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Come and take your own journey through Tolkien’s world. The Fellowship Phase is a running the game podcast about the tabletop role-playing game Adventures in Middle Earth. From the peaks of the Misty Mountains to the halls of Lake Town and Erebor, hosts Callum and Josh explore the lore and mechanics of this Tolkien-inspired RPG. Conversations about character creation, journey rules and roles and (of course) The Fellowship Phase will get you started on your own adventure through Middle Earth. ...
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Josh and Callum are joined by returning guest James to sail into the port of Lake Town and take a look around. What sort of adventures could you run in Lake Town? What places are there to explore? What lore is known about this famous Tolkien location? These questions will be answered, but you'll need to listen in to know if the most important quest…
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In this finale of the trilogy of Karhu Josh and Callum are joined by special guest Scott to discuss Karhu the Elder. This Beorning Slayer started the game with the doomed to die background and his story took him on a different path. We discuss the process of character growth and how Grimbeorn may come to be in a game of AiME/LOTR RPG.…
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Josh and Callum joined by Gareth Hanrahan, lead writer on the upcoming Moria expansion to both The One Ring 2e and Lord Of The Rings Roleplaying 5e - Through the Doors of Durin and Shadow of Khazad-dûm. Gareth talks about the £1 million kickstarter success, designing the Balrog and hints at what's next for Free League's Middle Earth world.…
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Exhaustion rules. Are you tired? Have you been feeling like butter spread over too much bread? Well, find out more from Josh and Callum as they explain the mechanics behind your levels of exhaustion (in AiME and D&D). How do you avoid exhaustion? How does it effect you? Find out this and more. Remember to bring your pony.…
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Character creation. Join Josh and Callum as they talk about Josh's second character, Halmir a Captain of Gondor. Learn a little about the options for creating characters who hail from the land of Gondor. Dive into a little lore of the Kinstrife and what links Gondor and Rhovanion. And finally, have a listen to our thoughts on integrating player cha…
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Adventure Phase. How to run a TTRPG siege? It's an often-asked question, and there are a host of mechanics for running siege warfare from across the RPG world. But which fit best with Adventures in Middle Earth? Join Josh and Callum as they discuss possibly the greatest session of their AiME campaign to date - the pivotal Siege of Stonyford. Epic s…
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Character creation. Join Josh and Callum with special guest Brendan as they discuss the creation of Harefoot (*cough* Malbeth) a mysterious man of Eriador who is hunted by the enemy. We discuss making a Dunedain character in AiME and some of our thoughts on altering player classes to avoid overlap between different player's characters.…
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Wanderer class. Join Josh, Callum and returning special guest Stuart as they discuss the Wanderer class in Adventures in Middle Earth. Stuart's PC Runin Greyspine is a great example of the class - and the AiME rules at their best. Is the Wanderer and the Journey Rules they make such good use of the best example of porting DnD's 5e TTRPG rule system…
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Creating Runin Greyspine. Join Josh, Callum and special guest Stuart as they discuss the creation of Runin Greyspine, a Dwarven Wanderer (and quiet superhero). From culture to class, background and virtues, the trio also considers the place of Dwarves in Middle Earth and how to make the most of AiME's 5e mechanics to play a stout adventurer. Oh, an…
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Audiences. Join Josh and Callum as they discuss the Audience Rules in AiME. These mechanics provide structure to social encounters with important non-player characters, like the mighty Beorn himself. Hopefully we've made these rules easier to understand, given an insight into both a Loremaster's and a Player's perspective on how they feel in the ga…
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Journey Rules. Join Josh and Callum as they discuss the Journey mechanics in AiME. These rules are an integral part of the experience of adventuring in Middle Earth and we hope to provide some guidance for Loremasters on how to run the game as well as our experiences as both Player and Loremaster on how these work (spoilers: they are great!) We als…
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Character Creation. Join Josh and Callum as they discuss making your first player character in AiME. We talk through Josh's first ever RPG character Theudric of the Deep Wood, a Beorning Scholar. What was the inspiration for Theudric, how did this translate into culture, class and background? And what might Josh have done differently now, having se…
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