The gang is off on one heck of a ride, rolling through a world of fantasy, fun, and failures. With dungeons, dragons, bad guys, and these so called Heroes there is no telling what will happen next. Join us on this actual play D&D podcast as our adventurers seek out fame, fortune, and a clue.
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Episode S3.23: A Deep Subject For Shallow Minds
50:52
50:52
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The gang travels to Deepwell to resolve the burning problem. It's a tale of terrible plans, waylaying midwives, and stealing vegetables.By Keith Allen and the Gang
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Episode S3.22: The Painful Investigation Of A Burning Problem
48:48
48:48
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48:48
The gang tries to find some answers to their burning questions about a death in town. It's a tale of aimless questions, confusing answers, and House of Stanmire lore.By Keith Allen and the Gang
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The gang is once again lured off task by nobles offering gold and a chance to live high on the hog. It's a tale of noble banter, ham-fisted plot hooks, and the indiscretions of a state backed religion.By Keith Allen and the Gang
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The gang once again escapes any real consequences and heads out for adventure once again. It's a tale of de-funding the police, obvious ambushes, and a plethora of dice rolling.By Keith Allen and the Gang
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Episode S3.19: New Hires and the Importance of the Interview Process
48:56
48:56
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48:56
The gang's success has finally been noticed by employment recruiters. Will they take the offer of a full time gig? It's a tale of shred pre employment negotiations, supply closet looting, and grounds for immediate dismissal.By Keith Allen and the Gang
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Episode S3.18: An Exchange Between Gentlemen
54:46
54:46
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54:46
After great cost, the party finds itself within reach of its goal. But, a pleasantly polite adversary stands in the way. It's a tale of witty banter, "new" friends, and noble conversation.By Keith Allen and the Gang
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The battle continues...By Keith Allen and the Gang
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The struggle continues as the party finds itself fighting a pack of undead rats. It's a tale of brave clerics, Rat Bite Fever, and halfling horn blowing. You don't want to miss this one, the end is a blast!By Keith Allen and the Gang
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The party finds itself faced with horde of undead deep in the bowels of the of the Pink Castle's kitchen. It's a tale of bad combat rules, daddy issues, and really bad jokes. Nothing out of the ordinary there really.By Keith Allen and the Gang
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Episode S3.14: The Quest for the Black Cup
48:04
48:04
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48:04
The party finds itself even deeper within the larder of the Pink Castle's kitchen celebrating Chris Card's birthday. It's a tale of dungeon crawling, clanking teeth, and a plethora magical items.By Keith Allen and the Gang
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Episode S3.13: Dancing with the Dead in the Crystal Ballroom
47:49
47:49
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The the gang finds an ominous magic item before entering a strange room filled with armored dead. It's a tale of new loot, accident prone halflings, and not so subtle advertising.By Keith Allen and the Gang
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The party finds itself deep within the larder of the Pink Castle's kitchen talking of people, pickles, and pasties. (It's a Michigan meat pie, no really google it.) It's a tale of traps, undead, and cheating the wrong way.By Keith Allen and the Gang
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Episode S3.11: The Call of the Pink Castle
46:11
46:11
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46:11
The gang receives a come hither summons to the pink castle. It's a tale of questionable building materials, our love for the state of Florida, and all new and improved halfling lore.By Keith Allen and the Gang
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Better late than never, it's Happy Halloween to all our ghoulish listeners! Join us in our annual treat in which our heroes harass an old woman, a halfling is denied a monster girl harem, electrical shocks are administered, and real estate is "acquired".By Keith Allen and the Gang
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Episode S3.10: Not Your Run of the Mill Dungeon
43:51
43:51
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The gang delves into the heart of the Mill's basement. It's a tale of new rules, product placement, and challenging rope ladders.By Keith Allen and the Gang
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The gang continues deeper into the depths of the mill only to discover more even more peril. It's a tale of navigating tunnels, terrible rolls, and ingenious halfling traps.By Keith Allen and the Gang
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Episode S3.8: Milling About The Riverside
55:16
55:16
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55:16
The gang goes mission implausible as the plan an attack on the local thieves guild. It's a tale of fishing, expert cart driving, and as always, even more obscure halfling facts.By Keith Allen and the Gang
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The gang returns to their lead with some questions and finds a new ally. It's a tale of traitors with old names, a thrilling chase, and new friends with clear directions.By Keith Allen and the Gang
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The gang finally confronts their would be assassins in their own lair. It's a tale of poor planning, volatile chemicals, and of course, even more obscure halfling facts.By Keith Allen and the Gang
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The gang follows up on some leads concerning their latest troubles. It's a tale of questionable interrogation practices, obscure halfling facts, and wattle and daub.By Keith Allen and the Gang
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The gang finally arrives at The Three Coppers Inn...and once again make friends and influence people. It's a tale of poor note taking, awkward character meetings, and a lesson in wizard defense training.By Keith Allen and the Gang
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Episode S3.3: Street Fight At Three Coppers Inn
52:42
52:42
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52:42
The gang nearly arrives at The Three Coppers Inn. But not before a gang of street thugs tries desperately to make this story interesting. It's a tale of street gangs, misunderstood rules, and halfling jeers.By Keith Allen and the Gang
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The gang comes dangerously close to moving the story along. A trip to the Iron Bar turns to a row in the streets. It's a tale of terrible smells, shrewd commodity investments , and not so warm welcomes.By Keith Allen and the Gang
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After a not so brief hiatus, the gang returns to the table to start a new brave story. Keith Allen takes the reins and learns the folly of his choices. It's a tale of long box text, thin back stories, and heavy fat shaming.By Keith Allen and the Gang
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Basement of Terror 5: The Death House Part Two
1:16:43
1:16:43
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The continuing romp through the D&D module, The Death House. Can the gang find their way back out before the mystery of the house and the greed of their souls trap them forever? It's a tale of creepy houses, bad descriptions, and questionable moral ethics of "heroic" adventurers.By Keith Allen and the Gang
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Basement of Terror 5: The Death House Part One
2:13:29
2:13:29
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2:13:29
Join us for a romp through the D&D module, The Death House. Can the gang find their way back out before the mystery of the house and the greed of their souls trap them forever? It's a tale of creepy houses, bad descriptions, and questionable moral ethics of "heroic" adventurers.By Keith Allen and the Gang
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Basement of Terror 4: A Pack Of Lies
3:27:16
3:27:16
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3:27:16
Join us for a howling good time as we explore the northern wilds of Michigan and the all too primal horror it contains. Can the gang unlock the mystery before carnage, blood lust, and greed overwhelm them all? It's a tale of things that hide in the wild, bad accents, and harsh mockery of the producer whose only crime is trying to bring joy to other…
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Things heat up for the party as it faces a genie that grants wishes, so long as those wishes are pain. A tale of fire, smoke and minotaur cheerleadersBy Keith Allen and the Gang
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After a summer hiatus we join the party as it finds out more backstory that it'll be sure to soon forget. A tale of poisonous gas clouds, DMs that can't add, and a glimpse of the past.By Keith Allen and the Gang
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Arkadios learns a bit more of his past from the minotaurs of the city of Gnossos. A tale of history lessons, Rick's Rules of the Road, and just how tall Ken is, or isn't.By Keith Allen and the Gang
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The party begins to make the rounds in the city of true minotaurs. A tale of cow jokes, life lessons, and luxuriating dwarves.By Keith Allen and the Gang
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After months of travel, trouble, and trials the party nears its destination. A tale of visceral spies, bizarre games, and living legends.By Keith Allen and the Gang
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The party finds itself fighting a subterranean terror. A tale of stable wizards, dirty trolls and damage resistance: pointy things.By Keith Allen and the Gang
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Episode S2.12: A Hiss From The Past
2:11:54
2:11:54
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As the party explores the ruins of the Oasis, they find that they aren't alone. A tale of how three heads are more dangerous then one, old campaign tales, and dangers of becoming tainted.By Keith Allen and the Gang
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You asked and the guys answered. We answer a few questions from the mail bag during this intimate sessions of sharing. From magic latrine bags, Chris Card's most angry moment, and why Rick plays doesn't play video games. Just remember, you did ask.By Keith Allen and the Gang
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Episode S2.11: A Snake in the Grass
2:02:48
2:02:48
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The party finds that the Oasis of the Weeping Woman isn't as abandoned as expected. A tale of dancing lights, juggling rangers, and a captivating beauty.By Keith Allen and the Gang
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Basement of Terror 3: The Unbasementing
2:35:10
2:35:10
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Join us as we explore strange new vistas of horror, non Euclidean geometry, and slime girt cyclopean ruins as we play the horror classic RPG Call of Cthulhu. A tale of sleep deprived GMs. deadly furniture, and why Rick will never. ever be allowed to play a character with a gun again.By Keith Allen and the Gang
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As the party makes its way across the burning sands they encounter a strange new find: a dwarven hermit with some bitter teachings for the party's resident monk archer. A tale of insults, a very happy Chris and unexpected displays of friendship.By Keith Allen and the Gang
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The party finds itself finally free of the Tomb of Anki and back on the trail to the Oasis of the Weeping Woman, along with a whole new rules system for Rick to not learn. A tale of converts, mushroom men, and spore visions.By Keith Allen and the Gang
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With its cleric turned into even more of a babbling imbecile how will the party fare against the traps and guardians of Anki's Tomb? Judging from Eric's die rolling in this episode, the outlook is grim. A tale of historical motherlodes, Ashirian social niceties, and hungry, hungry statues.By Keith Allen and the Gang
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The party finds itself fighting opponents that can't be bargained with. That can't be reasoned with and don't feel pity, remorse, or fear. Will the party be terminated? Listen to find out. A tale of dazzled eyes, the perils of grave robbing, and a whole boatload of constructs.By Keith Allen and the Gang
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AYWAH Bonus: There Really Are Charts for Everything
1:54:58
1:54:58
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A Random Dungeon Are You Wearing a Helmet adventure: Join us for an extra special session of the podcast where the whole group gets to break out the 1st and 2nd Edition books and ride the waves of probability. An adventure so special you get five morons for the price of four. A tale of interrupted character stories, Team Bob, "sleeping" orcs, and h…
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Out of the frying pan and into the fire (if the fire was a bunch of spear wielding piles of calcium) the party finds itself fighting another skeletal phalanx as it tries to plumb the secrets of Anki's tomb. A tale of endless quivers, ossified bets, and the slow roll of plot points.By Keith Allen and the Gang
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Plunging into the lost crypt of a legendary king, the party finds that even the deceased are leery of giving up their loot. A tale of cultured sphinxes, salmon leaping monks, and one very, very long fight.By Keith Allen and the Gang
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A chance encounter with an old class mate leads the party into a quest for fortune and glory. A tale of ophidian invaders, archery duels, and greed driven mages that aren't Rick.By Keith Allen and the Gang
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The party rounds into the home stretch as they confront the true evil behind the curse of the Ruins. Also Ken gets to live out his sound effect dreams. Please don't encourage him by liking it. A tale of twisted temples, melancholy marionettes, and father issues.By Keith Allen and the Gang
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Episode S2.2: An Inconvenient Tooth
1:53:26
1:53:26
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What mysteries and perils await the party as it ventures into a blasphemous mockery of Merrick's church? Well, let's just say you're probably going to want to turn your volume down in the last ten minutes. A tale of undead scribblers, unwholesome gardens, and maniacal dentists.By Keith Allen and the Gang
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The party finds itself back to its rescuing ways as it braves ancient, shunned ruins for the sake of three overconfident teenagers. Not to be nice mind you, but mostly because Rick doesn't want to pay a tariff. A tale of tenebrous tendrils, the bones of ancient heroes, and dancing golems.By Keith Allen and the Gang
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Basement of Terror 2: Tomb of Horrors
4:37:05
4:37:05
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Welcome back boils and ghouls to our second Halloween special. Join Chris "Corpse" Card, Ken "Revolting" Rau, Eric "WOOOOOOO" Wisiewski, and Rick Doombridge along with our special guests Keith "Chemtrails are a Freemason Plot" Allen and Rob "Murderous" Mountney as they venture into a terrifying blast from the past: The Tomb of Horrors. A tale of mo…
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The party sets out to rescue kidnapped members of its expedition from the servants of a strange and ancient evil. What will the group find atop of a brooding stone tower called the Devil's Tooth? A tale of pilfered potions, deadly discs, and savage simians.By Keith Allen and the Gang
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