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029 - Creating a New Universe & Project Management Tips with T. Julian Bell of Dark Veil Studio

1:09:49
 
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Content provided by Courtney Stover / Lightheart Adventures LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Courtney Stover / Lightheart Adventures LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

T. Julian Bell is the Creative Director and Owner of Dark Veil Studio which currently has a Kickstarter running for the Dark Veil TTRPG. I’ll be honest, y’all. I really want this game, and I think you should absolutely go check out their Kickstarter, which is running until October 15th. I’m not being paid to say this; I just think the lore and universe-building potentials sound really cool, and I’m also pretty fascinated by the mechanics that Julian describes in this interview. He has a pretty amazing story about how this game came to be, and they have some big plans for the Dark Veil universe. Beyond just wanting to promote this game because I want it, I also really enjoyed talking to Julian, as he has a wealth of knowledge about project managing a new TTRPG system and goes into pretty elaborate detail on a lot of their processes, including how they decided on their game mechanics and the vital role of playtesting.
Find Julian and Dark Veil Studio at:

Find Roll Play Grow:

Found Familiar
Delicious coffee meets Dungeons & Dragons artwork. Use code lightheartadv for 10% off your order.
Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.
Support the Show.

Find Roll Play Grow:

  continue reading

Chapters

1. Introduction & Updates (00:00:00)

2. T. Julian Bell Introduction (00:02:45)

3. Plans for the Dark Veil IP (00:09:20)

4. All about the Dark Veil Roleplaying Game (00:11:05)

5. Inspiration & character creation (00:15:00)

6. Designing game mechanics through playtesting (00:20:45)

7. Development Process & Project Management Tips (00:41:28)

8. The Dark Veil team (00:47:29)

9. What has been the most challenging part? (00:56:32)

10. What has been the most rewarding part? (01:01:55)

11. Where can people find you? (01:07:19)

12. Wrap-up (01:08:52)

83 episodes

Artwork
iconShare
 
Manage episode 303565312 series 2837611
Content provided by Courtney Stover / Lightheart Adventures LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Courtney Stover / Lightheart Adventures LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

T. Julian Bell is the Creative Director and Owner of Dark Veil Studio which currently has a Kickstarter running for the Dark Veil TTRPG. I’ll be honest, y’all. I really want this game, and I think you should absolutely go check out their Kickstarter, which is running until October 15th. I’m not being paid to say this; I just think the lore and universe-building potentials sound really cool, and I’m also pretty fascinated by the mechanics that Julian describes in this interview. He has a pretty amazing story about how this game came to be, and they have some big plans for the Dark Veil universe. Beyond just wanting to promote this game because I want it, I also really enjoyed talking to Julian, as he has a wealth of knowledge about project managing a new TTRPG system and goes into pretty elaborate detail on a lot of their processes, including how they decided on their game mechanics and the vital role of playtesting.
Find Julian and Dark Veil Studio at:

Find Roll Play Grow:

Found Familiar
Delicious coffee meets Dungeons & Dragons artwork. Use code lightheartadv for 10% off your order.
Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.
Support the Show.

Find Roll Play Grow:

  continue reading

Chapters

1. Introduction & Updates (00:00:00)

2. T. Julian Bell Introduction (00:02:45)

3. Plans for the Dark Veil IP (00:09:20)

4. All about the Dark Veil Roleplaying Game (00:11:05)

5. Inspiration & character creation (00:15:00)

6. Designing game mechanics through playtesting (00:20:45)

7. Development Process & Project Management Tips (00:41:28)

8. The Dark Veil team (00:47:29)

9. What has been the most challenging part? (00:56:32)

10. What has been the most rewarding part? (01:01:55)

11. Where can people find you? (01:07:19)

12. Wrap-up (01:08:52)

83 episodes

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