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#117 Early Video Game Console Software
Manage episode 364625113 series 2709740
Early video game consoles (1977-1994) had primitive hardware, no operating systems, and software that was distributed on ROM chips embedded in plastic cartridges. Yet, some of the most iconic gaming software of all time was developed on these systems. What programming language did they use? How did they work without a graphics library and operating system? We use the Nintendo Entertainment System (NES) as a lens to discuss early video game console software in this episode.
Show Notes
Follow us on Twitter @KopecExplains.
Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0
Find out more at http://kopec.live
138 episodes
Manage episode 364625113 series 2709740
Early video game consoles (1977-1994) had primitive hardware, no operating systems, and software that was distributed on ROM chips embedded in plastic cartridges. Yet, some of the most iconic gaming software of all time was developed on these systems. What programming language did they use? How did they work without a graphics library and operating system? We use the Nintendo Entertainment System (NES) as a lens to discuss early video game console software in this episode.
Show Notes
Follow us on Twitter @KopecExplains.
Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0
Find out more at http://kopec.live
138 episodes
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