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#112 – Joe Winter - Song of Iron 2

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Manage episode 341729507 series 2583647
Content provided by K.O. Koala Entertainment. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by K.O. Koala Entertainment or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Mighty Joe Winter returns to discuss:

  • Releasing Song of Iron, and the brutal emotional rollercoaster that followed
  • The key insights for releasing a game on Steam
  • His ambitious goals for Song of Iron 2 and his process for accomplishing them
  • His Studio-Ghibli--inspired Battle Royale side project and more!

(00:00:00) Intro (00:03:55) Post Release Blues (00:08:10) Steam Release Tips (RIP Wishlists) (00:12:28) Vertical Slice Benefits (00:16:42) Planned Improvements (00:19:21) Playtesting (00:23:47) How To Build A Community (00:29:52) Joe's Favorite Song of Iron Moment (00:31:19) The Glorious Song of Iron Ending (00:37:00) Getting Inspired Again (00:41:34) Multiplayer Ambitions (00:46:09) Thoughts on Unreal Engine (00:51:30) Joe's Favorite Dev Snack (00:52:24) WFH Tips (00:53:14) Joe's Go-to Relaxation Game (00:55:24) Is Joe A Coffee Guy? (00:56:52) Joe's Current GOTY (01:02:24) Thoughts on The State of Halo (01:08:17) Funny Song of Iron Bugs (01:12:17) Song of Iron 2 HYPE (01:16:17) Having Your Game on Xbox (01:23:25) BONUS (Post Podcast Banter)

Check out our previous discussion with Joe here: https://youtu.be/gmaTWY-nkpw Sign up for the Song of Iron 2 newsletter here: https://songofiron.com Wishlist Song of Iron 2 on Steam here: https://store.steampowered.com/app/1979660/Song_of_Iron_2/

https://KOKoalaEntertainment.com

This podcast is powered by Pinecast.

  continue reading

113 episodes

Artwork
iconShare
 
Manage episode 341729507 series 2583647
Content provided by K.O. Koala Entertainment. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by K.O. Koala Entertainment or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Mighty Joe Winter returns to discuss:

  • Releasing Song of Iron, and the brutal emotional rollercoaster that followed
  • The key insights for releasing a game on Steam
  • His ambitious goals for Song of Iron 2 and his process for accomplishing them
  • His Studio-Ghibli--inspired Battle Royale side project and more!

(00:00:00) Intro (00:03:55) Post Release Blues (00:08:10) Steam Release Tips (RIP Wishlists) (00:12:28) Vertical Slice Benefits (00:16:42) Planned Improvements (00:19:21) Playtesting (00:23:47) How To Build A Community (00:29:52) Joe's Favorite Song of Iron Moment (00:31:19) The Glorious Song of Iron Ending (00:37:00) Getting Inspired Again (00:41:34) Multiplayer Ambitions (00:46:09) Thoughts on Unreal Engine (00:51:30) Joe's Favorite Dev Snack (00:52:24) WFH Tips (00:53:14) Joe's Go-to Relaxation Game (00:55:24) Is Joe A Coffee Guy? (00:56:52) Joe's Current GOTY (01:02:24) Thoughts on The State of Halo (01:08:17) Funny Song of Iron Bugs (01:12:17) Song of Iron 2 HYPE (01:16:17) Having Your Game on Xbox (01:23:25) BONUS (Post Podcast Banter)

Check out our previous discussion with Joe here: https://youtu.be/gmaTWY-nkpw Sign up for the Song of Iron 2 newsletter here: https://songofiron.com Wishlist Song of Iron 2 on Steam here: https://store.steampowered.com/app/1979660/Song_of_Iron_2/

https://KOKoalaEntertainment.com

This podcast is powered by Pinecast.

  continue reading

113 episodes

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