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017 - Fraculation Studios

1:20:34
 
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Manage episode 372649536 series 3471616
Content provided by Ryan Post, Josh Picard, Dominic, Andres Reyes, & Logan Jacob, Ryan Post, Josh Picard, Andres Reyes, and Logan Jacob. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ryan Post, Josh Picard, Dominic, Andres Reyes, & Logan Jacob, Ryan Post, Josh Picard, Andres Reyes, and Logan Jacob or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This episode delivers a unique insight as wechat with Dan from Fraculation Studios. With inspiration drawn from the fractalizing nature of mushrooms and cotton candy trees, Dan reveals the nitty-gritty of virtual plant genetics and how it was translated into an immersive gaming experience.
We dig deep into the world of virtual botany, discussing how different genetic codes can be unlocked by players to create unique plant-based towers. Dan details his creative journey in developing a system that translates genetic codes into 3D plants, adding an element of realism to this fantastical world. We also touch on the exciting potential of integrating weather variables and the challenges faced during the game development process.
But it's not all science and tech. We switch gears to PC building and graphics card options. With the recent release of NVIDIA's 16 gigabyte RTX 4060 ti graphics card, we weigh in on the importance of speed versus capacity for a GPU. As we wrap up, we ponder on the return of favorite characters in the new Mortal Kombat DLC and give you a glimpse into what our guests get up to when they're not coding or gaming. Whether you're into games, gardening, or genetics, we've got it all covered in this episode. Tune in for a dose of tech-talk, PC jargon, and a dash of Mortal Kombat.
Make sure to check out Dan:
twitter: https://twitter.com/dan0mighte
mastadon: https://mastodon.gamedev.place/@Dan_Miller
linktree: https://linktr.ee/fraculation

Support the show

You can check out where to find Bucket Bytes by visiting our LinkTree: https://linktr.ee/bucketbytes including Business inquiries. http://bucketbytes.gg is our actual website.
All episodes are recorded LIVE, and if you want to find out when we are going live next, you can follow our Facebook page at http://facebook.com/bucketbytes or by visiting our Discord: http://discord.gg/RCmWcaj3vM
Get $150 off a your next build from DarkFusionSystems mentioning "BucketBytes" @ http://darkfusionsystems.com for incredible boutique micro custom PCs & Nuclear Coffee @ http://nuclearcoffeewi.com for the freshest, small batch roasted coffee you can get!

  continue reading

52 episodes

Artwork
iconShare
 
Manage episode 372649536 series 3471616
Content provided by Ryan Post, Josh Picard, Dominic, Andres Reyes, & Logan Jacob, Ryan Post, Josh Picard, Andres Reyes, and Logan Jacob. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ryan Post, Josh Picard, Dominic, Andres Reyes, & Logan Jacob, Ryan Post, Josh Picard, Andres Reyes, and Logan Jacob or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This episode delivers a unique insight as wechat with Dan from Fraculation Studios. With inspiration drawn from the fractalizing nature of mushrooms and cotton candy trees, Dan reveals the nitty-gritty of virtual plant genetics and how it was translated into an immersive gaming experience.
We dig deep into the world of virtual botany, discussing how different genetic codes can be unlocked by players to create unique plant-based towers. Dan details his creative journey in developing a system that translates genetic codes into 3D plants, adding an element of realism to this fantastical world. We also touch on the exciting potential of integrating weather variables and the challenges faced during the game development process.
But it's not all science and tech. We switch gears to PC building and graphics card options. With the recent release of NVIDIA's 16 gigabyte RTX 4060 ti graphics card, we weigh in on the importance of speed versus capacity for a GPU. As we wrap up, we ponder on the return of favorite characters in the new Mortal Kombat DLC and give you a glimpse into what our guests get up to when they're not coding or gaming. Whether you're into games, gardening, or genetics, we've got it all covered in this episode. Tune in for a dose of tech-talk, PC jargon, and a dash of Mortal Kombat.
Make sure to check out Dan:
twitter: https://twitter.com/dan0mighte
mastadon: https://mastodon.gamedev.place/@Dan_Miller
linktree: https://linktr.ee/fraculation

Support the show

You can check out where to find Bucket Bytes by visiting our LinkTree: https://linktr.ee/bucketbytes including Business inquiries. http://bucketbytes.gg is our actual website.
All episodes are recorded LIVE, and if you want to find out when we are going live next, you can follow our Facebook page at http://facebook.com/bucketbytes or by visiting our Discord: http://discord.gg/RCmWcaj3vM
Get $150 off a your next build from DarkFusionSystems mentioning "BucketBytes" @ http://darkfusionsystems.com for incredible boutique micro custom PCs & Nuclear Coffee @ http://nuclearcoffeewi.com for the freshest, small batch roasted coffee you can get!

  continue reading

52 episodes

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