It was the deadliest string of shark attacks the world has ever seen. In 2011, sharks in Réunion, a beautiful island, way out in the Indian Ocean started biting people way more than ever before and with lunatic violence. The epidemic forced local surfers, politicians, and business owners into a proxy war with ocean lovers and conservationists worldwide, where long simmering tensions boiled over. Réunion: Shark Attacks in Paradise is the story of what happened on this beautiful island, and t ...
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How to predict the future | The TED Interview
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Manage episode 338589363 series 2994854
Content provided by TED. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by TED or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Future forecaster and game designer Jane McGonigal ran a social simulation game in 2008 that had players dealing with the effects of a respiratory pandemic set to happen in the next decade. She wasn’t literally predicting the 2020 pandemic—but she got eerily close. Her game, set in 2019, featured scenarios we're now familiar with (like masking and social distancing), and participant reactions gave her a sense of what the world could—and eventually, did—look like. How did she do it? And what can we learn from this experiment to predict—and prepare for—the future ourselves? In this episode, Jane teaches us how to be futurists, and talks about the role of imagination—and gaming—in shaping a future that we’re truly excited about. This is an episode of The TED Interview, another podcast in the TED Audio Collective. For more episodes on the future of intelligence, the future of work, and much more, follow The TED Interview wherever you're listening to this.
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24 episodes
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Manage episode 338589363 series 2994854
Content provided by TED. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by TED or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Future forecaster and game designer Jane McGonigal ran a social simulation game in 2008 that had players dealing with the effects of a respiratory pandemic set to happen in the next decade. She wasn’t literally predicting the 2020 pandemic—but she got eerily close. Her game, set in 2019, featured scenarios we're now familiar with (like masking and social distancing), and participant reactions gave her a sense of what the world could—and eventually, did—look like. How did she do it? And what can we learn from this experiment to predict—and prepare for—the future ourselves? In this episode, Jane teaches us how to be futurists, and talks about the role of imagination—and gaming—in shaping a future that we’re truly excited about. This is an episode of The TED Interview, another podcast in the TED Audio Collective. For more episodes on the future of intelligence, the future of work, and much more, follow The TED Interview wherever you're listening to this.
…
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Hosted on Acast. See acast.com/privacy for more information.
24 episodes
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