Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
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Roll For Crit is your #1 resource for content from the world of tabletop gaming! Every week, Will and Jonathan are joined by a guest from the gaming world to discuss board game news, Kickstarter highlights, games they've been playing, and more! Become a High Roller by supporting us at http://patreon.com/rollforcrit or learn more at http://rollforcrit.com
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Sen and Erica talk to Jonathan Chaffer, designer and illustrator of the Holiday Hijinks series of 18-card puzzle games. We chat about Jonathan's take on puzzle design, his use of technology to drive the component-light system, and his opinion on things like clues vs. hints and the concept of red herrings.…
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Erica and Sen welcome guest host, Steph Campbell, as they talk about how parents and educators can use TTRPGs to foster a love of learning in young students in this 16th installment of TTRPGKids.
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Sen and Erica welcome Daniel Cunningham (AKA Iron Kitten Games) to discuss his role as a mechanical engineer and how he parlays those skills into helping publishers design storage trays, dice towers, and cardboard constructibles for modern tabletop games.
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Erica and Sen welcome special guest (and new mom!), Sarah Shipp, back to her role on the Ludology Network as the host of Thinking Beyond Mechanisms. In this episode, Sarah talks about the concept of perception and how game designers need to hone their skills in this area, particularly when it comes to playtesting.…
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Erica and Sen talk to Michael Orion of www.rollingwizards.com about his recent move to Vietnam and his thoughts on the country's developing game design scene and, more broadly, the tabletop scene across South East Asia.
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In this episode of Pros and Cons, Sen talks to Steph, Gordon, and Liam at Origins 2023 as they were getting ready for their biggest Kickstarter to date: Mistwind designed by Daryl Andrews and Adrian Adamescu which is currently making a splash!
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In this interview, Sen talks to Jessica Geyer, President of the Indie Game Developers Network (https://www.igdnonline.com/) at Origins 2023 to find out what the IGDN can do for indie game devs and how that differs from the Tabletop Game Designers Association (TTGDN) would like to offer members.
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In this episode, Sen interviews Smoox Chen at the Gathering of Friends in 2023, talking about his work with Taiwan Boardgames Design and how he's trying to get more eyes on games by Taiwanese designers.
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This week, special guest host Steph Campbell tells us about the TTRPG Inspirisles and breaks down the specifics of what makes it "educational" beyond it simply being a TTRPG.
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Sen and Erica welcome Lin Codega and Chase Carter from Rascal News to talk about the importance of independent journalism in the tabletop gaming space. Rascal News has a few weeks left in their funding drive, so if you value the independent press, support efforts like theirs at www.rascal.news
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Sen and Erica interview Rebecca Strang, a librarian and game designers who promotes gaming in libraries and is active on the Gaming Round Table of the American Library Association. Rebecca was also recently featured in "Games for a Rainy Day," a book with 54 micro-games, puzzles, and more. Why do boardgames and libraries go hand in hand? Let's find…
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In this installment of TTRPGKids, Special Guest Host Steph Campbell talks about how TTRPGs can be used in the classroom to help students gain social and emotional learning (SEL) skills.
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Sen talks to Patrick Leder from Leder Games at Origins 2023 in this installment of Pros and Cons. We're almost caught up with 2023's shows and we're recording 2024's Pros and Cons episodes right now! So much more to come!
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Sen interviews Matt Faulisi, marketing manager at Skybound Tabletop, at Origins 2023. The Pros and Cons series continues in 2024 and we'll be slowly releasing those over the 2024/2025 season, first to Patreon subscribers and later in the schedule. Thanks for listening!
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Sen and Erica welcome Whitney Red Loraine to the podcast to talk about how her experiences as a boardgame cafe owner / operator has informed her as she transitioned to become a boardgame designer.
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To start off their second year with Ludology, Steph Campbell of TTRPGKids sets the stage for the next 12 episodes that will deal with using TTRPGs for educational purposes. They start the discussion off by talking about the various ways that TTRPGs can help students connect more with learning materials versus more traditional routes.…
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Sen and Erica welcome Nat Delaney-John and Cam Jasson, creators and publishers of That Sound Game - a noisy game for weird people to Ludology to talk about how they connected with their audience in order to take a different road to publication than what it typically done these days.
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Erica and Sen welcome Mandi Hutchinson from Salt & Sass to talk about trends in videogames using tabletop gaming mechanisms as well as ports from the console to the tabletop.
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Special Guest Host Steph Campbell gives several suggestions on how to keep a good pace for younger players through using story and shifting focus from player to player while playing TTRPGs at home or in the classroom.
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Sen and Erica interview Rita Orlov, the mind behind the enchanting and challenging Postcurious line of puzzle games, or puzzletales as she calls them. Find out more about how Rita conceptualizes, designs, and tests her games and what's so intriguing about them.
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Sen talks with the always awesome Omari Akil at Origins 2023. They talk about making games, making music, and making authenticity the goal for the next year.
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In her 10th installment, special guest host Sarah Shipp lends her insights into how thematic win condition not only drive play, but allow for better immersion.
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TTRPG Kids' host Steph Campbell joins us once again to drop knowledge about how to set up great encounters for your children or students. Whether those encounters are in a familiar system or a new one, whether they focus on combat or puzzles or social relationships, Steph gives great advice to set your kids up for success!…
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Ludology 320 Imitation is NOT the Best Form of Flattery
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In this episode, Sen and Erica speak with Laia Gonzales, one half of Wonderbow Games about their amazingly successful Kickstarter project, Kelp, and the unfortunate issues that arose because of said success. Laia talks about the illicit copies of Kelp that were being sold even before their campaign ended and the continuous struggle she experiences …
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In the last episode, Sarah Shipp discussed the concept of gates that actively and intentionally restrict player agency as a useful tool for game design. In this episode, she takes a more in depth look at gates that specifically force players to confront loss. Spoiler Alert: if you intend to play the videogames Portal or Death Stranding, you may wis…
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