Best multitouch podcasts we could find (Updated October 2017)
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show episodes
 
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MTSeq Multitouch Music Generation
 
MTSeq Multitouch Music Generation
 
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Developing Apps for iOS (HD)
Weekly+
 
Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performanc ...
 
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On Demand con Albert Kinng
Weekly+
 
El mismo show que te gusta pero en tu bolsillo. Bajo la animación de Albert Kinng (La Mega 98.1 fm / Maxima 92.5 fm / Multitouch Radio / Salsa 98.1 fm / Mega Radio)
 
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iPad and iPhone Application Development (HD)
 
Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations. Prerequisites: C language and programming experienc ...
 
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Developing iOS 9 Apps with Swift
Weekly+
 
Updated for iOS 9 and Swift. Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: animation, mobile device power management, multi-threading, networking and performance considerations. Prerequisites: C language and obj ...
 
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Developing iOS 10 Apps with Swift
 
Updated for iOS 10 and Swift. Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations. Pr ...
 
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Developing iOS 7 Apps for iPhone and iPad
 
Updated for iOS 7. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations. Prerequisites: C language and object-oriented progr ...
 
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Developing iOS 8 Apps with Swift
Weekly+
 
Updated for iOS 8 and Swift. Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: animation, mobile device power management, multi-threading, networking and performance considerations. Prerequisites: C language and obj ...
 
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Coding Together: Developing iOS 6 Apps for iPhone and iPad (Winter 2013)
 
The lectures and materials in this course are based on iOS 6. They remain available for reference and archival purposes. For the latest course taught on iOS 7 please check out Developing iOS 7 Apps for iPhone and iPad. Updated for iOS 6. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradi ...
 
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show series
 
In an age of intelligent, connected capabilities, consumers expect nothing short of a sophisticated banking experience that meets their evolving needs. They desire a deep level of personalization and anticipatory engagement. They want contextual, multi-touch experiences that span the entire organization. They demand an unprecedented level of qu ...…
 
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Know How... (Video-HD)
 
On today's episode, is this Acer all-in-one the perfect desktop for your dorm room? A robot to fold your clothes and Padre explores his inner space. Acer U27-880-UR11: All-in-one, LIQUID COOLED, desktop Specs 7th Gen Intel i7-7500U (2.7/3.5 Quad Core) 16GB of DDR4 System Memory (2 slots, expandable to 32GB) Integrated Intel Graphics (620) 27" ( ...…
 
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Know How... (Video-HD)
 
Let's talk about laptops! Acer Chromebook R-13 MediaTek Quad Core ARM Cortex-A72/A53 Multi-Processor 13.3-inch 1920 x 1080 IPS (170 degree) screen with multi-touch 4GB of LPDDR3 Memory (Not Expandable) 64GB internal storage * MicroSD Card Reader 802.11 a/b/g/n/AC WiFi 720p Web camera Ports 1 x USB-C (3.1) with DisplayPort Alternate Mode 1 x USB ...…
 
This week: it’s easy to ignore how intuitive it is to use an iPhone, but behind those vast array of simple swipes and taps was an entire team of designers who painstakingly crafted the sophisticated interactions that give the iPhone its magic. This week we'll tell you the stories behind inertial scrolling, swipe to unlock, and Bas Ording, the m ...…
 
10 years ago on 29 June 2007, the original iPhone was released to the public. Although that initial phone was not as functional as later iterations became, that initial model changed the entire smartphone industry as it had existed to that point. Seemingly overnight, smartphones required multi-touch, no hardware keyboards, and required the supe ...…
 
This week: you’d never know it from Steve Job’s effortless keynote introduction, but the original iPhone was plagued with huge design and production issues that almost made Apple call it quits, right up until the day it was released! To commemorate the iPhone’s 10th anniversary, we’ll recount some of the incredible stories behind iPhone’s belea ...…
 
The iPhone was released to the world 10 years ago today. We celebrate a decade of the device that changed the world. Interviews and articles Computer History Museum panel and interview with Scott Forstall Ganatra and Melton on Debug [I II III IV V] original iPhone reviewers panel Forstall, Fadell, Christer interview controversial new book The i ...…
 
This week: More of the powerful new iOS 11 features you’ve never heard of. The talented app which will harnesses the power of Apple’s new augmented reality features Scott Forstall is back, and he’s sharing the bizarre story of how the original iPhone really came to be. Everything you need to know about HEIF, the JPEG-killing format Apple is ado ...…
 
Leyard’s Jennifer Davis joined Gary on his Rants and rAVe’s podcast today for a bit of an InfoComm wrap-up podcast. Their PLTS (Pliable LED Touch Surface) LED surface was the most popular use of LED at InfoComm and because they had a 16-foot wide LED wall in their booth (with 32-point touch) it was interesting to see so many people touching it ...…
 
Leyard’s Jennifer Davis joined Gary on his Rants and rAVe’s podcast today for a bit of an InfoComm wrap-up podcast. Their PLTS (Pliable LED Touch Surface) LED surface was the most popular use of LED at InfoComm and because they had a 16-foot wide LED wall in their booth (with 32-point touch) it was interesting to see so many people touching it ...…
 
Hosted by: Steve McLaughlin – DoorToDoorGeek – http://podnutz.com Eric Arduini – http://dinimedia.com Brian – AskTheCableGuy FlyingRich – http://www.FlyingRich.com Podnutz Mugs – http://code4sale.com/podnutz/ AliExpress Affiliate Link – http://www.dpbolvw.net/click-7648860-12574854 Links Up2 Category: Microsoft Windows https://up-community.org/ ...…
 
All touch screen display have glass overlays — except a display using PLTS (Pliable LED Touch Surface). PLTS is the surface that Leyard Planar actually invented to make LED multi-touch (using 32-point touch) work. Jennifer Davis, Leyard Planar’s CMO, joined Gary on his podcast today to explain exactly how PLTS works, as well as talk about what ...…
 
All touch screen display have glass overlays — except a display using PLTS (Pliable LED Touch Surface). PLTS is the surface that Leyard Planar actually invented to make LED multi-touch (using 32-point touch) work. Jennifer Davis, Leyard Planar’s CMO, joined Gary on his podcast today to explain exactly how PLTS works, as well as talk about what ...…
 
Reports on marketing’s success in creating revenue is promised by software and marketing consultants, but there always seem to be obstacles to the complete story; the whole consistent attribution of marketing campaigns is evasive for many. In this interview with two industry experts, Andrea Lechner-Becker of LeadMD and Brewster Stanislaw of Biz ...…
 
Tony Delmercado is the Co-Founder & COO of Hawke Media, an LA-based month-to-month marketing agency. Prior to Hawke, Tony explored several different careers and entrepreneurial ventures – from selling his local lawn-mowing business at age 17 and pursuing architecture to managing a nonprofit and aiming to reinvent the music business. In this epi ...…
 
eMarketer analyst Paul Briggs talks about cleaning up digital display and getting multi-touch attribution right in the latest episode of "Behind the Numbers."
 
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B2B Growth: A Daily Podcast for B2B Marketing Leaders
 
In this episode we talk to Brewster Stanislaw, VP of Product and Strategy at Bizible.
 
Show Notes Recorded April 24, 2017. Unbox Therapy WWDC 2015: Craig Federighi Shows off Multitouch in Split Screen on iPad Apple's Hiring Spree Google Satellite Execs NASA Augmented Reality Hire James Bell, formerly of Boeing, Joins Apple's Board (2015) Alphabet's (Google) Project Loon Amazon's First US Drone Delivery Apple & Earth Day Gruber's ...…
 
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SmartMarketer | EzraFirestone | eCommerce | Online Business | Internet Marketing | Online Retail | SEO | PPC
 
What I’ve got for you in this week’s video is a behind the scenes Bonanza. We’re going behind the scenes of my team work-cation to see what it takes to build connectedness among a virtual team. Then we’re going behind the scenes of Blue Ribbon Live, an event for my top-level ecommerce mastermind… And behind the scenes of one of the industry’s b ...…
 
Show Notes There are four components of effective marketing measurement. This week s podcast explores how measuring investment, outcomes, attribution and time can help us determine ROI, so we can finally have an answer to our client s biggest question: is my marketing working? Four Components of Effective Measurement (02:40 – 4:49) Investment – ...…
 
As a provider of a leading SaaS-based channel marketing management (CMM) platform, we get asked a lot about the right set of metrics an organization should consider when they are deploying such a platform globally. Our answer is always, “It depends.” Do I sound like a lawyer? If I do, then I am sorry, but I am not trying to be mysterious. It is ...…
 
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eCommerce Uncensored by Fast Forward Unlimited Talking Shopify | BigCommerce | Woocommerce | Email Marketing
 
In Episode 31 of eCommerce Uncensored Jason and Kevin talk about the use of a “Multi-Touch Point” Strategy to interact with your audience and create sales. By ‘multi-touch’ the guys mean that you need to get your brand in front of your potential customers several times, on various platforms, in order to get them to […] The post EU031: Multi-Tou ...…
 
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The Sales Whisperer®, Wes Schaeffer, Hosts The Sales Podcast
 
http://www.thesaleswhisperer.com/blog/jack-kosakowski http://info.thesaleswhisperer.com/make-every-sale How social selling is different from social marketing How to create inbound marketing How to fight social media (or should you join it?) How to create offline conversations with social relationships How to create value touches How to get in f ...…
 
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Developing iOS 10 Apps with Swift
 
Paul Hegarty demos the FaceViewController MVC's model. He then covers getting multitouch input from users and using multiple MVCs with the tab bar, navigation, and split view controllers.By Paul Hegarty.
 
Join us as new apps chime in, and we look for the hidden gems of the ever growing App Store, while serving up tacos. This week is packed with fun to play, and then talk about on episode seven of the AppAdvice Weekly Podcast. This week, we discus an Amazon video chat app, a grand scale hidden object challenge, a time shifting puzzle game, a expa ...…
 
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PROJECTS A Sixteen:Nine Podcast
 
The Queensland University of Technology (QUT) hosts an amazing digital interactive learning space featuring 9 metre-high (27 feet) projections, 48 screen multi-touch interactive panels, and motion tracking technology. Called The Cube, it’s purpose is to engage and inspire the next generation of thinkers and doers, and provide an immersive and p ...…
 
Brian Nickerson is the Co-Founder and CEO of MagicLinks, an affiliate marketing tool that helps content creators add product links to their videos. Prior to starting MagicLinks, Brian worked at Yahoo! and Internet Brands before setting out on his own to launch Chippmunk, an online savings search engine designed to reinvent the world of couponin ...…
 
Director of Surface Hub engineering, Peter Oehler, gives you a comprehensive tour of the hardware and design of Microsoft Surface Hub. Surface Hub is an intelligent, multi-touch, large screen collaboration device with powerful and simple video and teleconference capabilities in one integrated package. Watch as Peter illustrates what went into t ...…
 
Only played a few games this week but we mainly focus on the Nintendo Switch presentation. We break down the conference, go over the weak launch line up and debate if this is a handheld or a home console. Twitter: @demastercast Email: podcastdemastered@gmail.com Twitch: twitch.tv/podcastdemastered TOTW: Nintendo Switch Reveal Breakdown •3/3/17 ...…
 
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