Trevor Larson public
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We are a Dungeon and Dragons podcast focusing on roleplaying and storytelling with a strong narrative along with humor and good cheer. Come and join us each week for a stirring adventure of strength, emotion, and collaboration as we follow the journeys of these characters brought to life by an extraordinary cast.
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After the events of the Grove, Ul'Venar, and Southbend the party finally reaches the end of the Moonbow story arc and has a moment of time as the events of the past week have taken their toll. Returning with Jaben Methodius to Ul'Venar the group is met with friendly faces and says some lasting goodbyes as they move on from this adventure toward oth…
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After a harrowing battle that left one of their own dead and recently revived, the adventurers left the mage tower of Ul'Venar with Urric and head back into the city proper just as troops of the Blessed Guide arrive, bringing an acquaintance of the party, Jaben Methodius, back into their orbit. Now they have to decide whether this man is friend or …
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Rushing toward the massive tree structure of a mage tower within Ul'Venar, the adventurers have split themselves up with Reyavor, Corzaphir, and Victoria watching as Mara and Verhis rush off toward the tower on Leyla's enlarged for. What dangers will they face inside and will they be able to stop Captain Arrend's plans before it's too late? This ep…
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As the adventuring party moves from The Grove toward Ul' Venar, they learn a bit more about themselves and this new city as threats loom in the distance. In this episode, the players take a much-deserved rest after the fighting at Giant's fall and now they begin their travels to the famed Elven city within Salengrat Timberlands.…
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The adventurers have left the grove after deciding to take their chances heading after the gathering forces at Giant's Fall and are set to attack the werebear collective there and stop Barrish's plans before he has the chance to break the Domonculus Luci. Everything seems to go to plan until another creature enters the fray.…
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The adventurers have left The Grove in order to cure Victoria and Mara's werebear curse, but what lies within the Feywild is a mystery. Almost as much a mystery as what Merid the Blood Hag might ask for in return for a cure. Corzaphir learns more about their past and what happened since they were tortured by Sister Serenity and Commander Jaben Meth…
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