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In our third interview we have Stephen Grammont, the founder and owner of Battlefront.com, on the show. He’s the man behind the legendary Combat Mission series that started all the way back in 2000 with Combat Mission Beyond Overlord. During the interview we dive into the history of the Combat Mission franchise, discuss the company’s latest partner…
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In our second interview we have David Heath, the founder and owner of Lock N’ Load Publishing, on the show. We discuss a variety of topics from the founding of Lock N’ Load to the company’s venture into digital games. We discover some surprising information such as how Matrix Games got its name and upcoming additions to future games The Audio Quali…
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In our premier episode we have Sergio Costa, the product development manager over at Microprose, on the show. This episode we dive into the history and reformation of this legendary developer & publisher. We discuss very important issues regarding the direction of the company as well as the numerous titles they’ve recently announced. From newest ja…
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Developer Dialogue is an innovative podcast that hosts and publishes the most exclusive and revealing interviews with the industry's top game developers. Developer Dialogue does something no other podcast does, we allow our viewers & members to ask developers questions regarding their favorite games. Our viewers get to participate in the LIVE inter…
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This is a quick HIGHLIGHTS episode. For the FULL interview return to the Podcast page. This episode we sit down with David Sharrock, the Producer of Battlestar Galactica Deadlock, the upcoming PC, XBOX and PS4 strategy game. We also catch up on a few other projects he's working on. Special shout out to David Sharrock, Black Lab Games and Slitherine…
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Episode Seven with Every Single Soldier. This episode we sit down with Johan Nagel of Every Single Soldier and discuss his foray into strategy gaming. We dive into the development process of his previously released titles such as Vietnam '65, Afghanistan '11 and Carrier Deck. During the podcast, Johan also announces his roadmap of the titles he pla…
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Episode Seven with Every Single Soldier. This is the HIGHLIGHTS episode, if you want the full interview head back to the podcast homepage. This episode we sit down with Johan Nagel of Every Single Soldier and discuss his foray into strategy gaming. We dive into the development process of his previously released titles such as Vietnam '65, Afghanist…
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WE'RE BACK! After a long (two year) hiatus were back! And thats not even the best news. Weve opened up a Patreon Account where you can help support and participate in the podcast. By becoming a supporter you get cool rewards such as attending the private LIVE taping of the interview, as well as being able to submit questions to the guest we have on…
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This episode features special guest Marc Van Kasteren of The Bit Streamers. We cover a whole range of topics from their upcoming release of Battlefields Civil War this week, to their previous game of Civil War The Battle Game. Marc also has a special announcement of a new title their releasing later this year. Visit www.strategywargamer.com for mor…
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This episode we sit down with veteran developers Norb Timpko and Jim Weaver of NorbSoftDev. These are the guys behind The Scourge of War Gettysburg series. They also make a special announcement about a new game their developing. Watch the episode for all the juicy details about the future of The Scourge of War series! Visit www.strategywargamer.com…
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During this podcast I sit down with Shenandoah Studios PR Director Bradley Cummings. We talk a bit about Battle of The Bulge, Drive on Moscow, and every other Shenandoah Studios game LOL, then move on to Strategy Games in general. And since its our December show we tackle … The Best of 2013 and Whats hot in 2014. Visit www.strategywargamer.com for …
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