PAn Actualplay Roleplaying Game public
[search 0]
More
Download the App!
show episodes
 
Artwork

1
Real Play Games Podcast

Real Play Games Podcast Players

Unsubscribe
Unsubscribe
Weekly
 
An actual-play role-playing game podcast where G.M. John runs his friends through a bunch of tabletop role-playing games, some pretty popular, and some of them obscure! We release episodes every week using a variety of different role-playing systems!
  continue reading
 
Loading …
show series
 
Send us a Text Message. Three sexy singles are squadded up on a beautiful island off the coast of Mexico, set to rough it as a tribe while they prepare to meet other groups of available singles. Two and a half months of filming means there's plenty of time for the cast members to find themselves in a steamy relationship... or a few! There couldn't …
  continue reading
 
Send us a Text Message. Join your host, GM John, and a bunch of sexy, capable singles as they experience the absolute weirdest reality show that's ever existed on Earth! There's danger, romance, excitement, and something you'll absolutely never expect! Content Warnings: Adult Language, Profanity Surviving Love is a Real Play Games Podcast productio…
  continue reading
 
Send us a Text Message. So, sometimes you find a quaint little place somewhere secluded and just have a great time of things. Other times, you might find some kind of unholy laboratory underneath of your vacation rental and get attacked by things beyond the realm of human comprehension. Booking vacations was really hard before the Internet existed,…
  continue reading
 
Send us a Text Message. It's the summer of 1974, and a group of old friends who travel together yearly to some wild locales have settled for the more sedate Bleake Island, about a mile off of the coast of Maine, to spend their vacation time. There'll be drama, secrets, and plenty of recreational substances, but this is only a story about a group of…
  continue reading
 
Send us a Text Message. It’s a balmy evenin’ off of the coast of Maine in the summer of 1974, and five long-time friends have rented a cabin on Bleake Island to get a week full of sun, fun, and relaxation. There’s spots for swimming, fishing… why, there’s even space for a hike through the woods. Maybe you’ll see one of the deer that swim out there …
  continue reading
 
Send us a Text Message. Escaping the Vogel House and getting to the control statue in the middle of the park has become top priority for the survivors, but how will they manage to withstand the Revelries of Pan? Forget about the roller coaters or the Gravitron, kiddies, this right here is the main attraction! The title of the episode is a line that…
  continue reading
 
Send us a Text Message. The group is at a bit of a loggerhead, as some people want to activate the Pan statues while others feel like that's just a really good way to get clown murdered! Splitting up allows them to investigate a bit more easily, and even get some calls out to the authorities, but there's a whole lot of crazy stuff in the Vogel Hous…
  continue reading
 
Send us a Text Message. Now that some of their number have been introduced to one of the park's non-clown inhabitants, things are becoming more dire for the Williams gals and their pals! This one's got it all: blood, guts, and a little bit of buckshot! Just how many clowns CAN you fit into one abandoned theme park anyhow? Food for thought. Too bad …
  continue reading
 
Send us a Text Message. Now fully convinced that they aren't alone in the not-really-abandoned theme park, the Williams sisters, as well as their friends and family, do their best to move around the place without getting themselves into too much trouble... at least for a little while. Keep your eye on the unicycles, kiddies, and you're gonna get th…
  continue reading
 
Send us a Text Message. Twelve years ago, Brea Williams disappeared from the Funland Family Fun Park on the east coast of New Jersey. Twelve years later, prompted by long-time family associate, detective Doug Peterson indicating that there may be clues they've missed in the now-abandoned park, Brea's family has come back for answers. Whether they'l…
  continue reading
 
Send us a Text Message. A family whose sister has been missing for twelve years returns to the place where their sister went missing, along with a detective and an investigative journalist. It is quite possible that not all of them will survive what is to come, as they head through the crumbling ruins of the Funland action theme park. Episodes begi…
  continue reading
 
Send us a Text Message. After engaging in a little bit more light criminality, the group has a rendezvous back at the hotel to go over everything they've discovered and finalize their plan to save their friend. Unfortunately, it seems like the locals are starting to get a little restless, and that can only mean bad things for the remaining Seekers …
  continue reading
 
Send us a Text Message. It's another bullshit day in the bullshit town of Star Valley, but when your stomach starts rumbling, you don't really have any other choice but to slip into one of the limited fast-food choices that you've got available to you. Our teenage mystic punks Toxic and Six find that out the hard way when they go from drudgery to m…
  continue reading
 
Send us a Text Message. Having had a relatively unproductive conversation with Aseneth, the group does some digging around town, and the information that they gather paints a pretty grim picture of what's actually going on in Innsmouth. Getting hassled by the police and the weirdos that live in town is just the cherry on top of this shit-show. Epis…
  continue reading
 
Send us a Text Message. In the spring of 1985, the Seekers of Truth, an occult group dedicated to unearthing mysteries beyond mortal ken, finds themselves in Innsmouth, Massachusetts, on the trail of a dear friend who left Arkham under rather mysterious circumstances. Two of their members, married couple Harold "Hal" Tomlin and Virginia "Ginny" Tom…
  continue reading
 
Send us a Text Message. Things come to a head between the Seekers of Truth and the town of Innsmouth as the hotel-housed investigators become even more suspicious of the little burg and then decide to launch into action, spurred on by some pretty serious threats. Everything changes from here on out, and nobody's safe! Episode 3/3 Content Warnings: …
  continue reading
 
Send us a Text Message. The Seekers of Truth have found themselves rapidly falling out of excitement after having spent a few hours in Innsmouth; between the standoffish locals, the food, the accommodations, and a painful discussion with Aseneth, one would think that sane people would leave. Fortunately, they are not all sane people. Episode 2/3 Co…
  continue reading
 
Send us a Text Message. In the spring of 1985, the Seekers of Truth, a small occult society that never really experienced more than a few cryptid hunts and graveyard scares, heads to Innsmouth, MA to investigate what's become of their friend and former member (not to mention one member's distant relative and another's lover!) What they'll find ther…
  continue reading
 
Send us a Text Message. Hey Gamefriends, GM John here! Have you ever run through a tabletop adventure with your friends, but then wondered, what if people would’ve made different choices, or played different characters? What if I’d had different players altogether? Would things change? Well, we’ve felt the same way more than a few times, and so we …
  continue reading
 
Send us a Text Message. Having discovered that Gemekala still lives (at least, after a fashion), the group is racing against time and the simmering tensions of the tribefolk they traveled all the way to help in the first place! Will they be able to convince two groups that're at one another's throats to work together for the good of the whole area?…
  continue reading
 
Send us a Text Message. Hot on Gemekala's trail even if they don't know how to pronounce her name, the group is forced to separate briefly to allow Fragilly and OnlyChance an opportunity to bond with the area. What everyone will discover is shocking, and will turn their mission directly onto its head! Moss shows off the fact that his density isn't …
  continue reading
 
Send us a Text Message. Following Hou'dza's accident, the group gathers together once more to keep on the track of Elder Prophet Gemekala or her potential fate. With chief huntress Adelajaja accompanying them, the group keeps well-fed enough despite the dwindling resources along the Bloodmarshes. What is it that could be poisoning these life-giving…
  continue reading
 
Send us a Text Message. On the sweltering living continent of Kalsentia, the temperature isn't the only thing that's up! Tensions between the jungle-dwelling Red Wader village and the lowland-dwelling Kyteholdr peoples due to the disappearance of the Elder Prophet Gemekala, and fingers are being pointed on both sides as hostilities start to mount. …
  continue reading
 
Send us a Text Message. It's unrelentingly hot. The turtle-apes and their minions want to enslave or kill you. Most of the beasts want to eat you or lay eggs inside of you or something else real gross. The Invaders want to make you into goo. That's the struggle that the hardy Cruach and lithe Zangatur tribes deal with on a daily basis. Follow the e…
  continue reading
 
Send us a Text Message. One where the GM and players talk about whether or not they enjoyed the adventure, discuss highlights, and come down from the exhilarating threat of being devoured alive (or worse) by things that are at least partially inscrutable to the human psyche! Just keeping it light and wholesome, LOL! Content Warnings: Adult Language…
  continue reading
 
Send us a Text Message. The relentless assaults of the creatures have left the team shaken, on-edge and fewer in number; desperate times call for desperate measures as attrition and paranoia take their toll. Finally, a decision is made that will affect all of the team members in ways they cannot comprehend... though they might, at least, eventually…
  continue reading
 
Send us a Text Message. Even as things continue to go from bad to worse, the team does their best to find a period of relative safety. Some combat (aka field research) yields promising results, but also leads some of the team to get a tiny bit careless in terms of the trouble that they're in. There's a good chance most of them will still make it ou…
  continue reading
 
Send us a Text Message. Things become even more tense as the team discovers more about why the research outpost is in the state that it's in, and what's happened to the team that was there previously. Things aren't adding up, and the fact of the matter is, trying to find out an explanation for what's happening could very well get them all killed. C…
  continue reading
 
Send us a Text Message. A five-member team heads to Halcyon Biological's Arctic Research station to replace scientists, technicians, and other members who've been working a three-month rotation conducting experiments relating to bioplastics pollution in the ocean. What they will encounter will shake their belief and rock their understanding of what…
  continue reading
 
Send us a Text Message. Twenty thousand years ago, something from beyond our galaxy entered Earth’s atmosphere and crashed in what would one day become the Arctic Circle, becoming entombed and going dormant beneath thousands of tons of ice and snow. In the year 2022 CE, five brave souls, headed to the Halcyon Biological Research Laboratory for a th…
  continue reading
 
Send us a Text Message. It's the final showdown of good versus evil, as the heart of winter meets the heart of darkness! The presence of a few unexpected allies has helped to even the playing field a bit for Santana and Martina, but will it be enough to stop the machinations of the vile Lord Malignous? Or will the holiday, and the world, be lost fo…
  continue reading
 
Send us a Text Message. Just when you think things are on the way to resolving, something happens, and then you've got to do it all over again. And again, and again, and again... The secrets of the Chronometron are revealed, and the plan changes completely as an entirely new dimension to the mission becomes clear to Santana and Martina. It's a Hell…
  continue reading
 
Send us a Text Message. Even as Martina starts to become hyper-efficient at her job, Santana develops a bit of an alcohol problem! With the first portion of the ritual already completed, surely nothing too crazy can happen on the next legs, right? It's not like Santa and the Claws have made anybody angry or anything like that. We're sure it's fine.…
  continue reading
 
Send us a Text Message. It's the start of the real Christmas season, and Santana and Martina are gearing up for their first run ever! Everything they've been through in the last three months still possibly couldn't prepare them for what's ahead! The elves have been hard at work on a secret project, even as their eggs drip festively from the connect…
  continue reading
 
Send us a Text Message. It's the holiday season (the holiday season), and Santa Santana and Martina the Claws are deliverin' the presents and they're breakin' some jaws when they're comin' down the chimney, down! Keep the Old Ones at bay! Keep the Old Ones at bay! While the wards of Earth are still standing, happy last-potential-ever holidayyyyy to…
  continue reading
 
Send us a Text Message. With the series at an end (but by no means the story), we sit and chat about what happened, some of the background stuff that wasn't brought up explicitly, our takes on some things (including how weird the season got, seriously, some parts of it feel like a fever dream) and talk a little about where it's headed. Thanks again…
  continue reading
 
Send us a Text Message. After stealing a boat from a bunch of seagull fishermen and narrowly evading pursuit by a New Stafford cutter, the group made it back to Salem, just in time to find that Pauly T. ended up vamoosing with Mr. X to the beach. What the group will find when they're looking for them, though, will change the trajectory of their ent…
  continue reading
 
Send us a Text Message. With the goal of locating Artemisia complete and Winnie reunited with the group, now Liblet, Bly and the others are faced with an even more daunting prospect: just how the Hell do they get out of New Stafford, anyhow? With the King's Guard hot on their tails and Rod Rodman's car in about a billion little pieces aboveground, …
  continue reading
 
Send us a Text Message. It's chaos in the Disputed Lands kingdom of New Stafford! While the bulk of the group navigates the tunnels in desperate search of Artemisia, and coming under fire from all angles, Winnie Thirteen plays a dangerous game of cat and mouse with dogs, humans, and one particularly determined pigeon! Get your popcorn buckets ready…
  continue reading
 
Send us a Text Message. With confirmation as to where Artemisia's location is, the crew heads into the kingdom of New Stafford, where there's an awful lot of opposition between them and their goal! A split-second decision leads to a split party, and when some go high, others end up going low! What'll happen in-between? Tune in and find out! Episode…
  continue reading
 
Send us a Text Message. After dealing with both stanklopers and the strange metal men of the old raceway, the group finds themselves assailed by more wildlife as they cross into the mysterious Pine Barrens. Bly and Winnie help perform the impossible, while Liblet shows just what tough stuff she's made of! What they'll encounter in the deep, dark wo…
  continue reading
 
Send us a Text Message. Following their experience at the Mantown Rodeo, the gang pushes deeper across the middle portion of the Contested Lands on their way towards New Stafford, but will genetic monstrosities and the dangers that yesteryear left behind prevent our heroes from ever getting there? Grab a face covering, maybe something minty, and co…
  continue reading
 
Send us a Text Message. Following a brush with fiendish foliage and a good night's sleep, the crew makes some progress before spotting the weirdest horses they ever did see and then pop into the Mantown Rodeo for a bit. Liblet finds out about all kinds of new animals, Winnie gets some big gambling done, and Bly makes a fast new friend in the vivaci…
  continue reading
 
Send us a Text Message. With Liblet fresh-off of laying a clutch of eggs and Mr. X in rough shape, the gang settles down outside of Salem in the Contested Lands to recuperate and make plans for their trip yet to come. Bugs are plentiful, but Bly is out of catnip and Winston hungers for more exotic game, something that ends up having unforeseen cons…
  continue reading
 
Send us a Text Message. A new and incredibly well-armed friend joins Bly and Liblet's crusade, even if they wish maybe they hadn't. The aftermath of their shopping escapades become something bigger than any of them could have anticipated, and will change not only their lives, but potentially, the course of history itself! And even as all that is ha…
  continue reading
 
Send us a Text Message. Bly and Liblet go with Pierro and Pauly T to Market Street, the greatest shopping Mecca in the genetic post-apocalypse! Liblet looks for something just right to carry her eggs, while Bly searches for something with a little extra bang to it! After a nice lunch and a brief scrape with mortal peril, the group heads to The Trad…
  continue reading
 
Send us a Text Message. Even as Pierro takes Bly out to go find his contact in West Philly with explosive results, Liblet is left to sort through the myriad memories that were unwittingly shared with her by Nonna Transportatore. All of them will find answers of some sort, but will their searches explode in their faces? Episode 4/15 Content Warnings…
  continue reading
 
Send us a Text Message. After the previous night's excitement, a good sleep-in is what's needed for Bly and Liblet, but a meeting with Nonna Transportatore is what they get instead. Things start off amicably enough, but go off of the rails and leave Liblet forced to contemplate so many things that her frackrat mind wasn't made for. Episode 3/15 Con…
  continue reading
 
Send us a Text Message. The Banchiere inspection point proves to be exciting in at least one way for Bly, who continues making friends wherever he goes; Liblet gets to see shiny things and lick them and marvels at personal space before most of the whole crew goes for something everyone must eat in Filly... cheesesteaks! Episode 2/15 Content Warning…
  continue reading
 
Send us a Text Message. The one that started it all is back with another zany season! Bly Moons and Liblet Thumblejump are accompanying Pauly Transportatore back to Filly on a Rodent Cartel caravan with their pals Rod Rodman and Pierro the Opossum. With friends like these, what's the worst that can happen? Right? RIGHT?!? Episode 1/15 Content Warni…
  continue reading
 
Loading …

Quick Reference Guide