A Canadian made ”real play” DND podcast. Located in Regina Saskatchewan we are a group of friends just throwing dice and having fun
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Good healing potions are hard to Floon.. I mean Find
3:16:32
3:16:32
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3:16:32
Our adventurers continue their search for Gundren and Floon. The goblin path seems like the best path towards some answers but sometimes the answers find you....with a black shafted goblin arrowBy themanysided
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Our adventurers continue the trek to Phandalin. Old men, good advice, an ambush and a mean mean tree...By themanysided
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New friends, weak Beer, and a High Road
2:16:49
2:16:49
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2:16:49
Our Adventurers arrive at Waterdeep but action and adventure are difficult to turn down. After finding a new friend they head towards Phandalin and their destiniesBy themanysided
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There's more than one way to put out a camp fire
1:57:10
1:57:10
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Our band of misfits continue to Waterdeep. They take some time to get to know each other and their beasts of burden, before arriving at the gates of the fabled city of Splendors.By themanysided
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No mules were hurt in the recording of this podcast
2:24:59
2:24:59
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The adventurers march towards Waterdeep with a dwarven puzzle box in hand. Innocuous meetings on the road sometimes leave a bad taste later in the day.By themanysided
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We lost our 1st session so we are starting with session 2. We are playing a modified Lost mines of Phandelver, a Dungeons and Dragons module. A group of adventurers seek their friends and/or riches in a recent cave collapse that revealed tunnels under Red Larche. Monsters, mayhem and many adventures await them.…
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