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GM 101: When to Say "Yes" to Your Players

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Manage episode 283951401 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
Today we talk about when you should say "Yes" to your players.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
My short rule for this is to say "Yes" unless it will break my game and even then if the idea is fun I might just say "Everything that happens after this point is now in an alternate reality" and run that game for a while.
Otherwise, I look for where maybe what they were asking for happened because I didn't explain what was happening well enough. Even then I will probably just pivot my plans for what they want to do because being a game master / dungeon master is to focus less on the master part of that term and more on being a game moderator.

  continue reading

163 episodes

Artwork
iconShare
 
Manage episode 283951401 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
Today we talk about when you should say "Yes" to your players.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
My short rule for this is to say "Yes" unless it will break my game and even then if the idea is fun I might just say "Everything that happens after this point is now in an alternate reality" and run that game for a while.
Otherwise, I look for where maybe what they were asking for happened because I didn't explain what was happening well enough. Even then I will probably just pivot my plans for what they want to do because being a game master / dungeon master is to focus less on the master part of that term and more on being a game moderator.

  continue reading

163 episodes

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