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Interview with Eugene Sandulenko (ScummVM, Project Leader)

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Manage episode 321540405 series 2591632
Content provided by Anna & Paul. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anna & Paul or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week Anna & Paul sit down with Eugene Sandulenko, the project leader for ScummVM! And we don't have to tell our listeners but ScummVM is a portable, one stop shop for all of your adventure game playing needs!

In this utterly fascinating chat, Eugene walks us through what ScummVM does and with easy examples, he also does a magnificent job of explaining how it does, what it does. Join us as we dive into the code behind our favorite games and reverse engineer Full Throttle, port Monkey Island to the Nintendo Game Cube, re-write Sierra’s SCI engine and much more!

If you’ve spent hours enjoying adventure games via ScummVM, please consider showing Eugene some support!

https://www.patreon.com/_sev

Download ScummVM!

Download a ScummVM daily build!

Facebook Page

Facebook Group

Twitter (Anna) - @CGGpodcast

Twitter (Paul) - @PhantomFellows

Instagram: @CGGpodcast

E-mail: mail@classicgamersguild.com

Become a Patreon to support the show!

www.patreon.com/ClassicGamersGuild

Wishlist our adventure game maybe!

ThePhantomFellows.com

The Phantom Fellows on Steam

"CGG Theme" and "A Minor Concussion" by The Volume Remote

www.thevolumeremote.com

Intro greeting by Hope Kodman VonStarnes

  continue reading

192 episodes

Artwork
iconShare
 
Manage episode 321540405 series 2591632
Content provided by Anna & Paul. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anna & Paul or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week Anna & Paul sit down with Eugene Sandulenko, the project leader for ScummVM! And we don't have to tell our listeners but ScummVM is a portable, one stop shop for all of your adventure game playing needs!

In this utterly fascinating chat, Eugene walks us through what ScummVM does and with easy examples, he also does a magnificent job of explaining how it does, what it does. Join us as we dive into the code behind our favorite games and reverse engineer Full Throttle, port Monkey Island to the Nintendo Game Cube, re-write Sierra’s SCI engine and much more!

If you’ve spent hours enjoying adventure games via ScummVM, please consider showing Eugene some support!

https://www.patreon.com/_sev

Download ScummVM!

Download a ScummVM daily build!

Facebook Page

Facebook Group

Twitter (Anna) - @CGGpodcast

Twitter (Paul) - @PhantomFellows

Instagram: @CGGpodcast

E-mail: mail@classicgamersguild.com

Become a Patreon to support the show!

www.patreon.com/ClassicGamersGuild

Wishlist our adventure game maybe!

ThePhantomFellows.com

The Phantom Fellows on Steam

"CGG Theme" and "A Minor Concussion" by The Volume Remote

www.thevolumeremote.com

Intro greeting by Hope Kodman VonStarnes

  continue reading

192 episodes

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