Rob Alvarez Bucholska Gamification public
[search 0]
More
Download the App!
show episodes
 
Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students to learn what we teach.
  continue reading
 
Loading …
show series
 
Javier is Co-founder of Azahar Juegos and Free to Play, companies that focus on the design and research around the use of playful paradigms in serious contexts. He has 11 years of experience working on gamification projects and has collaborated on educational projects with institutions in Colombia such as Universidad de los Andes, Sergio Arboleda, …
  continue reading
 
Meet Chris, founder of Gaming@Work. His company integrates Game Derived Skills·· and Game-based Learning for a dynamic workplace. With a background in International Hospitality and experience as a Partner Manager at Dell Technologies, specializing in Cloud and Gaming-as-a-Service, Chris brings expertise in various graphics/gaming workloads. He prov…
  continue reading
 
Engagers free resource out! In this episode, we explore a free mini-course we have just released that will allow you to either take your first steps in this Game Inspired world of Gamification, if you are a seasoned veteran you can add something different to your belt or anything in between, including curiosity, register for free at professorgame.c…
  continue reading
 
The founder and director of Checkpoint, Tamer is dedicated to changing our perception of learning and the technology we use to enable learning. Advocate of gaming cultural wealth and the benefits gaming has, Tamer has spent years developing pedagogy through Checkpoint to help us benefit from our digital fluency. Driven by the failure of governments…
  continue reading
 
Based in Salt Lake City, Utah, Bret is a seasoned Game/Software professional with over 15 years of experience in crafting immersive games, innovative software, and user-friendly apps. His passion lies in bridging the realms of design psychology in both gaming and software landscapes. He's dedicated to uncovering the intriguing parallels between pro…
  continue reading
 
Helen Hooper is head of learning design at VirtualSpeech which creates soft skills training solutions based around immersive practice in VR and online. Helen has a particular passion for creating engaging and effective learning experiences that involve active participation by the learner. Her rich background includes twelve years founding and runni…
  continue reading
 
Bhaskar Thyagarajan is the Founder & CEO of BlueSky Learning | KAIROS. BlueSky Learning is a consulting & training company with a vision of helping individuals, teams and organizations nurture and develop their Human skills. All programs are anchored in the experiential learning methodology. Kairos is a platform offering digital and in-person games…
  continue reading
 
Kevin B. Burk is the Headmaster of The Real Astrology Academy and the creator of the Human Game and the Human Game Experience. He has been counseling and coaching as an astrologer since 1998, teaching astrology since 2000, and is the author of more than a dozen books. The Human Game is a philosophy based on the idea that the Universe is made up of …
  continue reading
 
Terry has been a consultant in learning and development for over twenty years and specializes in creating and facilitating games-based and gamified learning experiences. He's the founder of Untold Play, via which he works with clients of all kinds to help make their learning experiences as gameful as possible. He's the creator of the Transform Deck…
  continue reading
 
Jay Johnson works with people and organizations to empower teams, grow profits, and elevate leadership. He is a Co-Founder of Behavioral Elements®, a two-time TEDx speaker, and a designated Master Trainer by the Association for Talent Development. With a focus on behavioral intelligence, Jay has delivered transformational workshops to accelerate hi…
  continue reading
 
Charney Kaye is a lifelong artist, musician, and hacker, the beneficial type, empathetically building technology to solve problems, and connecting software with media. Professionally, he's built an arsenal of skills ranging from typography to Java and honed his design thinking over hundreds of projects. Charney is both a seasoned veteran and a cont…
  continue reading
 
Steve is an experienced executive, venture investor, entrepreneur, educator, scientist, and author. He is co-founder and CEO of Thynk, a digital health company advancing innovative brain training video games for children and adults. Previously, Steve held various roles in academia and industry. He began his career as a professor at Harvard Medical …
  continue reading
 
An entrepreneur with over 20 years of experience, coach, mentor, and public speaker. The founder and President of the Supervisory Board G2A Capital Group, to which belongs G2A.COM - the largest and most dynamically developing global marketplace for digital entertainment, where users can buy vouchers for digital products such as games, gift cards, s…
  continue reading
 
Edgar Guillermo Solano is the author of the Best Seller ·Innovation for square heads·. His new book, ·Playliving· shows how to take strategies used on games into the business world. Creator of the game and the book WakeUpBrain to accelerate innovation using games.. He has been Commercial and Marketing Manager in tech companies such as Hewlett Packa…
  continue reading
 
Anton Hecht is a lecturer at Sheffield Hallam University. He recently finished a Ph.D. in games for art in public space with others. He makes gameful artworks, across mediums, including with orchestras and dancers. He makes installations and experiences in non-traditional spaces. He has created work for many galleries and arts centers, including th…
  continue reading
 
Michael Low is a classroom educator with an MA in Secondary Education and over 20 years in the classroom. For the past four years, he's run Luck Of Legends, developing educational role-playing games for small groups and classrooms. As the co-creator and storyteller at StoriesRPG.com, he publishes play-at-home games for families and classrooms like …
  continue reading
 
Professor Pete Alexander is the President of the greatest interior landscaping company in the San Francisco Bay Area - Office Plants by Everything Grows. In addition, he serves as an adjunct college professor, where he helps inspire students to develop and apply key concepts of marketing specifically to their area of interest. He's also a TEDx spea…
  continue reading
 
Meet Joe Schaeppi, a visionary in human psychology who wants to fundamentally change the way brands and audiences connect. As the CEO and founder of Solsten, an AI-powered platform for human-centric experiences, Joe is pioneering the use of video games for cognitive assessment, opening up new possibilities for not only the gaming industry but for m…
  continue reading
 
Roger Peters also known as Rook, owner of Epic Sages, an Army veteran, a husband and a father of 2. He lives in Fairbanks Alaska. He loves teaching and introducing people to TTRPGs (tabletop role-playing games) like DnD (Dungeons and Dragons). He is a consistent learner and constantly evolves himself and his business with new technology.…
  continue reading
 
Lance is the creator of The Influence Formula and the popular Influence Spectrum Quiz. As a professional speaker, he has shared his groundbreaking formula with audiences across the country. His background includes time as a prolific fundraiser, dynamic sales trainer, highly-rated professor, and published author. He has a bachelor's degree in market…
  continue reading
 
Founder of the Playground for Entrepreneurs, a serious game that supports entrepreneurship coaches and educators to provide engaging and insightful sessions, workshops and classes. The game is based on my experience coaching 500+ startup teams and their (regular) coaches in their early stages of entrepreneurship. Most of that experience comes from …
  continue reading
 
Eko Nugroho has been at the forefront of driving the implementation of game-based learning and gamification in Indonesia over the past 14 years. Alongside his team at Kummara.com, Eko has offered consultancy and advisory services in the realm of serious meaningful games and interactive learning to various companies and organizations. Additionally, …
  continue reading
 
Danielle is the owner of Octane Design Studios, a 13-year-old branding and identity firm based in the heart of the Bluegrass. Danielle is a creative, recently certified prompt engineer, podcaster, strategist, wife and mama of 3. She·s also a lover of Italian cuisine, chai, cosplay, comics and retro gaming. With over 15 years of marketing and multim…
  continue reading
 
After a stint in juvenile hall, AnnMaria ran away from her last foster home at age 15 and, with a fake ID, got a job and an apartment. By age 19 she had her bachelor·s degree, an MBA at 21. She was the first American to win a world judo championship, then retired from competition to earn her Ph.D., became a professor, and quit the university to sta…
  continue reading
 
Charisse Beach is the founder and CEO of Youth Transformation Services (YTS), a nonprofit company providing training on Risk and Protective Factors, Mental Health Intervention, and Game-based Learning. Charisse also authored At-Risk Students: Transforming Student Behavior which details the warning signs of disturbing behaviors often overlooked by e…
  continue reading
 
Kevin Reste operates at the unique intersection of art, media, and technology. As a Creative Operations Specialist, Artist, and Producer with an MFA in Design and Technology from Parsons the New School of Design, his expertise is multifaceted. Kevin's contributions range from motion capture animation for the renowned Rock Band video game series to …
  continue reading
 
Lauran Kerr-Heraly is an award-winning educator and author. She currently serves as a history professor and Innovation Fellow at Houston Community College. Her innovative teaching includes turning a classroom into an escape room, multidisciplinary projects showcasing personal food histories and environmental justice, and playing with experimental l…
  continue reading
 
Well this is special, because it's the first time I decide to just go with an interview with a fellow gamification practitioner "only" because we are physically in the same space (and it is not during a conference or anything). So Antonis Triantafyllakis is a past guest, and we've had coffee in Madrid now twice (he came about two years ago) but thi…
  continue reading
 
As a Corporate Partnerships Manager for Knights Esports Group, Liam is a leading authority on competitive gaming, event management, league organization, and technology development. Unlike many in the gaming industry, Liam chose the traditional path of pursuing higher education, attending the University of Pittsburgh straight out of high school. Dur…
  continue reading
 
Paul starts by saying that the author of love is God. In His wisdom, He placed us in a variety of circumstances that require us to find our way back to His pure love. So, what qualifies Paul Zolman to speak about love? His childhood experience of the opposite of love. From that austere beginning, and the distaste it formed inside him, he searched f…
  continue reading
 
Bob Moog co-founded University Games in 1985 to develop, design and manufacture social interaction games for families. Since that time, he has developed more than 200 game and toy products that have sold more than 30 million units. These games include the best-selling geography game line, Carmen Sandiego, the first line of games based on Dr. Seuss …
  continue reading
 
Quick update on our summer break! In the in the shownotes (professorgame.com) you can see our baby enjoying the sand and the water at the beach, but it didn't start out that way! Quick episode with a quick lesson I've been reminded of, and it has to do with the onboarding of experiences. Have a quick listen to understand what we're talking about.…
  continue reading
 
This is a bonus on the series of the gamification process! It would be the seventh part of the series, so if you haven't listened to or seen Gamification Intro (Episode 295), Setting Up With Objectives for Gamification (Episode 296), Who Are Your Players (Episode 297), Choosing and Using Game Mechanics (Episode 298), Storyboarding and Prototyping (…
  continue reading
 
Episode 300 is here!!! Wow, it's been a while, many interviews and some solo episodes like this one. Thanks for your support, whether starting just now or continued for many episodes, I appreciate you as an Engager and I'm sure you will continue to find value here. For this episode we close the cycle with playtesting your prototype and iteration, t…
  continue reading
 
On this episode, we discuss the importance and strategy of going into storyboarding and then prototyping. This is the fifth part of the series, so if you haven't listened to or seen Gamification Intro (Episode 295), Setting Up With Objectives for Gamification (Episode 296), Who Are Your Players (Episode 297) or Choosing and Using Game Mechanics (Ep…
  continue reading
 
For this episode, we dive right into getting inspired by Game Mechanics and Elements! This is the fourth part of the series, so if you haven't listened to or seen Gamification Intro (Episode 295), Setting Up With Objectives for Gamification (Episode 296) or Who Are Your Players (Episode 297) you probably want to start there!…
  continue reading
 
For this episode, we continue discussing the steps to creating a gamified experience and focus on our existing or potential players! This is the third part of the series, so if you haven't listened to or seen Gamification Intro (Episode 295) or Setting Up With Objectives for Gamification (Episode 296), you probably want to start there!…
  continue reading
 
James I. Bond is one of America·s leading behavioral management specialists, and author of the award-winning book, BRAIN GLUE · How Selling Becomes Much Easier By Making Your Ideas ·Sticky.· For thirteen years he ran one of Southern California·s leading behavioral management firms, working with a who·s who of American business. Early in his career,…
  continue reading
 
James "Pigeon" Fielder, Ph.D. joined CSU as an Instructor after retiring from the U.S. Air Force as a Lieutenant Colonel and Associate Professor of Political Science at the U.S. Air Force Academy. He is also serving as a Marine Corps University Non-Resident Krulak Fellow for academic years 2021-2026, is the Director of Professional and Educational …
  continue reading
 
Matt Nuccio is the president of Design Edge, Inc., a toy and game development company and licensing agency whose clients include Mattel, Hasbro, Spin Master and Fisher-Price to name only a few. For 4 years, Matt co-chaired the Toy Association (TA), on their associate panel, representing all designers and inventors within the toy industry. Currently…
  continue reading
 
Corey Hord is currently employed with Mondelēz International (Oreo, Chip Ahoy!, Ritz, Sour Patch Kids, Swedish Fish, Clif Bar, and beyond) as an Operational Excellence professional implementing the company’s integrated Lean Six Sigma program across the United States. Corey has over a decade of operations experience (Craft Brew Alliance, Anheuser-Bu…
  continue reading
 
Victoria Ichizli-Bartels is a writer, coach, and consultant with a background in semiconductor physics, electronic engineering (with a Ph.D.), information technology, and business development. While being a non-gamer in the traditional sense, Victoria came up with the term Self-Gamification, a gameful and playful self-help approach bringing anthrop…
  continue reading
 
Sarah Le-Fevre is a Games-based Learning design and delivery professional and certified Lego® Serious Play® Facilitator. After tiring of creating programs for blue-chip clients that focused almost solely on growth and profit, Sarah made the decision to keep the same audience but shift the focus to learning around sustainability, human flourishing a…
  continue reading
 
Loading …

Quick Reference Guide