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"Designing a UI System" with Ryan Fleury

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Manage episode 366094704 series 3484374
Content provided by Allen Webster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Allen Webster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I talk with my good friend Ryan Fleury about his experience iterating on the design of a system for production quality immediate mode GUI.
We cover: The way Ryan views the tradeoff space of GUI programming, how Ryan approaches reusability and layering in his design, the meaning and implications of top-down and bottom-up design, and the possibilities of new UI paradigms in a future idealistic computing environment.
Links referenced:
Ryan's Substack - https://www.rfleury.com/

  continue reading

14 episodes

Artwork
iconShare
 
Manage episode 366094704 series 3484374
Content provided by Allen Webster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Allen Webster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I talk with my good friend Ryan Fleury about his experience iterating on the design of a system for production quality immediate mode GUI.
We cover: The way Ryan views the tradeoff space of GUI programming, how Ryan approaches reusability and layering in his design, the meaning and implications of top-down and bottom-up design, and the possibilities of new UI paradigms in a future idealistic computing environment.
Links referenced:
Ryan's Substack - https://www.rfleury.com/

  continue reading

14 episodes

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