Each episode we bring you the stories, miniatures, games, and people inhabiting The Mortal Realms and the Age of Sigmar Community.
Join the Warhammer Community team, and special guests, for our new regular podcast for all fans of the Mortal Realms. Every other week, we’ll be bringing you an hour of insights, lore and chat with a variety of guests, all hosted by Warhammer TV's own Wade – Design Studio veteran, and part-time Khorne Berzerker.
Games designer Ben Johnson joins Wade to chat all about how rules are created and play tested for Warhammer Age of Sigmar.
Warhammer World Studio Manager James Karch joins us to explain how the dioramas and display boards in the Warhammer World Exhibition Centre come into being.
Eavy Metal painter Natalie Ann Slinn shares her love of painting Warhammer Age of Sigmar models and give some tips for getting great results.
Games design legend Jervis Johnson joins Wade to chat about the process behind the creation of new battletomes and other Warhammer Age of Sigmar products.
Warhammer TV's Chris Peach is this week's guest talking about his love for Warcry and how to expand a warband into a Warhammer Age of Sigmar army.
Warhammer Age of Sigmar Masters 2019 Champion Dan Bradshaw joins Wade this week to talk about competitive gaming in the Mortal Realms.
The great loremaster Phil Kelly returns to StormCast to talk about the development of the new Death army, the Ossiarch Bonereapers, and what their arrival means for the Mortal Realms.
Miniatures Designer Mark Harrison joins Wade to discuss his career and what it takes to render the denizens of the Mortal Realms in glorious plastic.
Love Warhammer Underworlds? Then don't miss this week's StormCast with lead designer/real life Katophrane Dave Sanders!
Warhammer Age of Sigmar illustrator Catherine O'Connor joins Wade to discuss her career and what it's like to capture the fantastical Mortal Realms in her artwork.
Book designer Emma Turner talks about her role in the Warhammer Age of Sigmar Studio, and how designing books and boxed games has changed over different iterations of Warhammer and Warhammer Age of Sigmar.
Former studio army painter and Warhammer TV presenter Chris Peach recounts how he discovered his love of kit-bashing and painting characterful armies, using a number of his Warhammer Age of Sigmar forces as examples.
Join us as we chat to Aly Morrison about his legendary career as a miniatures designer, from the earliest days of Citadel to the present!
Citadel Miniatures Designer Sergi Torras describes his journey to join the Warhammer Studio, leading to his designing Warhammer Age of Sigmar models including a number of Stormcast Eternals, the Darkoath Warqueen and the Godsworn Hunt.
Ben Johnson talks about the development of the Warhammer Age of Sigmar setting and game, and shares some of his hard-won wisdom regarding how to be better at Warhammer.
Warhammer Age of Sigmar studio manager Jes Bickham talks about the creation of the dedicated Warhammer Age of Sigmar studio, and the sorts of books and boxed games that might emerge from it in future.
Warhammer illustrator Kevin Chin describes how he joined the studio and talks about how his passion for Warhammer manifests in his artwork and his own miniatures collections.
Legendary Warhammer illustrator and model-maker John Blanche joins us for a very special episode of StormCast, in which he shows us how he goes about creating concept sketches to inspire Citadel Miniatures Designers.
Games developer John Bracken talks about the rules he has written for Warhammer Age of Sigmar and Warhammer Underworlds, and shares what he loves about the Mortal Realms and both those game systems.
Lord-Arcanum Pete Foley describes how the Studio has looked to identify different ways for hobbyists to enjoy Citadel miniatures, leading to the three ways to play Warhammer Age of Sigmar and the development of Warhammer Underworlds.
Warhammer Loremaster Phil Kelly talks about the development of the Warhammer Age of Sigmar background and the opportunities for writers in this setting.
Background writer Andy Clark talks about some of Warhammer Age of Sigmar projects and battletomes he has worked on during his time in the Design Studio, including the new Battletome: Gloomspite Gitz.
Background writer and Black Library author Nick Horth describes his somewhat unconventional route into writing battletomes and Warhammer games, and how he goes about creating lore, locations and characters set in the Mortal Realms.
Games developer Sam Pearson explains how the Design Studio team writes rules and battletomes for Warhammer Age of Sigmar, and how he approached writing the rules in the Battletome: Beasts of Chaos book.
StormCast has been reforged! Wade Pryce introduces a new season of the official Warhammer Age of Sigmar podcast with a new format. His first guest, veteran games developer Jervis Johnson, talks about the craft of game design, his thirty year career writing Warhammer games and the development of the latest edition of Warhammer Age of Sigmar.…
It's a bold new age for the Seraphon – with new summoning mechanics to master, a host of changed points costs and several reliable strategies out the window, we're looking at how best to play them in the new edition:
In this episode, we set out to conclusively and objectively prove which character in Warhammer Age of Sigmar is the coolest of them all. Things quickly get out of hand...
Scenery designer Ray sits down with Duncan and Diarmuid to chat about hobby products for Warhammer Age of Sigmar:
Curious about using the Realms of Battle rules in your matched play games? We caught up with Jervis Johnson and Ben Johnson to get their thoughts...
Got a mate you want to introduce to Warhammer Age of Sigmar? Check out this episode for our top tips:
In this episode, Duncan, Rhu and Diarmuid take a closer look at the Realm of Fire, from less explored regions to themed armies you might want to try...
We caught up with Diarmuid and Rhu to get their top tips on organising a Skirmish campaign with your mates.
Martin joins us once more to look at Khorne in the new edition, with some top tips for your army.
From summoning to spellcasting – this episode is all about the servants of Tzeentch and how you can make the most of them in the new edition.
In today's episode, we're chatting to Martin about his plans for his Stormcast Eternals army in the wake of the new battletome.